240,563 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Add utility functions for using the Hammer IO system (#1530) Example usage ```lua function ENT:KeyValue( key, value ) if ( BaseClass.KeyValue ) then BaseClass.KeyValue( self, key, value ) end if ( self:SetNetworkKeyValue( key, value ) ) then return elseif ( self:AddOutputFromKeyValue( key, value ) ) then return end -- Your entity's logic goes here end function ENT:AcceptInput( name, activator, called, value ) if ( BaseClass.AcceptInput and BaseClass.AcceptInput( self, name, activator, called, value ) ) then return true end if ( self:AddOutputFromAcceptInput( name, value ) ) then return true end -- Your entity's logic goes here return false end ```
3 Years Ago
Create table.MemberValuesFromKey (#1539)
3 Years Ago
New library: math.ease (#1755) * New library: ease * ease -> math.ease * fix: call correct math.ease function probably a module leftover * Reduce repeated multiplication to powers * Reduce _G lookups and use a `module()` Co-authored-by: Tom <27384135+CupCakeR@users.noreply.github.com>
3 Years Ago
Remove lobby header buttons Queue lobby queries Only be in one staging lobby at a time Enforce minimum players
3 Years Ago
Add DComboBox:OnMenuOpened(menu) (#1659)
3 Years Ago
Add table.Shuffle (#1683) * Add table.Shuffle Performs an inline Fisher-Yates shuffle on the table in O(n) time * table.Shuffle small optimization
3 Years Ago
Generator Destroyed particle
3 Years Ago
Fix table.RemoveByValue throwing an error when key is not a number (#1704)
3 Years Ago
Generator damaged particle Merge branch 'main' of sbox-hover
3 Years Ago
Added a Weapon and Loadout upgrade system and populate the Upgrades tab of the Station dialog Merge branch 'main' of sbox-hover
3 Years Ago
Made hook.Add/Remove not silently fail on arg type mismatch (#1344) * Made hook.Add/Remove not silently fail on arg type mismatch In the rare case a typo was made for the hook args, it is now noticeable.
3 Years Ago
Generator repair particle updated Generator vsnap file
3 Years Ago
Removed unused files
3 Years Ago
Jetpack elevator compiled files Dev Grid compiled files Generator Repair particle
3 Years Ago
redo
3 Years Ago
undo
3 Years Ago
Don't bind ExitStage on controller by default TMP replacements in replay UI Fixed character spacing in bold text
3 Years Ago
Update README.md
3 Years Ago
Update README.md
3 Years Ago
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3 Years Ago
Strip old console
3 Years Ago
Add ignored files Delete .gitignore
3 Years Ago
Remove game submodule Delete game add game
3 Years Ago
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3 Years Ago
Take internal items button now works for camper (only shows one camper inventory at a time, clicking the take items button switches it to the next inventory after removing the items)
3 Years Ago
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3 Years Ago
Bullet drop weapons inherit some velocity. Blaster fires faster with a further falloff.
3 Years Ago
Remove possibility of prediction (don't set Owner) and fix accuracy issues with bullet drop weapons
3 Years Ago
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3 Years Ago
cherrypicking 65598 65581 65574
3 Years Ago
Calculate the approximate prevent building radius of each monument on the client before it's children get detached Use this to determine whether to show the "Cannot build this close to x" error
3 Years Ago
Handle wind loop client-side
3 Years Ago
Each weapon can specify a different crosshair type. Stop bullet drop projectiles being predictable (fix it later). Set render color of players for now to team colors. Ragdoll copies render color. Fixed station screen showing for all players when opened.
3 Years Ago
Include .html too
3 Years Ago
Don't forget .addon
3 Years Ago
Added release.js node script to build .zip file of compiled files and source code only
3 Years Ago
Extensive cleanup of now deprecated splat channels
3 Years Ago
Improved loadout screen
3 Years Ago
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3 Years Ago
Fixed Standalone build error
3 Years Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
3 Years Ago
Tweaked Upgrade Station use particle based on feedback Merge branch 'main' of sbox-hover
3 Years Ago
Up the fall damage threshold
3 Years Ago
Up the maximum wind loop volume
3 Years Ago
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