225,671 Commits over 3,714 Days - 2.53cph!

3 Months Ago
player update. longsword held and holster positions edited
3 Months Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
3 Months Ago
News list Can delete sections
3 Months Ago
player update. diver pickaxe holding and holster positions set up
3 Months Ago
Subtitle text override for general items
3 Months Ago
3 Months Ago
Node.SetParameters() helper
3 Months Ago
Support Either<> in HasImplicitConversion extension methods
3 Months Ago
3 Months Ago
Custom Icons for general store
3 Months Ago
A few more ratings News cleanup
3 Months Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
3 Months Ago
Add a name field to takeovers so they're easier to find in the inspector
3 Months Ago
Remove unused UIBackgroundBlur
3 Months Ago
Made Enqueuing of analytics data points threadsafe
3 Months Ago
Merge from main
3 Months Ago
merge from optimize_baseoven_itemmod
3 Months Ago
Allow overriding the icon images for items in the general tab of the item store
3 Months Ago
Fixed and improved item 3d render supersampling AA
3 Months Ago
merge from analytics_modified_convars
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from full_server_demos
3 Months Ago
Added Updated Minigun Textures Updated Minigun Materials
3 Months Ago
Fixed [Sync] vars on private properties in base classes not being registered. What a strange one! Fixes Facepunch/sbox-issues#4916
3 Months Ago
Fix remaining visual issues on overlays, renable masks
3 Months Ago
Nomad header branding
3 Months Ago
Pack Logos on headers
3 Months Ago
Brutalist church progress
3 Months Ago
Determine fate of network objects when owner disconnects (#1463) * Can specify what happens to a network object when owner disconnects - don't love the naming * Unused usings * Some cleanup * DisconnectAction -> NetworkOrphaned. Same terms everywhere else. Add NetworkOrphaned.Random - randomly assign owner when owner disconnects - route this through the host though
3 Months Ago
News feature Create news Don't cascade routeData, it causes a buttload of problems. Use the reflection hacks in BaseLayout instead. News editing, publishing News list Page views Hide editors until hover over Design tweaks
3 Months Ago
Baseline
3 Months Ago
Store cart styling updates
3 Months Ago
player update cassette recorder enitity updated
3 Months Ago
merge from main
3 Months Ago
ItemStore Tile styling
3 Months Ago
Fix NRE when trying to access Game.Overlay stuff without a modal system
3 Months Ago
ui: Add button to settings menu to open binds overlay
3 Months Ago
player update. cassette recorder holdtype updated with latest idle pose and cassette entity updated so the player holds it correctly.
3 Months Ago
When cloning a GameObject, inherit name (unique) from source
3 Months Ago
Don't prompt scene saving for editor sessions that are GameEditorSession
3 Months Ago
merge from vendor_ui_fixes
3 Months Ago
Sync tags between sceneobject and its aoproxy object if it has one, fixes sbox-issues/issues/4944
3 Months Ago
Updated monument prefabs
3 Months Ago
player update. boombox animation set exported/set up in unity
3 Months Ago
Updated prefabs, removed placeholder models
3 Months Ago
Fixed compile error (my bad)
3 Months Ago
M4A1 texture update
3 Months Ago
Manifest, skins
3 Months Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save