240,150 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Fixed disconnect on dying when not inside any triggers. Sorry Staging players.
3 Years Ago
Bump up zfar for now until we have a better way for maps to control it
3 Years Ago
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3 Years Ago
Underwater labs modules puzzles setup More dwellings work
3 Years Ago
Try only scheduling bullet AdvanceKeyframe jobs when 100% needed
3 Years Ago
Update common Add support for chat channels
3 Years Ago
Add support for chat channels, add global chat
3 Years Ago
Make moonpool water plane convex, so that subs can detect it
3 Years Ago
Stability edit for centre of mass changes
3 Years Ago
Allow duo sub passenger to wield items
3 Years Ago
Don't allow pushing subs if not grounded
3 Years Ago
rohans latest version of crittermovement shader
3 Years Ago
Set submarine greeble prefabs to be the flat version, created new curved versions and 90degree bend versions of all pieces, made pieces tile much better, added end caps for tiling pieces, added small decal like pipe inlet to blend with wall better, repositioned pieces to sit on the wall better, set up all new prefabs. Still need to make end tile caps blend in to wall better, fix up any bugs
3 Years Ago
Add dummy handlers for interaction start/stop to get rid of the error popup
3 Years Ago
Disable filtering out interaction start/stop events for the current player
3 Years Ago
Changed default colour of plastic bench to be white
3 Years Ago
Remote players now animate when moving around
3 Years Ago
Improved Temp Destruction Particle Axis X controls size. https://files.facepunch.com/louie/1b2311b1/particles_destruction_temp_destruction_temp.vpcf%202021-07-23%2020-20-33.mp4
3 Years Ago
Double click to craft Fix NRE in chat if you open it and dont type anything Show your items in the inventory window too
3 Years Ago
Old bench fixes for pivot position and AO export issue
3 Years Ago
Allow complete 360 mouse look while in firstperson car camera
3 Years Ago
Dwellings dressing backup
3 Years Ago
▍▄▊▉ █▆▊██ ▉▋▇▊▇▆▆ ▇▆ ▋▄▅▍ ▉▄▅▄ ▇▆ ▆▋▍▆▅▋ ▋▋▋▋ ▄▍▅▍▅ ▉▅▇▋▄▊▋ ▊█▊▉ █▄ █▉██▌█ ▆▊▊ ▉▅▌▉ ▉▉▊▆▌ ▍▆▋▄
3 Years Ago
Swap all entity colliders to cylinders instead of capsules, tigtened up a bit too Fix window X not closing the window Crafting window (display only - doesn't actually craft yet) Update common and data
3 Years Ago
Fix recipe and item requirements not deserializing correctly
3 Years Ago
Handle inventory full notifications and a little cleanup
3 Years Ago
Refactoring a ton of stuff to work with s&box * Got rid of unsafe code in compression utils * Replaced Guid use with a custom Uuid class because using Guids required Unsafe * WIP refactoring network serialization to use a codegen'd binary serializer instead of JSON because System.Text.Json can't do inheritance Refactor to support deserialize instantiating using a constructor Support Nullable<T> Codegen loads the project with MSBuild so it has proper type info Add support for List<T> serialization Support serializing byte[], ImmutableList, and ImmutableDictionary Some bug fixes Mark more stuff as NetSerialized Kill JSON Swap out the TCP server for a WebSocket server Update Unity client to confirm things still work Updates to get sbox working Include some neighbor heightmap data in chunks for getting rid of seams Remove EditorLogin Close channels a bit more eagerly Put cancellation in where channels may get blocked up Server changes to allow getting UserIds in chat messages Log frontend server connection errors to make troubleshooting disconnects easier Fix serialization not handling null strings Update Towns.Data to not use assets from Unity Update Towns.Data Add notification for when the player's inventory is full and they can't gather more resources
3 Years Ago
Update Towns.Data Add notification for when the player's inventory is full and they can't gather more resources
3 Years Ago
HTTP() function now has a timeout field, which dictates the network activity timeout, and will fail with reason "timeout" if it is hit.
3 Years Ago
Entity:SetBodyGroups now accepts a-z as 10-35
3 Years Ago
Labs Dwelling spawners collection prefab Setup nested dweller prefabs inside modules and placed spawners
3 Years Ago
Added g_SpawnMenu:GetCreationMenu() Added CreationMenu.GetCreationTab & GetCreationTabs Added spawnmenu.SwitchCreationTab( id ) Made spawnmenu.SwitchToolTab work Added 3rd argument to spawnmenu.ActivateToolPanel Save game map workshopID stuff Adds duplicator.FigureOutRequiredAddons Required Workshop addons for duplicator
3 Years Ago
Old bench LODS and colour mask Merge branch 'master' of sbox-game
3 Years Ago
CS:GO lobby is put into correct map category (Community Contribution)
3 Years Ago
Attribute CS:GO lobby map to CS:GO (#1824) makes "Other" empty by default again
3 Years Ago
Fixed a Lua error with DTree_Node DComboBox's dropdown works better on modal panels Disallowed Shadow shader to be used as rope material
3 Years Ago
Window defaults to closed, tweak map lighting a bit since things look quite dark
3 Years Ago
Disallow "Shadow" shader to be used as rope material
3 Years Ago
Temp Destruction Particle Merge branch 'master' of sbox-rts
3 Years Ago
Reduce activity time
3 Years Ago
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3 Years Ago
Lobby button actually join sgame Update .gitignore Merge branch 'master' of sbox-game
3 Years Ago
█▉▆▌█ ▄▌█▋█▉ ▅▉▍ ▌▉▅▊▅ ▉▆▉▌ ▇▍▌█▉▅▄▋ █▇▆▅▋ ▉▋▆█▆▋ '▉▄▉▄▇▋' █▌ ▅▉▊
3 Years Ago
UpdatePatternSystem job merging Make sure generated keyframe systems run before PhysicsSystem
3 Years Ago
Preparations for Underwater labs dwellers
3 Years Ago
Removed Priority Queue classes because it turns out they're worse
3 Years Ago
Fixed chunk sizes and PathManager creating way more Pathfinder objects than it needs to causing lag when updating collisions
3 Years Ago
▇██▍▊▉▄█ ▆▄▊▄▋▌▄ ▄█ ▅▄▄▋ ▉▅▍ "▉▆▄▅ ▄▌▇▇▊" ▅▋▊▆▄, ▉▅▅▊▆▉█ █ ▍▊▄▇▊▋ ▋▆▆▌ ▆██ ▇▉▍▇▇▊▆ ▇▊▅█▌█▉▌ ▌▄▆▊█.▄▇▇▄▋▅▉ ▊▇▌ ▌▇▋▊ ▅▊▆▆▌ ! ▌▆▅▆ ▉▊█▆▆ ▌█▅ ▉▊▄▇▄▅ ▍▊▆▅▉▍ ▋▆▅▅ ▌▇▆▉▋█▋▆▍
3 Years Ago
Preparations for Underwater labs dwellers
3 Years Ago
▇▌▄'▉ ▋▋▅ █▍▆▅█ █▋▊▋▊▌▍▆ █▄▌ ▆▇ ▍▆ ▌█▆▉ ▌▌▄'▄ ▉▉▊ ▆▄▊ ▅▄ ▇█▋ ▆▊▌▄█ (▌▆▌▌:▆▍▋▅▋█) ▆▍▋▊ ▆▉▇▋ ▅▆▍▊▍▉ ▇▍█▌▊ ▋▊▍█▋▋ '▉▍▆▋▉▋' ██ ▉▇▅