225,646 Commits over 3,714 Days - 2.53cph!

3 Months Ago
more artdev updates Made block_layout less segmented, better grouped per chunk moved full block_layout map into art dev stage so I can focus on lookdev made plaster_j1 render backfaces so I can make torn wallpaper segments
3 Months Ago
Merge from main
3 Months Ago
Manifest
3 Months Ago
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other FIxed island positions not recyling
3 Months Ago
Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
3 Months Ago
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3 Months Ago
Materials
3 Months Ago
Fixed lumberjack suit skin looking small in the viewer
3 Months Ago
SkinViewerTest now shows image border
3 Months Ago
Fix typo in conversation_stage03
3 Months Ago
button now disables all light sources for pitch black darkness
3 Months Ago
Missing file
3 Months Ago
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
3 Months Ago
Default to 8MB transfer size when benchmarking demo upload Allow transfer size to be overwritten
3 Months Ago
Fix Unity complaints about disabled LOG groups
3 Months Ago
Updated pipe tool and wire tool descriptions
3 Months Ago
Record disconnects to the demo thread
3 Months Ago
Harbor_1 lighting setup for the new island Removed some mesh decals from the rooftops that didn't match HLOD setup Scene2prefab
3 Months Ago
Revert 93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
3 Months Ago
Fixed multiple map markers disappearing when deleting a single one
3 Months Ago
Update Editor.Trace summary Resolves sbox-issues/issues/4786
3 Months Ago
Don't mark scenes unsaved from Selection * Exposed issue where EditorTool wasn't adding to the scene's EditLog and marking unsaved, also fixed Resolves sbox-issues/issues/4776
3 Months Ago
Strip out the effect player stuff from UIEffect
3 Months Ago
Merge from main -> full_server_demos
3 Months Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
3 Months Ago
fix goddamn linuc build
3 Months Ago
fix goddamn linuc build
3 Months Ago
Fire a Problem to the user when a certain file is not writable Such as user configuration files More barnacle related potential crash fixes Fixed regression when barnacles ragdolls don't spawn at all
3 Months Ago
Fire a Problem to the user when a certain file is not writable Such as user configuration files More barnacle related potential crash fixes Fixed regression when barnacles ragdolls don't spawn at all
3 Months Ago
Set videos for nomad, lumberjack, and arctic packs
3 Months Ago
added insulation_a mat
3 Months Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
3 Months Ago
3 Months Ago
Implicit target passing validation tweak
3 Months Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
3 Months Ago
Add cover video component
3 Months Ago
Update Facepunch.ActionGraphs Fix copy/pasting scene ref nodes Rewrote scene.ref node * Has a useful error if referenced object isn't from same scene as graph * Shows icon of referenced type * Nicer serialization
3 Months Ago
Imported Minigun Textures Setup Minigun Materials Applied Minigun Materials to viewmodel
3 Months Ago
Don't clear all attributes when popping a layer Preserve everything (so we keep scissor attributes etc) Fixes sbox-issues/issues/4971.
3 Months Ago
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3 Months Ago
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3 Months Ago
Itemstore Item prefab
3 Months Ago
Make design more acceptable on mobile Admin section fill out
3 Months Ago
Added DSP as 6th optional argument to sound.Play Fixed workshop status UI not appearing
3 Months Ago
Hook up buy button on the modal
3 Months Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
3 Months Ago
3 Months Ago
Serialize / deserialize subset to / from JsonNode
3 Months Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
3 Months Ago
Harbor 1 grounds c prefab