240,759 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel The panels those functions create are Sandbox gamemode exclusive Less error prone tool panel creation string.JavascriptSafe escapes ` Minor cleanups in menu state Added Permissions viewer TTT uses new permissions.EnableVoiceChat
3 Years Ago
Remove high quality reflections from this branch
3 Years Ago
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel, because the panels those functions create are Sandbox gamemode exclusive
3 Years Ago
Added math.DistToSqr (Community Contribution) Minor optimizations to string.Comma (Community Contribution) Fixed potential Lua error in scripted_ents library (Community Contribution) Added support for 3 new types in AccessorFunc() - Vector, Angle and Color (Community Contribution)
3 Years Ago
ammo styles, tip fixes, weaponlist styles
3 Years Ago
Slingshot pouch temp model
3 Years Ago
Add new types to AccessorFunc (#1800)
3 Years Ago
Optimized string.Comma. (#1513) * Optimized string.Comma. * code style fixes Co-authored-by: howmanysmall <9477871+1@iechs.org> Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
3 Years Ago
Move ripples to a combo
3 Years Ago
Whitelist RuntimeHelpers.EnsureSufficientExecutionStack
3 Years Ago
temp slingshot model
3 Years Ago
add math.DistToSqr (#1844)
3 Years Ago
Additional check for TableInherit function (#1830) If you write argument in base entity like a string and then overwrite it like table you will catch error like [ERROR] lua/includes/modules/scripted_ents.lua:25: bad argument #1 to 'pairs' (table expected, got string) 1. pairs - [C]:-1 2. TableInherit - lua/includes/modules/scripted_ents.lua:25 3. TableInherit - lua/includes/modules/scripted_ents.lua:30 4. Get - lua/includes/modules/scripted_ents.lua:184 5. unknown - lua/includes/modules/scripted_ents.lua:151
3 Years Ago
delete test_sdfreflections Refactor water with needed changes, move Water to Experimental folder, make planar reflection generic
3 Years Ago
Chat Tips beginnings of victory css
3 Years Ago
Add debug drawing and update slingshot transform to left hand
3 Years Ago
Fixed broken translation for askconnect.loading Fixed Lua errors when there are no permissions FIxed permissions.AskConnect connecting to a "bad address"
3 Years Ago
Testmap
3 Years Ago
Respawn bots immediately after they die
3 Years Ago
Data Nodes
3 Years Ago
Unroll loop in water.shared Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
3 Years Ago
Use our shared includes on water vfx Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
3 Years Ago
Update watersplash_cs.vfx with our shared includes Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
3 Years Ago
Added Switch device icons
3 Years Ago
Test slingshot.vmdl with attachments as reference. Simple Slingshot class with spring joints and placeholder pouch object
3 Years Ago
re-style the Power Bar Powerbar, Holescore, Controls Styling Chat UI styling Style scoreboard Style the Out Of Bounds and ParScreen Freecam header Hole marker styling scorefeed ui BallnameTag and Scorefeed Merge branch 'ui-redesign'
3 Years Ago
BallnameTag and Scorefeed
3 Years Ago
scorefeed ui
3 Years Ago
▍██▅▆ ▍▆▇_▊▌▋▄▊▇▋▋▆▌ ▇ ▇▅▍▄▄ ▌▉▍▄▋▉▇▉ ▅▍▅▅▉▍ ▇▅▉▄▉
3 Years Ago
Hole marker styling
3 Years Ago
Freecam header
3 Years Ago
Basic states
3 Years Ago
▌▇▋▆██▉▇.▅▇▌▍▌▆▍▆▊▇ ▆ ▌▊ ▍▇▊█▍▉ ▉▊▇▌█▉ ▌▋▍▆-▆▊▍▉▍ ▆▌▋▍▍▍ ▍█▆▍▍▅▄▍▍▄ (▌▉▍▍▊▋▉▇.▇▍█▍▄▇▋▇▇▊ ▋ ▉▌▉▄)
3 Years Ago
Style the Out Of Bounds and ParScreen
3 Years Ago
Remove debug printing
3 Years Ago
Disable selecting LabelControls Fixed Switch build error Fixed binding loading logic
3 Years Ago
Style scoreboard
3 Years Ago
Chat UI styling
3 Years Ago
merge from excavator AI
3 Years Ago
Powerbar, Holescore, Controls Styling
3 Years Ago
Fix button active state
3 Years Ago
▋▍▅▉▌█▍/▆▅█▍▊▇▅▇▆▆ █▄▋▉▍▄▌▋▌▊▉█▍▌▇▇▊ ▍▊▊ ▋▆▇▇▋▊▍▉▌▅▌▅▇▇▇▅▉ █▋ ▍▆▌▄▌ ▇▌▆▉▉▇▊ ▅▊▊█▅▊▇▌▇ ▄▆▌▊▋█. ▅▉▉▆▌ ▆▆▋▇▍▆▉▄▌▇ █▍▉█▋ ▉▊▌▅▉▅ ▊█▌ ▍▄ █▄▌▋ ▊▍▇ ▉█▌▍ ▆▉▍ ▄▇▍▍▊ ▆▆ ▅▄▍ █▊▇▋▊▉▌▌▇ ▌▋▉ ▅▅▋█▊▄▄. ▌▉█▇▆ █▌▊█▅▋▌▇ ▍▍▇▄▉▊▌▌▄ ▄▍▋▅▉▅▌▆▆ ▊▆ ▄▅▇▍▇▅ ▆▌▍▇ ▋▊▄█▉▆. ▋▋▌▍▅▅▌██ ▊▅▍▊▌▆▌▄▉ ▆▋▉▇▊█▇▍▍ ▊▇▇▊▊ ▍▍▄▉█, ▊▄▍▇▌▉ ▋▄▇▆▄ ▅▌▉ █▆▌▊█▄ ▇▊▆▅ ▆▅▅▍█ ▍▊ ▌▋██▉▆█ ▊▌▍ █▍▋ ▍██▋ ▆█ ▄▇▉█▄▄▌▋▅▋▇ ▋▊█▉▅█ █▅▍ ▍█▍▊▄▍▊█▆ ▋▋█▊▍▌/▇▇▆ █▇▋▉▆. ▍█▅▋▉▅▋▄▍▊▇▉▊ ▇▍█ ▄█▇ ▉█▍▍▄▊▉ ▆▌▅▄▋ ▆█▅▍▅▌ ▅▄▇█▊ ▋▋▇, ▇▅▍▇▋▇▍▇▍ ▌▍▉▅▅▄▌▍▌▍ ▌▅▅ ▉▇▋ ▉▌▇▍ ▅▋ ▆▅▋▇▇▇██ ▋▌▌█▆ ▄▊▋▄▄█ █▌▌▍ ▆▆▊ ▉▉▆█▉▇▌▅▋ ▇▇▋▋▉█/█▆▄ ▆▊▇▇▅.
3 Years Ago
Game menu ui Button sfx
3 Years Ago
▊▇▋▅▍▊▄▆ ▌▊█▅▍▄ ▍▄█▅▍▍▇ █▋▅_▉▉▍▇▌▆▅▌▉▊ = ▆ ▉▍█▍▆▌▅ █▋▉▅▉▌▍▄▅ = █.▋ ▄▄▅▊▉▊█_▋▊▇▉▉▊▉ = ▇.▋ ▇▄▍▆ ▋.▅
3 Years Ago
Use an elipson for CoC edge, make CoC blur togglable
3 Years Ago
Remove debug print
3 Years Ago
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3 Years Ago
Add water material property, fix some things with reflection and splash Add water properties in construct vmap Shader objects for water
3 Years Ago
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3 Years Ago
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