198,693 Commits over 4,140 Days - 2.00cph!

4 Years Ago
Fixed shots not reading/writing the correct dof settings
4 Years Ago
Formatting
4 Years Ago
Added support for renaming and deleting folders by right clicking the folder
4 Years Ago
Record aperture as well
4 Years Ago
Fixed not being able to end recording while in countdown Add option to record dof focal size and distance in a shot
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
█▋█▌▋ ██▇▌▉ █▆█▋▉▋ ▌▅▇▍▇ "▇▇▉▍▊▍ ▉█▄▇▄▌▊ ▌▆ ▉▅▊▉▇▆▍▆▆" ▅█▅▉██▊▉▆▋▄▇ ▍▍▄▉▌▌ ▋▆█ ▇▋▌▇▆▊█▌▊▄█▅▆ ▌▆▌▍▄▊▊ █▉▌ ▋▌▉ ▆▊▄█▇▅ ▄▋▋ ▊▆▆▆▌▅▋ ▊▋▊▆▊▄ ▋▊▍▌▅▉▄▌
4 Years Ago
▉▅▆▌▅ ▌▍▌▉ ▉█▇▇
4 Years Ago
merge from ai main
4 Years Ago
Increased bandit guard sense/forget ranges
4 Years Ago
Added forward direction debug line to cover point gizmo rendering.
4 Years Ago
Fixed bandit town static guard default spawns being through floors or floating .
4 Years Ago
Added default layer to BaseNavigator, enforce it when snapping to navmeshes. Setup default layers on NPC prefabs.
4 Years Ago
merge from HDRPB merge
4 Years Ago
merge from hdrp backport
4 Years Ago
merge from main
4 Years Ago
Art source backup
4 Years Ago
Lowered density of train signal lights Added signal lights to tjunctions
4 Years Ago
skin approval
4 Years Ago
merge from ai main
4 Years Ago
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4 Years Ago
countryside bunker entrance final art - models and prefabs
4 Years Ago
Added another submaterial to train signal lights to prevent emissive bleed onto non-emissive parts Added a larger base to train_signal_lights_b variant
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
merge from ai hdrpb
4 Years Ago
Fixed shots getting selected/unselected incorrectly when dragging a shot
4 Years Ago
Can drag shots into the root folder
4 Years Ago
Prop is now animated on both subs
4 Years Ago
Auto focus shot name field when opening the new shot UI
4 Years Ago
Disable previous frame button Proper text resizing on top info bar
4 Years Ago
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4 Years Ago
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4 Years Ago
Separate the propeller from the solo sub model (duo sub prop was already separated). Update LOD groups for rudders and props.
4 Years Ago
Improve the rudder code
4 Years Ago
Coloured electrical cables now show their colour when the directional material is applied while holding the wire tool and in TC auth
4 Years Ago
Physical rudder movement, client-side tick, profiling
4 Years Ago
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4 Years Ago
Desert spawns
4 Years Ago
Redo stomped changes to solo sub turret model
4 Years Ago
merge from AI main
4 Years Ago
Moved train signal lights to the other side
4 Years Ago
Mirrored train_signal_lights_a
4 Years Ago
merge from main
4 Years Ago
Applied some debug log changes/spam removal shelved changes.
4 Years Ago
Applied animal AI design shelved changes and state scroll speed.
4 Years Ago
Added train signals to some tunnel prefabs for testing