240,549 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Upgrade station use particle upgrade station idle particle Merge branch 'main' of sbox-hover
3 Years Ago
Disable friendly fire
3 Years Ago
Added blood particles
3 Years Ago
Added costs for each loadout
3 Years Ago
Only show Powered Down icons - not Powered Up
3 Years Ago
Generator based items will have materials stop scrolling when powered down
3 Years Ago
Pre-emptive support for station idle particle
3 Years Ago
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open Merge branch 'main' of sbox-hover
3 Years Ago
Temp Scroll material changed to alphatest
3 Years Ago
Ticket machine - adjusted self ilum bleed
3 Years Ago
Make Team a Net property on GeneratorDependency
3 Years Ago
Updated team colors of world station hud
3 Years Ago
Added WorldStationHud with a restock timer and a hint on how to use it
3 Years Ago
low wood fence - fix for beam pivot point and adjustments to height of mounts Merge branch 'master' of sbox-game parking barrier - tweak to physics shape of barrier
3 Years Ago
Lobby Bar test
3 Years Ago
Added Restocking to Stations Merge branch 'main' of sbox-hover
3 Years Ago
Updated Test map vmap
3 Years Ago
Updated Test map with upgrade stations
3 Years Ago
Fixed station model
3 Years Ago
Make neutral stations Yellow
3 Years Ago
Made StationEntity usable
3 Years Ago
Added Station Hammer entity
3 Years Ago
Added the first iteration of the Station Screen (loadouts only right now) and updated all loadouts with required info Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Upgrade Station temp model Blood Explosion Large Blood Splat
3 Years Ago
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3 Years Ago
Joined lobbies in task bar
3 Years Ago
Fixed ore node sparkles occasionally appearing in the air away from the node
3 Years Ago
Reduce MLRS functions when aiming module isn't inserted
3 Years Ago
Don't allow the MLRS to cheat and calculate super low rocket velocities to target below minimum range
3 Years Ago
MLRS rocket power bar UI
3 Years Ago
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3 Years Ago
Removed isLoadingSave check from EntityFuelSystem
3 Years Ago
Merge from media_projects
3 Years Ago
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
3 Years Ago
Change hurt trigger on deployable elevator lift to a Crush Trigger to prevent damaging players standing on elevator lift (same setup as static elevator lift)
3 Years Ago
Cherrypick 65550 (don't show too close to monument error if not actually close to a monument)
3 Years Ago
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3 Years Ago
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3 Years Ago
Have BulletDropProjectile impact explosion effects use the trace normal
3 Years Ago
Added explosion particle effect to turret projectiles
3 Years Ago
Texture tweaks
3 Years Ago
Turret projectile impact effect
3 Years Ago
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3 Years Ago
Updated Sideman particles with better colour Improved Sniper particles
3 Years Ago
Even more leaderboard fixes Fixed campaign menu elements not always being correctly visible
3 Years Ago
▄▆▋ ▅▄▋█▆█▆ ▍▆▉▅ ▉▉▉▌▅▄▄ ▄▅▇ ▍▋▄▌▊▇▋ ▋▄▊▆▄▇▉ ▇▄▄▋▌██▄. █▌▋▍▇ ▄▋█▄▍▅█▆▇▊▊▊▅█▆▅▌▍ █▅▍▉▅ ▄▇▅▊▍▌▆▅ ▄▊▍▋▄▉ ▊▆▌▍, ▇▍▇█ ▄▋ ▍▅▌▉ ▍▆▋██▊█ ▊▋▉▉▇▄ █▉▄ ▅▋▆▊▅▊▉ ▅▊▊▋▊▇█▊. ▋▍▋▆▋ ▌▉▆▇▅▍█▇█▍▌▌▌▄▉ ▆▍▆▇ ▆▊▊ ▋▋▌▌ ▇▇▌▋ █ ▇▆▌. ▅▉█▌█ ▆▆▆▋▋▌▍▋▆▍▇ ▌▊▇▍▄ ▆▌█▉ ▇▉▅ ▉▊ ██▊▍▌▄. ▌▄▌▅▍ █▌▄▍ ▍▄▅██▍▌ ▄▆ ▋▍▋ ▍▇▅▊▅▋▄ ▆▇▆▋█.
3 Years Ago
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