240,762 Commits over 3,867 Days - 2.59cph!

3 Years Ago
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3 Years Ago
Temp trebuchet model
3 Years Ago
Make Color/Color32/Rotation/Vector3.Read static Make Angles.Write not static
3 Years Ago
Finished east inland area
3 Years Ago
Update embedded button prompts on rebind / new device !switch !release
3 Years Ago
3 Years Ago
3 Years Ago
Unbound button ? size tweak Tutorial speech now can show toggle prompts !switch !release
3 Years Ago
Updated Hammer Icon Temp Egg model w glass Adjusted Size of rope Temp Archer Tower Added gamemode ents
3 Years Ago
▋█▅▉▌▅▅ ? ▊▅▄▅ ▊█▅ ▊▇▅▆█▌▆ ▄▊▊▅▊▌ ▌▅▍▄█▄▇ ▉▉▇▊▍ ▄▇▊▇ ▇▆▍▇█ ? ▅▄▍▅▉▄'▅ ▊▌██ ▅▇▆ █▆▍▋▉▅▉ ▅▍▉▇▇▉ ▉▊▆█▆▇▇ ▋▅▄▍▌ ▄▅▌▊▍▆▌ ▋▄▆▅▇▉ ▇▆▍▄▄▇▌▅ ▉▊ ▍ ▉▄▆▌▄▉▆ ▆▄▌▉▍▊ █▄ ▇█▊█ !▆▉▌▍▌▄ !▇▊▅▊▄▊█
3 Years Ago
▅▅█ ▇▇▆▊▅▍▊▇▌ ▋▉▍▋▋▊██▄▋ █▆▄▄▍▆▌▅ - ▋▅▊ ▇▆█▉, ▍▋▉▉█▋▆ ▊▄▄█▄▌ ▋▋▌▌▍▇▋▅, ▆▇▇█▆ ▌▍▆▅█▇█▅▌▌ ▍▍▊▄▆▊▍▄█ ▅▄▇▍, ▇▌▇▌▋█▊ █▅▅▅ ▌▆█▌▉▅ ▊▋ ▍▌▍ ▍▇▇ ▉▉▇▇
3 Years Ago
Remove unused If in tools mode resize the swapchain window using SetWindowPos to avoid it being automatically focused
3 Years Ago
Don't allow snowman helmet attire equip stacking
3 Years Ago
▊▇▇▋▄ ▊▇▊_▊▉▅▉▊▄_▌▌▉▋▇▆, ▊▄▍_▆▋▅▇█▄_▊▊▇█▆▅, ▇▄▌_▆▌▆▉▄▌_▅█▄█▋██▇▊▆▇▉ ▇▄▍▍▆▍▉ (▍▍ ▌▄█▌▉▋ ▊▉▉▄▄▍▄▅ ▇▄▍▊ ▉▆▆▋ ▆▌▉▍▄▍▇▉▇▄)
3 Years Ago
phrases
3 Years Ago
Force fgd to generate
3 Years Ago
Added DoubleDoorDressing socket Updated double door garland and wall frame socket manifest
3 Years Ago
Building brick skin models progress
3 Years Ago
Added missing Hammer entities
3 Years Ago
Add details to skybox Fixed floating boxes and added small details around the map Fixed texture alignment on bench
3 Years Ago
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3 Years Ago
Restore SimulateActiveChild to Player fixing weapons not showing / firing.
3 Years Ago
Add new named colors from the latest CSS spec
3 Years Ago
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3 Years Ago
▌▄▊▇▄ ▄█▅▆▉ ▄▍▅▆▅ ▍▌▍▄ ▄▆▇ ▄█▊▄▍▊▄▌▉ █▄▍▇▌▍▇ ▇▉▋▉▋ ▊▇▋▆▆▋▄▅█▊ ▄▅▉▄ ▆▊▄▅▌▄ █▍'▊ ▌▅▍▆▄█▉█▆▊ ▉█▄▍▋▊▌▄▊ ▅▌ ▄▋▋ ▌▋▋▇█▍; █▇▊▊▌▅▆█▄▊ ▌▅ ▋█▍▉▅▋ ▆█▍ ▄▋▌▌ ▌▇▅ ▇▆▋▆▄▆▆▆▋ ▇▄▊ ▇█▄▍▆▊ ▆▆▌▇▊ ▍▅▍▄ ▇▉▌▌▄ ▋▅ ▄▋▍▊▅▉, ▆▊▌▋ ▊▉▄█▄▋▉▅▉ (▅▇▄ ▊▋▄▄ ▅▌▊▍▉ ▄▍▆█▆▄ ▊▉▋▄▅ █▌▇▉ ▍▊▇▋ ▆▋█▊▋▍▄▅▉ ▄▇ █▍▍ ▆ ▉▊▋▄▌ / ▋▍▊▌▄ ▅▉▋█▉▅▉█▍▊▋) ▊▇█ █▅ ▍▄█ █▉▆▉▊▋ ▌▅ ▉▉▄▇ ▅▉▉▊▇▇ ▊▄ ▍▋▍▄ ▇█▌▇ ▆ ▉▊▋ ▌▅ ██▌▍▅▊▊
3 Years Ago
In editor, console key switches to and from game/console
3 Years Ago
Added more helpers for font-weight hairline, thin, ultralight, extralight, light, regular, medium, demibold, semibold, ultrabold, extrabold, heavy, black, extrablack, ultrablack
3 Years Ago
▆▅▉▋▊ █▄▉_▌█▌▉▄▋▄▅▊▅ ▍ (▌▌▊▉▇▇▅▇ ▋▆ ██▊▌▌▆▋) █▇▌▌ █▊▄▇▋ ▄▆▆█▊ ▌▄ █▇ ▉▊▊ ▅▇▉▄▇▇█▍ ▅▋▅█▇▊▆ ▆▄▇ ▅▉▆▊▆▌▅▇ ▉▉▇▆█ ▇▉▅▇▄▆▋▅▇ ▉▇▉▇▄▋▅ ▄▉▌ ▇▄█▅▇▉ ▄▋▍▍▌▌▉▍ ▇▌▌▅▇▆▍ ▇▆▌ ▄▍▄▍ ▋▇▆▉ ▄ ▉▌█ ▌█▋▋▍▉ ▌▅█▊ ▋▉ ▄▅▌▍▊▇▌▄▌ (▊▅█ █▄ ▍ ▉▋▆ ▌▄▅▌▄██▉ ▆▇█▄ ▇▇▅▉▍ ▉▉▆▌ ▋▊▌▊▆▇ ▇ ▇▌▊▆▇▆, ▌▊▇▅▅ █▉ ▅▄█▉▋'▇ ▌▆▍▅ ▇▄ █▇▄█▇▆▌ ▄▄▆ ▇▋▅▊▄█ / █▅▋█▄▋ ▋▋▅▆ ▌▍▉▄▇)
3 Years Ago
▋▍▌█▆▉▊ ▄▋▄_▅▋▇▆▇█ ▆█▍█▊ ▇█ ▄▆██▅▍▊ ▄▇█▌▍▋▊ ▊▊▆▋██ ▅▅▆▍ ▆▇█▋▊▋▅▇ █▉▌▆ ▋▄█▅▅ ▍▋ ▇▉▆▊▌▉▋ ▊▋▆▌▆ ▌▄▉▆▌ █▍█▊ ▆█▉▆▌█ ▍▆▆ ▆▇▆█ (▌▇▍▊▊▅ ▌▄█▅ ▉▆▄ ▅▆▋▊▋▆▉ ▄▅▄▋)
3 Years Ago
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3 Years Ago
Move idle tilt to its own func
3 Years Ago
Woops
3 Years Ago
Fix random tilt preventing brake lean Fixes and adjustments
3 Years Ago
Dismounting mobile objects now requires a 0.5s hold (cars,helicopter, submarines, etc) Static mountables will still dismount immediately (chairs, sofas, etc) Added global.quickdismount to control the behaviour, setting this to false will go back to the old behaviour Added global.dismountHoldTime to control how long the hold takes (defaults to 0.5s)
3 Years Ago
Style adjustments
3 Years Ago
Moved some public variables in MissionsHUD that were in CLIENT defines, fixes them getting lost every time we change Client/Server mode in the editor
3 Years Ago
Fix random tilt preventing tilt from pedal
3 Years Ago
Add comment
3 Years Ago
Slightly reduce random tilt range
3 Years Ago
Fix chat justify Update control-diagram.png Update font color Tilt/recovery momentum when jumping Allow jump to increment shortly after falling off ledge or when close to the ground Continue to fall in direction you're tilted, when tilted more than safe zone Show safezone in devhud Devhud cleanup Randomly tilt while in safe zone
3 Years Ago
Fixed some inconsistencies when picking up a sam site in the editor Added a Defender mode to SAM sites, while in this mode SAM sites will not fire at vehicles and will only fire at MLRS rockets (Hold E to switch mode, uses old behaviour by default)
3 Years Ago
Give item_drop the splash effect 💧
3 Years Ago
Add No Ammo, Low Ammo and Has Target outputs to the SAM site Low ammo is triggered when less than 10 rockets remain (exposed on prefab as lowAmmoThreshold)
3 Years Ago
Added underwater drag as an option to the buoyancy system. Makes the item_drop backpack behave much more nicely
3 Years Ago
Focus hint works with toggle binding Embedded button prompts can now specify multiple actions Easy mode focus hint tweak Fixed being able to unpause while in the settings menu !switch !release
3 Years Ago
Make the generic item_drop (grey backpack) buoyant
3 Years Ago
All vehicles with storage now drop that storage when destroyed (rowboat, RHIB, hot air balloon, both submarines, modular cars). Modular cars already did this, but the others did not. Note this does not include fuel, or modular car engine parts. Renamed carsdroploot convar to vehiclesdroploot - now affects all listed vehicles.
3 Years Ago
Added toggle to sort by last seen in the contacts menu
3 Years Ago
Merge MountedLookAtOverride_reinstate -> Main. Fixes head look bug and allows head look to show up in a lot more mounted situations.
3 Years Ago
Don't allow item binding on devices without a dpad Fixed possible exception on player input init !switch !release