198,618 Commits over 4,140 Days - 2.00cph!
Automated Windows Build #641
Automated Linux DS Build #641
Automated Linux Build #641
Fixed crash in CFourWheelVehiclePhysics::IsEngineDisabled when internal vehicle is null
Fixed crash in CModelRender::UpdateStaticPropColorData
Fixed (badly) division by zero in CTextureAllocator::GetTextureRect
AI cash stat sync to client
Drug sale FX. Interaction transition fix.
Automated Windows Build #640
Automated Linux DS Build #640
Automated Linux Build #640
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Better interaction transitions
Added WiseGuys tools option to skip the initial spawn screen when in editor
Adding key info to NPC interaction
Automated Windows Build #639
Automated Linux DS Build #639
Automated Linux Build #639
Automated Windows Build #638
Automated Linux DS Build #638
Automated Linux Build #638
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Automated Windows Build #637
Automated Linux DS Build #637
Automated Linux Build #637
Set gmod_mcore_test to 1 during startup in dev branch
Foliage wind anim support for mesh batching
Automated Windows Build #4
Automated Windows Build #636
Automated Linux DS Build #636
Automated Linux Build #636