193,296 Commits over 4,079 Days - 1.97cph!

5 Years Ago
cherrypick jumpsuit art from jumpsuit branch
5 Years Ago
[D11] fix some prefabs which had lost the m_ReceiveShadows fix due to the previous merge
5 Years Ago
[D11] Merge from Art Optimisation branch
5 Years Ago
[D11] Fix for change height (#1964)
5 Years Ago
Removed CustomTimerSwitch debug spam
5 Years Ago
merge from chat_improvments
5 Years Ago
Fixed Savas broken prefabs Fixed Savas broken repair / research tables Deleted removed objects
5 Years Ago
merge from vending_rotation_fix
5 Years Ago
merge from streamer_mode_team_invite
5 Years Ago
[D11] PS4 BETA correct package name
5 Years Ago
[D11] PS4 BETA name corrected
5 Years Ago
Added a full keyboard input mode Enabled by default for mounted instruments, can be toggled with Reload on held instruments When this mode is active on a held instrument the player can't move By default binds z-m as well as s,d,f,h,j as sharp notes
5 Years Ago
WIP
5 Years Ago
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5 Years Ago
Fixed fuel system now syncing the fuel system instance ID to clients. Fixed MiniCopter showing fuel interaction slightly further than actual usable distance.
5 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
5 Years Ago
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5 Years Ago
Merge from Main->Vehicles
5 Years Ago
Added support for chassis repair and finished chassis repair UI. Added chassis item instance and container so we can see the chassis health, repair it etc using the standard item UI. Some additional module health bug fixes.
5 Years Ago
export some globals used by the serversecure module
5 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
5 Years Ago
Terrain sampler SFs optional outut NormalTS Terrain shader LODs (wip)
5 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
5 Years Ago
first pass at acoustic guitar audio files + sound defs
5 Years Ago
Fix PlayNote NRE if a note is played out of listening range
5 Years Ago
merge from main
5 Years Ago
More ship
5 Years Ago
merge from 6523
5 Years Ago
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5 Years Ago
Button tweaks
5 Years Ago
merge fixes
5 Years Ago
merge from main
5 Years Ago
xylophone camera pos
5 Years Ago
Backup
5 Years Ago
Raise head slightly when crouching and looking down
5 Years Ago
Fixed Legs.ModelRotation not applying
5 Years Ago
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5 Years Ago
Server compile fix
5 Years Ago
[D11] initial merge from D11 2019.1 branch
5 Years Ago
Only ever try and getcomponent an item projectile mod once per item when trying to cache it, as it seems to be called on loads of items, regardless of type, so it'll still call GetComponent every time just to return null, otherwise.
5 Years Ago
[D11] Particle system optimisations
5 Years Ago
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5 Years Ago
Fixed terrain texturing base pyramid generation Fixed multiple terrain shader quality paths
5 Years Ago
Item ItemModProjectile caching
5 Years Ago
vm source updates
5 Years Ago
trumpet and cowbell updates
5 Years Ago
[D11][UI][#3026] Fixed issue with droping items while using a campfire/workbench/recycler.
5 Years Ago
Rotated instrument deployments 180
5 Years Ago
merge from main
5 Years Ago
Updated de_cache icon to match the updated version of the map