223,982 Commits over 3,684 Days - 2.53cph!

3 Years Ago
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3 Years Ago
Bullet drop weapons inherit some velocity. Blaster fires faster with a further falloff.
3 Years Ago
Remove possibility of prediction (don't set Owner) and fix accuracy issues with bullet drop weapons
3 Years Ago
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3 Years Ago
cherrypicking 65598 65581 65574
3 Years Ago
Calculate the approximate prevent building radius of each monument on the client before it's children get detached Use this to determine whether to show the "Cannot build this close to x" error
3 Years Ago
Handle wind loop client-side
3 Years Ago
Each weapon can specify a different crosshair type. Stop bullet drop projectiles being predictable (fix it later). Set render color of players for now to team colors. Ragdoll copies render color. Fixed station screen showing for all players when opened.
3 Years Ago
Include .html too
3 Years Ago
Don't forget .addon
3 Years Ago
Added release.js node script to build .zip file of compiled files and source code only
3 Years Ago
Extensive cleanup of now deprecated splat channels
3 Years Ago
Improved loadout screen
3 Years Ago
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3 Years Ago
Fixed Standalone build error
3 Years Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
3 Years Ago
Tweaked Upgrade Station use particle based on feedback Merge branch 'main' of sbox-hover
3 Years Ago
Up the fall damage threshold
3 Years Ago
Up the maximum wind loop volume
3 Years Ago
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3 Years Ago
Added flyby sound system for projectiles and tracers Merge branch 'main' of sbox-hover Added flyby effects to the turret projectile and added a "wind loop" sound when the player is in the air
3 Years Ago
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3 Years Ago
Mountain splat experiments Additional terrain tools
3 Years Ago
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3 Years Ago
Added Hammer.OrthoBoundsHelper attribute
3 Years Ago
Fixed 3dSky on Dune map
3 Years Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
3 Years Ago
BasePathEntity works correctly with nodes that are parented to other objects
3 Years Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
3 Years Ago
Updated Dune map with upgrade stations Merge branch 'main' of sbox-hover
3 Years Ago
Station entity has its own restock available timer
3 Years Ago
Implemented station use particles
3 Years Ago
Improved how the weapon selector workss Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Upgrade station use particle upgrade station idle particle Merge branch 'main' of sbox-hover
3 Years Ago
Disable friendly fire
3 Years Ago
Added blood particles
3 Years Ago
Added costs for each loadout
3 Years Ago
Only show Powered Down icons - not Powered Up
3 Years Ago
Generator based items will have materials stop scrolling when powered down
3 Years Ago
Pre-emptive support for station idle particle
3 Years Ago
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open Merge branch 'main' of sbox-hover
3 Years Ago
Temp Scroll material changed to alphatest
3 Years Ago
Ticket machine - adjusted self ilum bleed
3 Years Ago
Make Team a Net property on GeneratorDependency
3 Years Ago
Updated team colors of world station hud
3 Years Ago
Added WorldStationHud with a restock timer and a hint on how to use it
3 Years Ago
low wood fence - fix for beam pivot point and adjustments to height of mounts Merge branch 'master' of sbox-game parking barrier - tweak to physics shape of barrier
3 Years Ago
Lobby Bar test
3 Years Ago
Added Restocking to Stations Merge branch 'main' of sbox-hover