194,338 Commits over 4,079 Days - 1.99cph!

5 Years Ago
Fix top speed bugs with reverse gear
5 Years Ago
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5 Years Ago
merge from... prerelease
5 Years Ago
merge from... prerelease
5 Years Ago
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5 Years Ago
Arid biome profile
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from Main->Vehicles. Version upgrade to 2019.3.5f1
5 Years Ago
Moved input/output slots on water barrel
5 Years Ago
Added damage propagation between adjacent modules
5 Years Ago
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5 Years Ago
Hide the setup menu unless a convar is set (default off)
5 Years Ago
Update menu panel to use Rust.UI, hook it up on the main menu
5 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
5 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
5 Years Ago
Merge from main
5 Years Ago
updating vehicle source files
5 Years Ago
adding component LOD
5 Years Ago
[D11] Merge with main
5 Years Ago
Remake the smart switch entity with receiver and icon
5 Years Ago
notif fix
5 Years Ago
notif fix
5 Years Ago
Fix lua errors with notifications, sigh
5 Years Ago
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5 Years Ago
▅▋▌▌▍██▅ ▊▅▇▇▊ ▆▇▊ ▊▌▍▍▄, ▅▉▉▄▅▇▆█ █▅▍▆▅▋ ▇▅▄▆█▇▆
5 Years Ago
Biome volume profile changes
5 Years Ago
skin approval
5 Years Ago
[D11] Weighted Normal Changes: Props - Abandonned_raft to Covers
5 Years Ago
increased water barrel max output flow back to 12
5 Years Ago
▇▍▋▄▄▄▉ ▊▄▇▋▆▋█▆▉▅▋ / ▉▌▇▍▇▄ ▋▋▅▅▌▍, ▇▉▄▋▆ ▋▇▅▄▅▇ ▊▋ ▌▊▌, ▉▆▉▉▌ ▄▍▊ ▉▇ ▉▋▇▇▌█, ▌▅▄▆▅▍▆ █ ▅▄▋█▉▊▆██ ▍▆▌▊ ▇▅ ▆ ▊▇▆ ▌▅▊▌▋▆ ▍▌▊▌
5 Years Ago
[D11] [UI] Fix to crash when entering game due to radial menus being disabled.
5 Years Ago
adding component world model
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] [UI] Fixes to quick chat wheel textures. Adjusted visuals in Controls screen.
5 Years Ago
[D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players
5 Years Ago
[D11][Graphics][#3842] Weapons remain solid while scoping in and out
5 Years Ago
5 Years Ago
Merge from main
5 Years Ago
Scrap the PS4 demo change, it's already been hard-coded
5 Years Ago
npc_launcher and its grenades no longer try to play <null> sounds causing problems npc_launcher defaults to RPG rocket model and 500 launch speed if those keyvalues are unset
5 Years Ago
Set PS4 app type to Demo
5 Years Ago
plant tick rate is now a replicated var. show plant water intake rate as "x per x sec"
5 Years Ago
TTT: Updated Portuguese translation again
5 Years Ago
[D11][UI] Adjustments to crafting screen and inventory screen
5 Years Ago
[D11] Weighted Normals Industrial_Structures
5 Years Ago
Fixed specular issues on the water desalinator (only took 2 years)
5 Years Ago
cherrypick the march2020hotfix stuff
5 Years Ago
Hide recorder with demo.togglehud
5 Years Ago
Added AlwaysShowCrossHair() to BaseEntity, if true the crosshair will appear even if there are no menu items or interactions for the entity. (unlike the existing NeedsCrosshair()). Enabled it for growables.