240,651 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Update .addon to remove old stuff
3 Years Ago
Merge from main
3 Years Ago
Created icons for the aiming module and MLRS rocket
3 Years Ago
Merge from halloween2021
3 Years Ago
Added a world model for the aiming module item. Adjusted rocket model LOD
3 Years Ago
Fix item name on skull skin Update skins list
3 Years Ago
Get the MLRS working with the updated broken-down effect
3 Years Ago
frankenstein balance, loot balance, recycle balance
3 Years Ago
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3 Years Ago
Rocket target area changes
3 Years Ago
merge from halloween
3 Years Ago
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3 Years Ago
AttackedAIEvent no longer triggers when a pet is attacked by its owner. Frankenstein defends itself in combat mode. Updated pet wheel descriptions.
3 Years Ago
Prevent MLRS from directly targeting safe zones at all. Note: It can still transition across a safe zone while moving to a new target - this is why safe zones have an invisible missile-destroying shield as well.
3 Years Ago
Remove debug code Remove more debug Fix turn time
3 Years Ago
security shutter - adjusted end sections uv
3 Years Ago
Add ident to .addon Basic checkers ai
3 Years Ago
ItemModPetStats can now change pet attack rate and damage.
3 Years Ago
Security shutters - sizing changes, origin changes and second skin with holes in the metal Merge branch 'master' of sbox
3 Years Ago
Additional golf course
3 Years Ago
▋▊▊ ▆▉▄▍▊ ▊▄▌▉▊▌▋▄▉ ?
3 Years Ago
fixed collision on walls
3 Years Ago
Tweaked course hole 4
3 Years Ago
merge from halloween
3 Years Ago
profiling begin/end sample fixes
3 Years Ago
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3 Years Ago
Strip the ready system let lobbies handle that, do a basic waiting for players screen to load though Strip devcam, simplifies camera logic Make nametags in the world, snap them to ground to the right of the ball Make camera feel better by slerping over RealTime.Delta Clean up UI states, make use of bindings Add game end state, display final scoreboard Add GameServices recording game results + events
3 Years Ago
Play on awake fix
3 Years Ago
Animated lighting for MLRS breakdown state.
3 Years Ago
MLRS breakdown fx prefab
3 Years Ago
Add info about the pivot tool in Hammer to ent_door's description Better warning message about duplicate ModelDoc nodes
3 Years Ago
Initial 'IsAtBottom' state for PreferScrollToBottom panels is true This makes it so you don't have to manually scroll console to the bottom each game session once there are enough messages to fill the console's height Scrolling below console message spam now keeps the console scroll pinned to the bottom Merge branch 'master' of sbox
3 Years Ago
merge from halloween
3 Years Ago
item speed modifier tweaks
3 Years Ago
dedicated pet process queue
3 Years Ago
Merge from Desert_Military_bases
3 Years Ago
Compile fix
3 Years Ago
Cleanup, add game services
3 Years Ago
Clean up AddonConfig GameService BBox functions from pool GameServices
3 Years Ago
merge from halloween
3 Years Ago
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3 Years Ago
▆▅▆▉▊▌▅▊▍ ▍▊▇█▇ ▇▇ ▆▆▉▇ ▉▄▍ ▆▄ ▉▉▆▌▇█ █▋▉ ▋▄ (▇▋▇▍▅ ▊▋ ▉▋▋▇ ▄▅▌█ ▌▇█ ▍▆▅ ▄▉▅▆▌▌▉█▆▉/▍▉▇▍▉▌▊▆▍ ▆█▉). ▆▆▉ ▅▍▍▊▄▆ ▉▉▌▇ ▆▆▊▆▌ ▆▄▉▅▇█▌▍▌.
3 Years Ago
Added Dev material to golf wall ent
3 Years Ago
Merge from halloween2021
3 Years Ago
Merge from Desert_Military_bases
3 Years Ago
Fixed pumpkin placement settings (deploy volume, building blocker, ground watch)
3 Years Ago
Added decay to golfball circle marker
3 Years Ago
Prefab updates to prevent duplicate desert military base dwellings and to preserve base layout through server restart
3 Years Ago
Added option to SpawnGroup to prevent duplicates of the same prefab within that group Added bounds scale multiplier to SpaceCheckingSpawnPoint
3 Years Ago
Added confetti effect when golfball is in the hole