240,317 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Update base Rope/Cable Particle to use correct materials
3 Years Ago
Remove LOD components on camper bbq particle effects
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Merge from general_qol
3 Years Ago
Improved boat flipping when a flipped boat is on the shore/in land
3 Years Ago
Add global.showItemCountsOnPickup convar to disable the new item pickup notice behaviour
3 Years Ago
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3 Years Ago
Added an item pickup notice with condensed text settings to better fit the new item stack totals
3 Years Ago
Merge from general_qol
3 Years Ago
Tweaked boat flip process again, slow down angular velocity once the boat is facing up for a small window after flipping the boat
3 Years Ago
Resave repair bench loot panel (trying to fix skin picker issues)
3 Years Ago
Fixed compile error Planters now snap to centre of floors as well as foundations
3 Years Ago
FX scene backup Rocket FX files
3 Years Ago
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3 Years Ago
bumper gibs r/w error fix
3 Years Ago
Fixed players shooting on screen touch on Switch Fixed navigating in campaign menu with 2 players on Switch
3 Years Ago
Removed selfillum from rocks Improved firefly particle Flower and Grass particle Greenlands particles Removed Selfillum from barrel Path overlays leaf overlays dirt overlays Ice blast particle Emp particle compiled particles
3 Years Ago
Fixed obsolete path entities in Hammer not having a class select dropdown
3 Years Ago
Fixed per axis scaling of SupportsSolids entities in Hammer acting weird
3 Years Ago
Engine EntityRegistry, tweaks to make adding/removing ents to/from lists reliable Addon accessor ToYoga optimization Profiling Entity Registry as list IEntity for cross realm entity interaction Lets not print all this shit when we do ent_bbox Merge branch 'master' of sbox
3 Years Ago
Fixed GridLayout not updating when panel resized Entity List in console Merge branch 'master' of sbox-game
3 Years Ago
Custom Path Node support Hammer, FGDWriter and resourcecompiler changes to accommodate custom key values for each path tool node
3 Years Ago
Custom Path Node support Base class improvements to paths and path nodes to allow for custom keyvalues in Hammer per node. Also an option to have path tool nodes be spawned as actual entities.
3 Years Ago
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3 Years Ago
Fixed a stack overflow in PlatformEntity
3 Years Ago
merge from general_qol
3 Years Ago
MLRS greybox update / made the body longer and tweaked screen inset depth
3 Years Ago
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3 Years Ago
Halved size of attraction radius on planter so it's harder to snap Don't snap at all if holding sprint
3 Years Ago
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3 Years Ago
Rebuilt complex shader
3 Years Ago
Merge from vehicles
3 Years Ago
Add StreamClient.Service getter
3 Years Ago
Fixed being able to open BBQ from outside camper module (should also now respect locked state)
3 Years Ago
fgd
3 Years Ago
Can now gesture in camper seats (hand IK is disabled for the duration of the gesture)
3 Years Ago
Initial commit Initial commit
3 Years Ago
Merge from general_qol
3 Years Ago
Fixed eac build error (entity.deleteby changes)
3 Years Ago
Minor fix
3 Years Ago
Added PlayerIsMounted and LocalPlayerIsMounted methods to BaseMountable, with overrides in BaseVehicle. Replaced all checks of the same type with those new methods.
3 Years Ago
Merge from vehicles
3 Years Ago
Revert gibbable material lookup change (change is no longer needed)
3 Years Ago
Fixed client/server compile issues
3 Years Ago
WIP server manager tab in F1 menu for server admins Lists all players, basic server info and all server convars
3 Years Ago
Updated fired rocket model
3 Years Ago
MLRS rocket worldmodel was causing NRE due to having >1 collider. Reduced it to one.
3 Years Ago
Remove rfc2812 class, isn't needed anymore Add cap req for tags, commands, membership Grab chat message color from tags Add badges to chat message Don't split badges string if it's null or empty Add join/leave events Send username in join and leave events Add StreamClient.ClearChat Add StreamClient.BanUser and StreamClient.UnbanUser Add StreamClient.TimeoutUser
3 Years Ago
Merge Main -> MLRS