130,397 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Merge from animated_building_block_optimization
                
                
                
                
             
         
        
            
            
            
                
                Reduced number of steps required to snap AnimatedBuildingBlocks.
                
                
                
                
             
         
        
            
            
            
                
                Testing some AddGroup methods
                
                
                
                
             
         
        
            
            
            
                
                Added placeholder storm weather preset
Enabled randomized weather
Network++
                
                
                
                
             
         
        
            
            
            
                
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                Anchor + pivot update for hero video panel (better positioning for lower third gfx)
                
                
                
                
             
         
        
            
            
            
                
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                Slightly less ugly version of 
55126
                
                
                
                
             
         
        
            
            
            
                
                Eliminated 60B of GC per frame from Climate.Update
                
                
                
                
             
         
        
            
            
            
                
                enabled halloween content, increased time between trick or treat events
                
                
                
                
             
         
        
            
            
            
                
                Proper merge from weather2
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                L2 Lightning & snowfall iteration
                
                
                
                
             
         
        
        
        
            
            
            
                
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                protobuf
wip memorybank serialization
                
                
                
                
             
         
        
            
            
            
                
                Small optimisations when adding new groups / batches
                
                
                
                
             
         
        
            
            
            
                
                ▅▆▉▇▄▄█ ▇▊▅ ▆▄█▇▋▅▉ / ▇▉▉▇▍▌▊▊▋▍▄▆ / ▋▆▋▆▌▌ █▅▊█▄▇ ▇▉▅ ▄█▍▋▊▅ ▅▉▄▊▊▆ / █▌▋▆▄█▄ ▌▍▉▋▊▉ ▇▍▍▍▉▅ ▍▇▋▊▅ / ▋▆▇▄▉▊▊ ▊▅ ▉▍▇ ▌▅▍▍▇ / ▋▅▉▊▇▆▆ ▆▆▊▉ █▋▍▋▆▉▉
                
                
                
                
             
         
        
            
            
            
                
                Reworked lightning generation. Larger baseline radius, more accurate directional consistsency for lights vs vfx
Fixed missing initial velocity on rainfall
Tweaks to rain impacts
Changes to level 3 lightning light flashes,  (1 and 2 pending)
                
                
                
                
             
         
        
        
        
            
            
            
                
                PlaceCliffs, FoliageGrid and small fixes
                
                
                
                
             
         
        
            
            
            
                
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                Added rain weather type to WeatherPreset
                
                
                
                
             
         
        
            
            
            
                
                Added tool to run material setup in edit mode.
                
                
                
                
             
         
        
            
            
            
                
                 Fixed WeatherEffect update not properly starting after the loading screen
                
                
                
                
             
         
        
            
            
            
                
                Enabled aurora borealis at night in the arctic biome
                
                
                
                
             
         
        
            
            
            
                
                Server versions of weather.load, weather.reset and weather.report
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                 Small typo, shouldn't affect anything
                
                
                
                
             
         
        
            
            
            
                
                This was supposed to be commited
                
                
                
                
             
         
        
            
            
            
                
                Particle grid emission rate also takes camera velocity into account
                
                
                
                
             
         
        
            
            
            
                
                 Better camera velocity offset in particle grid
                
                
                
                
             
         
        
            
            
            
                
                 Testing high collision quality on rain and snow
                
                
                
                
             
         
        
            
            
            
                
                event fixes, start/stop design events, fixed test entity not being attackable.
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed climate system not initializing on the server (causing several NREs)
Fixed effect systems updating during the loading screen
                
                
                
                
             
         
        
        
        
        
            
            
            
                
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                Fix wearable retargeting breaking when switching view modes