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Upgrade station use particle
upgrade station idle particle
Merge branch 'main' of sbox-hover
Added costs for each loadout
Only show Powered Down icons - not Powered Up
Generator based items will have materials stop scrolling when powered down
Pre-emptive support for station idle particle
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open
Merge branch 'main' of sbox-hover
Temp Scroll material changed to alphatest
Ticket machine - adjusted self ilum bleed
Make Team a Net property on GeneratorDependency
Updated team colors of world station hud
Added WorldStationHud with a restock timer and a hint on how to use it
low wood fence - fix for beam pivot point and adjustments to height of mounts
Merge branch 'master' of sbox-game
parking barrier - tweak to physics shape of barrier
Added Restocking to Stations
Merge branch 'main' of sbox-hover
Updated Test map with upgrade stations
Make neutral stations Yellow
Made StationEntity usable
Added Station Hammer entity
Added the first iteration of the Station Screen (loadouts only right now) and updated all loadouts with required info
Merge branch 'main' of sbox-hover
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Upgrade Station temp model
Blood Explosion
Large Blood Splat
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Joined lobbies in task bar
Fixed ore node sparkles occasionally appearing in the air away from the node
Reduce MLRS functions when aiming module isn't inserted
Don't allow the MLRS to cheat and calculate super low rocket velocities to target below minimum range
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Removed isLoadingSave check from EntityFuelSystem
Merge from media_projects
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
Change hurt trigger on deployable elevator lift to a Crush Trigger to prevent damaging players standing on elevator lift (same setup as static elevator lift)
Cherrypick
65550 (don't show too close to monument error if not actually close to a monument)
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Have BulletDropProjectile impact explosion effects use the trace normal
Added explosion particle effect to turret projectiles
Turret projectile impact effect
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Updated Sideman particles with better colour
Improved Sniper particles
Even more leaderboard fixes
Fixed campaign menu elements not always being correctly visible
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