240,574 Commits over 3,867 Days - 2.59cph!

3 Years Ago
MLRS UI overhaul part 1: "Missing aiming module" screen
3 Years Ago
Implemented Cluster behavior
3 Years Ago
Some color changes and added stubs for Cluster, Big Pulsar, Destroyer and Boomer
3 Years Ago
More progress on punch anim
3 Years Ago
Fixed campaign leaderboard time display Fixed game over button prompts
3 Years Ago
Added VisualiseTrigger script, using it on SAM_Static
3 Years Ago
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3 Years Ago
Rocket edits
3 Years Ago
Use Box.Rect.Size
3 Years Ago
Automatically lower sensitivity when scoped
3 Years Ago
Slightly better scope but needs work
3 Years Ago
Added a scope system and updated the Longshot to use it. Super shitty scope UI right now that barely functions / placeholder
3 Years Ago
TTT: Updated localization files (Community Contribution)
3 Years Ago
Added DForm.PropSelect, DForm.ToolPresets and DForm.KeyBinder (Community Contribution)
3 Years Ago
Fixed a potential error in duplicator tool
3 Years Ago
Adjusted how prop_physics explosions work Added OnBreak output Added Break input Implemented simple gib limit for props (gibs_max cvar)
3 Years Ago
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3 Years Ago
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3 Years Ago
Adjust textures and add AO map to Longshot and add icons for Burst, Carbine and Sticky Merge branch 'main' of sbox-hover
3 Years Ago
Remove string token span Report if download information missing Join lobby if staging
3 Years Ago
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3 Years Ago
▌▌▌▉█ ▊▋▋▌ ../ ▉█▄▅▆ ▍▅█▅ ▆▄▅▅ ▅▌▉▍ ▋▍▄ ▉▆▆█'▆ ▊▅▉▇▄█▍▊▊▊
3 Years Ago
Extra error checks for duplicator's control panel
3 Years Ago
Set lobby map correctly Show active lobbies on game page, home page
3 Years Ago
Added depth fade to majority of particles + adjustments
3 Years Ago
Only default to weapons you have selected already if you are that loadout
3 Years Ago
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3 Years Ago
Update release script to exclude png files in materials/ and models/
3 Years Ago
Use semiautomatic crosshair type for the Carbine
3 Years Ago
▅▆▉▊▇▋▋ ▆▋▆▌▍▍▉ ▊ ▉▊▉▄▉ ▍▍ ▊▊▊ ▅▍▇▉ ▇▍▍▌▄ ▉▋▄▆█▇▍▅█▊▌▅ ▅█▇▊█▄. ▊▅▋▅▊▌▄▆▌▇▋█ ▇▍▅▍▄▌██▄▊▉▌ █▄▋▉▄▉▍▌. ▍▌▆▋▇▇▅ ▆▅▆ ▉▊▇▄▆▍.
3 Years Ago
Fixed being able to repair the enemy generator
3 Years Ago
Fixed Catwalk Tileset
3 Years Ago
Fixed missing SCSS import
3 Years Ago
Increased Light Saboteur health. Added ability for weapons to have the same upgrade multiple times. Fixed energy draining too fast when stealth is active.
3 Years Ago
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3 Years Ago
Take the player out of stealth for a second if they get damaged
3 Years Ago
Set render color on player's jetpack
3 Years Ago
Added previous and next buttons to the Station Screen loadouts Merge branch 'main' of sbox-hover
3 Years Ago
Fix border test Strip comments NRE protection Fix GameScreen NRE EntityButton NRE fix Package updates
3 Years Ago
Updated Jetpack materials Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Updated to use Burst and Carbine particle effects
3 Years Ago
Added Sticky grenade launcher. Added Carbine. Added Burst. Added Light Saboteur class. Added Stealth Camo. Added active ability system using Equipment and related HUD items. Added Medium Infantry loadout. Merge branch 'main' of sbox-hover
3 Years Ago
Adjusted Explosion particle Added Burst gun particles Added Carbine gun particles
3 Years Ago
Tweaked loading screen on first load Loading screen scale tweaks Fixed cancelling out of loading screens Debug leaderboard fixes Fixed leaderboard mode button click
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Fire alarm - reduced polycount and changed axis for easier snapping Merge branch 'master' of sbox