142,244 Commits over 4,536 Days - 1.31cph!

5 Years Ago
merge from LoadingScreen_02
5 Years Ago
minor loading screen sizing and layout tweak
5 Years Ago
merge from main
5 Years Ago
Fixed missing passthrough name on DLC industrial wall lights
5 Years Ago
Finalized northern sculpts
5 Years Ago
Restored some background videos
5 Years Ago
Fixed beancan WM outline
5 Years Ago
Some refactoring, baking out sim loop for physics.
5 Years Ago
Database class improvements
5 Years Ago
Rail terrain adjustments and mesh generation are done before the road ones (to match their layout / generation order)
5 Years Ago
merge from main/moremusic
5 Years Ago
merge from main
5 Years Ago
more music
5 Years Ago
Updated Bootstrap background image. Applied aspect ratio fitter to bg
5 Years Ago
New temp loading screen background image
5 Years Ago
Maintain 16:9 aspect ratio on the loading screen background image so it doesn't get squished
5 Years Ago
mission position improvements
5 Years Ago
Increased rail ring smoothing parameters
5 Years Ago
Added rail ring corner postprocessing to road ring as well
5 Years Ago
Postprocess rail ring corners to smoothen their curves
5 Years Ago
Cherrypicking Bill's script.
5 Years Ago
North almost fully finalized
5 Years Ago
Added tool for Petur to manage material swaps
5 Years Ago
Radio url updates
5 Years Ago
Magnet crane reverse steering improvement
5 Years Ago
Bug fix
5 Years Ago
Reduce magnet crane collision damage taken
5 Years Ago
Gave magnet crane wheels some more travel and adjusted wheel height
5 Years Ago
spawnfixes merge to main + skin stuff
5 Years Ago
Fixed item icon select sound playing when opening the inventory with an item equipped
5 Years Ago
More refactoring and fixes
5 Years Ago
store last transition link
5 Years Ago
Moved a lot of the simulation around to allow for precomputation of various aspects. Removing the CPU simulation entirely.
5 Years Ago
position sample type tests
5 Years Ago
sampling tweaks and fixes
5 Years Ago
merge from sav222
5 Years Ago
merge from monument_lighting_upgrade
5 Years Ago
Merge from general_qol
5 Years Ago
Reapply voice speaker change from yesterday, fixed NRE
5 Years Ago
North coastline
5 Years Ago
Made Building environment volume slightly darker
5 Years Ago
Bandit town lighting update Added environment volumes to all buildings and the dredge Tweaked some of the lights Scene2Prefab
5 Years Ago
full manifest rebuild
5 Years Ago
Moving some settings to a global settings file
5 Years Ago
Rail and road are allowed to go next to each other, but not on top of each other (other than for crossings)
5 Years Ago
Generate rail before road (since roads are allowed tighter turns than rails, so they can react better to crossings)
5 Years Ago
subtracting 68996 - NRE
5 Years Ago
minicopter improvement wip taking a look at fixing some minicopter mesh issues greatly improved uv's and normal maps retexture wip
5 Years Ago
Much better tess method, come cleanup.
5 Years Ago
Coastline progress