252,176 Commits over 3,990 Days - 2.63cph!

3 Years Ago
Use hex, it's nicer to read than dec for masks
3 Years Ago
Initial point light ray finding
3 Years Ago
Begin light importance tracing
3 Years Ago
Make compute dispatch thread division optional
3 Years Ago
Pass scene geometry data
3 Years Ago
Backup 2022/04/03 15:10:00 UTC
3 Years Ago
Pass lights & skylights
3 Years Ago
Pass textures to compute shader
3 Years Ago
Pass materials & instances
3 Years Ago
Move push buffer routine to a dynamic combo
3 Years Ago
Ensure our random samples are valid & passed correctly
3 Years Ago
Set our global rt params as a parent to our local attributes
3 Years Ago
Begin execution of rt Compute is now dispatched & isolated from the game initial test shader case for push constants
3 Years Ago
Added empty_tileset
3 Years Ago
Backup 2022/04/03 09:10:00 UTC
3 Years Ago
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3 Years Ago
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3 Years Ago
Backup 2022/04/03 03:10:00 UTC
3 Years Ago
Update .addon
3 Years Ago
Simpler rich presence
3 Years Ago
Discord bot rich presence
3 Years Ago
Clothing: updated all LOD switch distances to 0/10/20/40
3 Years Ago
Clothing: updated LODs on Jeans
3 Years Ago
Citizen: added bone culling (with prefabs) to LOD 2+3 Citizen: fixed vertex normal seams on LOD3
3 Years Ago
Backup 2022/04/02 21:10:00 UTC
3 Years Ago
Backup 2022/04/02 20:10:00 UTC
3 Years Ago
Backup 2022/04/02 19:10:00 UTC
3 Years Ago
Get rid of react-navigation/compat
3 Years Ago
_c files Fixed flag icon rotation
3 Years Ago
Backup 2022/04/02 18:10:00 UTC
3 Years Ago
Fixed rotation on flag number particle
3 Years Ago
Update items and translations Fix compact player marker not showing player lists when tapped Version bump (also update readme) Add search light icon Add abandoned military base monument Update items Update translations Un-bump version to deploy to older app version Revert "Un-bump version to deploy to older app version" This reverts commit ea7e18c9f63f2aceab128c5f1f352d724b75e54e. Merge branch 'master' into sdk43
3 Years Ago
Fix accepting and declining clan invitations not working
3 Years Ago
Fix mistake when converting degree to radian for set float particle function
3 Years Ago
Fix some UI inconsistencies between the different tabs Highlight rows in all tables except the logs
3 Years Ago
Recolor the empty and invites sections of the clan UI Show clan banner color on invitations because why not
3 Years Ago
Backup 2022/04/02 17:10:00 UTC
3 Years Ago
Merge clan changed events if one is already queued up Set scroll sensitivity to something reasonable
3 Years Ago
Add renderdoc_nextframe too
3 Years Ago
attach_renderdoc & detatch_renderdoc to let renderdoc capture vrad3 gpu passes
3 Years Ago
merge from main
3 Years Ago
Fade in/out the loading indicator so it doesn't flash the screen every time you do something Add in a button to cancel editing the motd and reset it
3 Years Ago
Backup 2022/04/02 16:10:00 UTC
3 Years Ago
Backup 2022/04/02 15:10:00 UTC
3 Years Ago
FPArms: added ik data
3 Years Ago
FPArms: cleaned up materials + prefab changes + added bodygroups to hide arms / show debug gizmos for hold bones
3 Years Ago
Backup 2022/04/02 14:10:00 UTC
3 Years Ago
Obsolete [Hammer.EntityTool] names & categories should be set with [Display, Category] and descriptions should be /// <summary> ... </summary>. Entity Tool will show these friendly names / icons over class names.
3 Years Ago
Backup 2022/04/02 13:10:00 UTC
3 Years Ago
ParticleEditor: Convert from degrees to radians for attributes which are angles in C_INIT_InitFloatCollection