198,704 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Player corpses now float in pools
5 Years Ago
Fixed being able to place water pumps in pool that were on foundations on top of the ocean
5 Years Ago
Inner Tubes and Boogie boards will now be destroyed instantly if an active vehicle collides with them (boat/minicopter/etc)
5 Years Ago
Unsaved
5 Years Ago
Speculative PaddlingPool/WaterVolume NRE fixes
5 Years Ago
Prefab variants and skin setup for mesh replacement inner tubes
5 Years Ago
IConsumableWaterVolume test.
5 Years Ago
Stop LiquidWeaponEffects sounds on disable
5 Years Ago
inner tube and paddling pool destroy sounds
5 Years Ago
Swap Fun_Water and Collision damage types getting switched around in merge from main, set waterguns to use Fun_Water again
5 Years Ago
▍▌▅▄▌▇ ▌▊▅▍▄▄▊▍▄▌ ▇▉ ▊▆▆ █▊▋▋▅. ▄█▆▄▋ ▆▍▋▌▆▋▅▄ ▉▅▊▉▍ ▋▆▉▋ █▍ ▊▊▍ ▄▄▉▆▇▆▊ ▇█▇▅▆▋▅ ▌▄▌▅▅▉▄ ▅▊ ▍▊▄▉▉▇▍▇ ▇▅▆ ▍▋▇▍▇▌▇▆▊ ▆▇▋'▍.
5 Years Ago
Fixed the fix for the water splash impact
5 Years Ago
Removed a bunch of unused variables and merged double if statements across the sandbox gamemode (Community Contribution)
5 Years Ago
Fixed updating a Thruster stopping its sound after a short while instead of updating the sound if its active Thruster effects now try to conform to the thruster model, so a smaller model produces a smaller effect, a bigger model produces a bigger effect Thruster smoke effect acts more like smoke (gravity) and acts more like a thruster when not moving Thruster properly frees it's particle emitters
5 Years Ago
Cleaned up weird and unused code from Wheel Indicator effect
5 Years Ago
Spawning wheels, balloons, lamps, lights, cameras now applies the propspawn effect like other tools Fixed wheel ghost spazzing out when aiming at moving entities Fixed wheel ghost preview floating above certain surfaces unexpectedly
5 Years Ago
Reduce water gun splash radius
5 Years Ago
Better craggy watergun test range
5 Years Ago
boogie board - updated mount position to align 3rd person hands better
5 Years Ago
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5 Years Ago
Improved networking precision of Origin and Start fields of CEffectData to be not useless, which fixes wheel's direction indicator having wrong angles on very flat wheel models
5 Years Ago
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5 Years Ago
added .entity suffix to instant camera entity
5 Years Ago
updates to instant camera entity
5 Years Ago
phrases
5 Years Ago
network++
5 Years Ago
merge from summer_dlc
5 Years Ago
merge from main (please don't break this time)
5 Years Ago
watergun skeleton fixes
5 Years Ago
Splash impact visibility improv
5 Years Ago
Watergun parameter & curve fixes
5 Years Ago
Looking for properties on prefabs
5 Years Ago
NRE checks just to be safe
5 Years Ago
Invert watergun effect speed curves
5 Years Ago
Craggy shooting range
5 Years Ago
Changed many colliders into primitives + manifest rebuild.
5 Years Ago
Parasol skins
5 Years Ago
elevator textures/mats
5 Years Ago
▋▆▄▍▍ ▉▅▅▅ ▌▊▇▍ (▋▍▆█▅▋█ ▌▇▄ ▆▉▍▊▍▅█▉)
5 Years Ago
watergun player reload anim update, override changes
5 Years Ago
subtract prefab changes (wrong branch)
5 Years Ago
cherry pick 52697
5 Years Ago
setup final water gun effects on prefabs, re-link everything.
5 Years Ago
Remove water pistol skinnable
5 Years Ago
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5 Years Ago
Full manifest rebuild
5 Years Ago
Fix player seed resetting on death in a demo
5 Years Ago
Don't show dlc items in the new workshop item UI
5 Years Ago
Water gun skins
5 Years Ago
Beach chair skins