130,348 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
        
            
            
            
                
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                Rebuild manifest, should fix missing roadsigns
                
                
                
                
             
         
        
            
            
            
                
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                Stormy snow implementation
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from main#
55213 (in sync with halloween branch)
                
                
                
                
             
         
        
            
            
            
                
                merge from main (before destroyable roadsigns merge)
                
                
                
                
             
         
        
            
            
            
                
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                Much better collisions by having a central capsule which does proper traces instead of just pushing bones outside (no teleporting through this capsule)
                
                
                
                
             
         
        
            
            
            
                
                Increase icon sizes even more
                
                
                
                
             
         
        
            
            
            
                
                Update item icons
Fixed rotation issue on a spike
                
                
                
                
             
         
        
            
            
            
                
                Fix compilation on IndividualSpawner custom editor
                
                
                
                
             
         
        
        
            
            
            
                
                Merge destroyable roadsigns -> Main
                
                
                
                
             
         
        
            
            
            
                
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                A fair amount of roadsigns are used for decoration on monuments, stuck into other models or even used as signs on walls with the pole hidden. Reintroduced static roadsigns and set all signs in the game as destroyable or not on a case-by-cases basis
                
                
                
                
             
         
        
            
            
            
                
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                New system for roadsign spawners to check for available space, other models moved to world layer, checked through all signs for any spawn issues, final cleanup
                
                
                
                
             
         
        
            
            
            
                
                Fixed some road models not being on the world layer with the rest of the road content
                
                
                
                
             
         
        
            
            
            
                
                Removed noise generator from old snow for perf.
                
                
                
                
             
         
        
            
            
            
                
                Nixed X offset on snow emission
                
                
                
                
             
         
        
        
            
            
            
                
                Testing out improved??? way of creating and storing group definitions
                
                
                
                
             
         
        
        
            
            
            
                
                Rain impact improvements.
                
                
                
                
             
         
        
            
            
            
                
                More voluptous mild snowfall.
Snowflakes stop rotating on impact.
Lightning cloud highlight texture set to high quality.
Fog multiplier in climate.prefab
                
                
                
                
             
         
        
            
            
            
                
                Tweaked rain max collision shapes to something that works with the previously tweaked particle lifetime
                
                
                
                
             
         
        
            
            
            
                
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                spike cost and protection tweaks
                
                
                
                
             
         
        
            
            
            
                
                Some progress on enhanced collisions
                
                
                
                
             
         
        
        
            
            
            
                
                Refactoring group creation methods
                
                
                
                
             
         
        
            
            
            
                
                trophy - volumes, crafting cost, layers, cannot lock, ground watch
                
                
                
                
             
         
        
            
            
            
                
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                Some roadsigns don't have space to spawn as they're up against a wall, stuck in something etc. Added per-spawner settings on whether to check for space when respawning
                
                
                
                
             
         
        
            
            
            
                
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                All prefabs/scenes updated with spawnable roadsigns
                
                
                
                
             
         
        
        
            
            
            
                
                Conflicted scenes and prefabs redone with spawnable roadsigns
                
                
                
                
             
         
        
            
            
            
                
                Make sure conflicted prefabs are exact copies of those on Main
                
                
                
                
             
         
        
            
            
            
                
                Merge destroyable roadsign fixes
                
                
                
                
             
         
        
            
            
            
                
                Cherry-pick original roadsigns merge