225,855 Commits over 3,714 Days - 2.53cph!

3 Years Ago
Fixed issue with skins that have a cutout override.
3 Years Ago
Make sure previous world space render bones are set when updating bone merge Take scene object transform into account when updating anim graph
3 Years Ago
Fixed camera issue in workshop editor
3 Years Ago
Deleted bandit_guardNPCAd prefab
3 Years Ago
Replaced bandit_guard prefab with my one.
3 Years Ago
Added 2 new arguments to CanTool - the toolobject and the button used (left/right/reload = 1/2/3)
3 Years Ago
Apply 'extended' to default derma fonts
3 Years Ago
Excavatar test scene update
3 Years Ago
Scientist_junkpile_pistol prefab nav fix
3 Years Ago
trainyard refresh backup
3 Years Ago
ScientistNPC prefab id update
3 Years Ago
DNumSlider now colors the notches and the DTextEntry text to match the slider label Added DSlider.Set/GetNotchColor Added SKIN.colNumSliderNotch Improved slider notch rendering - ensure all notches have at least 1 pixel between each other, and fixed the last notch not rendering for sliders with a range that isn't a whole number
3 Years Ago
junkpile_a, junkpile_g prefab updates
3 Years Ago
Deleted placeholder junkpile pistol prefab
3 Years Ago
apply scientist_junkpile_pistol shelved prefab update
3 Years Ago
merge from ai main branch
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
Fixed the first preset group not loading correctly on first map load (??)
3 Years Ago
Applied client editor brain nav shelved fixes.
3 Years Ago
Applied AI tool shelved changes
3 Years Ago
Fixed Lua errors when trying to gm_load phys_magnets that were map created when saving Use ErrorNoHaltWithStack for numpad.OnDown/OnUp errors when given an invalid key
3 Years Ago
Fixed prop_vehicle_crane crashing the game when it is missing its magnet entity
3 Years Ago
Fix some odd device tab crash? Update translations Restore some fields in case they get corrupted somehow Update items Add train tunnel markers + an option to turn them off Translations again
3 Years Ago
Update translations Restore some fields in case they get corrupted somehow Update items Add train tunnel markers + an option to turn them off Translations again
3 Years Ago
Tell cards chat not to show in the server console log
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed chat not disabling correctly on Esc key press when in the poker UI, causing interaction to become unresponsive
3 Years Ago
Baseline
3 Years Ago
NRE fix. Never try to kick idle players who aren't in the game.
3 Years Ago
Fix players who are idle waiting for a poker game to start being counted as if they were idle IN the poker game for that amount of time
3 Years Ago
L96 Skinnable
3 Years Ago
Fixed SubOnPlayerLeaving warning about "GetTruePlayerIndex while no round was in progress"
3 Years Ago
Fixed blinds counting as player input (it stopped players getting kicked for inactivity)
3 Years Ago
trainyard refresh backup
3 Years Ago
Created proper roughness map for ground foliage Adjusted material settings Replaced dry grass in arctic biome with better fitting meshes Various diffuse map adjustments / painted subtle gradients to make some plants less flat when it's overcast / lightened up parts that were too dark Made moss use the same material as other forest plants Removed some old meshes that were used for testing
3 Years Ago
merge from viewmodel_bugs
3 Years Ago
Merge from main
3 Years Ago
Fixed issues with incorrect FX parenting
3 Years Ago
Fixed misuse of FirstPersonEffect and EffectAudioPerspectiveSwitcher on a lot of our FX prefabs.
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed TextShadow not scaling Don't store ShadowTexture on Shadow Rename EFillType, EBorderType Move some stuff into UI2/Input Moving Easing into Sandbox (from Sandbox.UI) Merge branch 'master' of sbox
3 Years Ago
Initial support for bone merging anim scene objects
3 Years Ago
Shadows are immutable again Merge branch 'master' of sbox
3 Years Ago
AnimGraph Editor: Ensure a min width on preview widget so toolbar items don't collapse
3 Years Ago
Push ragdoll based on last damage
3 Years Ago
Applying Matt's small stash fix
3 Years Ago
Fixed env_sun glow overlay not working properly with the poster command