140,252 Commits over 4,352 Days - 1.34cph!

5 Years Ago
Added an assign to friend option to auto turrets, uses same UI as sleeping bags Players that are already authorized won't appear in the friends list
5 Years Ago
Apply some more
5 Years Ago
Apply some changes
5 Years Ago
Chequerboard texture for out-of-bounds areas
5 Years Ago
More map UI WIP
5 Years Ago
Added input.ads_sensitivity to control mouse sensitivity while aiming ADS sensitivity is a multiplier on the base sensitivity. eg. 0.5 base sensitivity with 0.5 ads sensitivity = 0.25 sensitivity while aiming Exposed in options menu
5 Years Ago
Fix occupied icon showing up while on horse
5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
Explosions WIP
5 Years Ago
Ocean mesh setup, rendering in scene view.
5 Years Ago
Fixed NRE during loading screen when loading demos without the matching map file
5 Years Ago
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5 Years Ago
Added a search filter to the player list Adjusted layout
5 Years Ago
Added refresh buttons to all fields in admin UI Show convar help descriptions as tooltips (where possible)
5 Years Ago
Fixed issue where binding a key to nothing wouldn't save that bind if the key was in the default keys Now binds keys to "no_input" when clearing a bind which does nothing
5 Years Ago
MLRS map UI to show min and max rocket range. Areas outside the available range have a red tint
5 Years Ago
Fixed not being able to update convars with spaces in the value
5 Years Ago
Expose starting selection of server convars
5 Years Ago
Added cinematic tracking marker prefabs for map makers (2 variants)
5 Years Ago
Running a dedicated server should no longer change graphics settings for clients on the same machine
5 Years Ago
Automatically self authorize when placing an auto turret
5 Years Ago
Airburst and various other fx files. Scene backup.
5 Years Ago
Lighting prefab updates
5 Years Ago
Picture icons for inventory paintings
5 Years Ago
Sign panel styling Fix underwear picker NRE in inventory
5 Years Ago
Merge from main
5 Years Ago
Remove old unused dance animation Added an extra fallback to try and stop dance animation layers staying active after a gesture has ended
5 Years Ago
Merge from main
5 Years Ago
Hide eyePositionOverride and eyeCenterOverride in vehicle inspector. They're unused since vehicles always mount the player in a separate seat mountable.
5 Years Ago
Fixed cargo ship layouts still causing antihack trouble after my previous fix
5 Years Ago
Plywood walls set models and prefabs
5 Years Ago
Military hangar models and prefabs
5 Years Ago
Crash fix, more cleanup
5 Years Ago
Tank tread mud splatter files
5 Years Ago
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5 Years Ago
Cleaning up manager etc.
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed incorrect prefab ID on ScientistNPC_Cargo_Turret_Any
5 Years Ago
Add support for kicking and banning players via UI Add support for modifying convars via UI
5 Years Ago
Merge from general_qol
5 Years Ago
Fixed VehicleLight setup on camper module
5 Years Ago
MLRS calculates projectile min and max range (based on angle limits and projectile velocity)
5 Years Ago
Removed radius marker image
5 Years Ago
UIRing. Draws a custom 2D UI element based on two defined radii. UIInvertedMaskImage. A UI image variant that uses the inverse of a UI mask.
5 Years Ago
The sign painting editor will now remember the last camera rotation when opening another sign
5 Years Ago
Merge Main -> MLRS