240,651 Commits over 3,867 Days - 2.59cph!

3 Years Ago
▉▉▄▊▉ ▍▄▅ ▋▊▍▇▆ ▊▄▊ █▊▇▌▇▌█▅▅▋▌▊▇▄ ▅▄▅▇▊'▊ ▍▊▌▌ ▆▅▊ █▄▋▆ ▌▆ ▊▇▋▌▊▅▋▄ ▌█ ▌▅█▌ ▋█ ▍▅▍
3 Years Ago
Gamelib update
3 Years Ago
Improved tessellation method, added smaller brush, fixed dodgy placement.
3 Years Ago
Fixed recursion in Easing.BounceInOut
3 Years Ago
█▇▆▋▋█▆ ▅▇▅ ▄▅▉▉ ▆▅▌▅ ▆▇▌▌▌▋▋ ▅▇▅▆▌▊
3 Years Ago
Download ignore .obj and other png material source files (normal, rough, etc.)
3 Years Ago
Decal recompiles
3 Years Ago
tweaks and polish - clipping objects
3 Years Ago
Moved the fabric colliders of the military tents to the prevent movement layer
3 Years Ago
▌▍▋▊▉ ▄▄▊▊ ▆▇▆▅▍▋▄▋▄▄▇▅▊
3 Years Ago
Scene & anim backups
3 Years Ago
Import preset fix + item changes
3 Years Ago
Cine import preset update (lastFrame value change)
3 Years Ago
Give appropriate weapons Blast damage type and blast damage does 20% more damage to generators
3 Years Ago
And another one
3 Years Ago
Fixed Hover so it no longer uses experimental lag comp (for now) Merge branch 'main' of sbox-hover
3 Years Ago
Fix bindings not initializing when value was default
3 Years Ago
Fixed displacement bug when multiple pumpkins are placed
3 Years Ago
Package ratings true/false are valid event arguments
3 Years Ago
▊▍▋▉▄▇▉ ▊█▊▍█▆▋▋ ▌▉▌▌ ▉▌▅▆ █▆▉█ ▌▄▋▅▄█▌ ▍▌▅▊▉▄▊▌ ▋▇▍▄▋▉█▅▅▅▄ ▋▇ █▋▆ ▇█▌▊▉▊█ ▍▍█▌▍▊▌▆ ▋▌▍▇▍█▆ ▋▌█▍▊▍▄
3 Years Ago
fixed shooting through buildings_scaffoldings_600_stairs prefab
3 Years Ago
merge from halloween2021
3 Years Ago
phrases
3 Years Ago
mark carvable_pumpkin_col read/write
3 Years Ago
Fix debugoverlays and toolmatsysutils shit (dodgy wireframe rendering)
3 Years Ago
Latest shaders
3 Years Ago
Don't display armour info for NPC-only wearables. Item descriptions.
3 Years Ago
merge from halloween
3 Years Ago
Frankenstein dmg increase
3 Years Ago
Frankenstein item names/desc
3 Years Ago
Fix favourites positioning Use recent game info on favourites Fixed favourites not showing a value
3 Years Ago
Fixed an offset in plywood_wall_window_a collider
3 Years Ago
Painted some building topology under the MLRS spawners to prevent foliage spawns
3 Years Ago
more accurate colliders on kitchen_table prefab
3 Years Ago
fixed crater mesh not having a collider and not culling
3 Years Ago
closed off hole in between pipes in dwelling_double_E
3 Years Ago
Add depth pass to world grid
3 Years Ago
update damage shader
3 Years Ago
Fix map border
3 Years Ago
Add texcoords to cylinder
3 Years Ago
Fix grid
3 Years Ago
▅▉▇ ▌▄▅'▋ ▉▋█▋ ▆▅▇▇▄▆▆▆ ▄▍▋▉▋ ▅▇▉ ▆▄▄▄▆ ▊▆▇▌▍ ▊▌▉▋▋▅ ▌▇▊▇▆▆ ▆▉▆▄▆▍▇ ▍▉▋▋▉█▉▊█▉▊▌ ▄▉▅▉ █▊▆▅▉ ▊██▄▇▄ ▋█▋▆▇▇ (▍▌█▍▅▍▇) ▅▉▇▌▄ █▅▋▅▄▌▇▄▋▋ ▆▅▇▊▆█▋▆▋ ▇▆▉▅▊ ▊▊▇▋▍ ▍▄▇▉ █▉▅▆▊ █▌▌ ▇▉▅▊▆ ▉ █▋▌▇▇▊▉▋▍ ▄▅█ ▇▉▊▄▋▋
3 Years Ago
Start on cylinder primitive
3 Years Ago
UI range indicator edit
3 Years Ago
▉▊▆▆▋▉▇▄ ▇▇ ▉▍▄▋▆-▆▍▇▅▌▉ ▄▄▋ ▌█▍█▅▊ ▌██▅▆▋ █▊▇▌█▍█▉▌ ▄▆▅ ▍▌▆ ▍▌▊▇▉▉▉█▆▉▍ ▌▋ █ ▅▉▌▉ ▉▋▇ ▄▇▇▊▉▉ ▍▋▅ ▋█▇▇ ▍▊▋▌ ▋▅ ▍▆▄▇█▄ ▋▄▊▉█▊█▅▌▌▉▆ ▋▍▄ ▉▊▅▋▉▉▇▉ ▉▋ ▍▌▇▋ ▅▄▍▍▉▌ █▆▆ ▋▅▄▅▉
3 Years Ago
▄▇▉▄▆▊▍▉ ▆▄▌▅▇ ▆▉▉ ▉▋▅██▋▌▇ ▋▋▅▋▍▌
3 Years Ago
Merge from general_qol
3 Years Ago
Fixed being able to open the gesture menu while sign painting
3 Years Ago
Show no-target UI in the MLRS over safe zones
3 Years Ago
Fixed neon sign painter UI not allowing voice chat