197,738 Commits over 4,140 Days - 1.99cph!

6 Years Ago
Phrases
6 Years Ago
unflagged Acoustic Guitar as requiring DLC
6 Years Ago
[D11] [#3220] Added collider to joists. [#3100] Fixed fire effects for campfires, flamethrowers, barrels, fireplaces and furnaces.
6 Years Ago
[D11] Prefabs/Resource texture size tweaks
6 Years Ago
[D11] Weapon Mod and Nature Prefab Folders, Texture Resizing
6 Years Ago
[DTLS] Blocking timing + WSA errror handling fix
6 Years Ago
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6 Years Ago
Only run DLC check on Client, not Server
6 Years Ago
Code needs cleanup, but all random-gen vehicles are now enforced as driveable.
6 Years Ago
Merge from instruments
6 Years Ago
Merge from main
6 Years Ago
Hooked up the rest of the trumpet notes NoteSFXImporter can now hook up start sounds
6 Years Ago
Reduce steering assist on modular vehicles from 50% to 25%
6 Years Ago
Fix double engine module on test map vehicle
6 Years Ago
Bumped priority of local player made instrument sounds (was -10, no -40)
6 Years Ago
Adjust lift obstruction sensor
6 Years Ago
Vehicle lift now aborts descent and retries later, instead of mercilessly crushing anything below it
6 Years Ago
Compile fix
6 Years Ago
merge into main
6 Years Ago
removed battery debug text
6 Years Ago
player anim source
6 Years Ago
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6 Years Ago
▆▉▇▄▉▊▆▍++
6 Years Ago
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6 Years Ago
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6 Years Ago
▊▋▆▇▆▄▍, █▆▅▌▊▊▄
6 Years Ago
New ferns meshes and prefabs
6 Years Ago
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6 Years Ago
Render cull groups WIP
6 Years Ago
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6 Years Ago
Fix NRE in Server_PlayNote when playing midi input and getting up off an instrument
6 Years Ago
Up max voice count to 128
6 Years Ago
Always hide repair button, never just disable interaction - clearer to the user, matches recycle button
6 Years Ago
Fixed vehicle lift lowering on chassis recycle
6 Years Ago
Pre-volume culling test backup
6 Years Ago
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6 Years Ago
Progress
6 Years Ago
Added a fast AABB from OBB method and a few different options for optimisation. Brute force seems to win though...
6 Years Ago
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6 Years Ago
[D11] [Graphics] [#3206] Keycards match its colour when equipped and on the ground
6 Years Ago
[D11] Remaining Weapon Texture Resizing
6 Years Ago
[D11] Texture size tweaks to /Prefabs/NPC
6 Years Ago
Fixed #3204
6 Years Ago
Scene backup. HoboBarrel static & alwaysOn variant prefab cleanup
6 Years Ago
[D11] Texture size tweaks to tools
6 Years Ago
[D11] Content/Building and Weapon Texture Resizing - A to D Weapons only.
6 Years Ago
Fix for instancing not working on certain objects like bushes
6 Years Ago
Enable burst compiler on foliage culling
6 Years Ago
[D11] Texture size tweaks to deployables
6 Years Ago
[D11] Texture size changes for the food folder