239,694 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Merge Main->Workcart
3 Years Ago
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3 Years Ago
Potential NRE fix when spawning gibs for construction blocks
3 Years Ago
Change packages-lock.json com.unity.ide.rider dependency com.unity.test-framework version back to 1.1.1, and commit missing and changed meta files from the backport merge.
3 Years Ago
Make cardtable_gibs read/write enabled (fix "CollisionMeshData couldn't be created...")
3 Years Ago
Auto sleep AIZ on startup
3 Years Ago
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3 Years Ago
Added ai.sleepwake toggle convar. Codegen.
3 Years Ago
Instantly sleep an entity that gets registered as a sleepable in a currently sleeping AIZ.
3 Years Ago
TriggerWakeAIZ implementation. Calls sleep interface on all AI entities in the AIInformationZone X seconds after there are no players around, and calls wake on them again when players return.
3 Years Ago
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3 Years Ago
▋▋▊▋▉ ▋▄█▉▉ ▄▄▍▌▌▆▌▇█ ▍▉▇▇▅ █▄▋▄█▍ '▍▇▋▇▊▅' ▋█ ▌▄▋
3 Years Ago
Fixed case where modified scriptable objects aren't reserialized
3 Years Ago
Fixed some cases where stages would load the wrong assets
3 Years Ago
updated textures/ models/ lighting
3 Years Ago
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3 Years Ago
▅▇▅▋▇ ▇▌ ▍▍▊▇▅ ▉▆▇▅▋ ▆▆▄ ▍▅██▍▌█ ▍▄▍▄▄▊▆ ▍▌▉ ▄▍▆▍▉▄ ▍▍▉▌▇▌ ▊▊▌▉▄ █▍▌▊▋ █▍▌▍▍ ▉▆█▆▆ [▉▉▋▇ ▄▅]
3 Years Ago
3 Years Ago
Added pause/resume support for A* navigation
3 Years Ago
Fixed caret not drawing
3 Years Ago
manual merge from my sleep/wake stuff
3 Years Ago
merge from braingrid
3 Years Ago
merge from main
3 Years Ago
adding exr env
3 Years Ago
▍▍▉▍▊█▆▍ ▍▋ █▍▄▄▌▅█ ▆▄▍▌▅▅ ▊▆▊ ▉▄ ▌█▅ ▍█▄ ▅▉▍▊▉▊ ▋▇█▄▋█▄ ▆▄ ▉ ▋▆▋▇▌ ▋▌▌ ▋▄▌▆ ▅█▉█, █▍▌ ▆▆ ▌▋█▅ █▋▅▌▋▊▇ ▍▇▋▌▆▄-▅▇▊▄▌▉▌▉ ▆▄█▆▄▄▇▌▇, ▍▉▇▆▇▄▋, ▍▄▇ ▉▇▋▋ ▋▆▇ ▌▉▉▅▍ ▅▉▊ ▆▊▊▉▊▉▍ ▄▍▋ ▇▍▌▌▇▍▄▋ ▅▆▅█▇▋▄▋▆ ▌▆▆▍ █▋ ▉▄▇▄█▇ ▌▉▆▌▍▇▇█▍, ▅▊▄▅▍▇ ▉▋▇▍▉▍▆▅▌▋▋▍▅ ▇▋ ▍▍▊█▇▊▍▊▇▇ ▋▆▇▊▊▅▋ █▇▄▇▄ ▅▍█ ▊▇█▄▅█▅ ▄▅ ▅▋▇▋ ▉▊▉▄▍ ▊▋▊▍ ▉▅▉▍█▌▇█ ▍▋▋▍▋ ▇█▊▆▌▊▆ ▅█▍▋ ▄▌▋█▆ ▄█▅▋▊ ▌▆ █▅▄▆ ▋▋▆ ▍▊▌▌▇▄█▋▋ ▅█▋▄ ▆▋▍ ▉▄▌▅▍▇▊ (▆▄█ ▆▅▄▌ ▇██▆ ▄▅▆▄▇▇▋ ▆▋▄▇▍▌▍▊ ▅█▆▍▉▆▉▍) ▊▌▍▌ ▇▋ ▍▋▄ ▆▋▆▊ ▋▉ ▋▉█▋ ▉▊▌▄ ▉▇█▌▇▅▉▍▄ █▅▊▆█▉█ ▉▋ ▆▇▋ ▅▋▄ █▍█ ▇ ▄▉▄▇▋ ▋▇ ▉▌▌▉▊█▆ ▊▌ █ ▅▇▆▍▄ ▅▋ ▇▉▇█▉██ █▊ ▅▌▉█▌▌█▄▄▉, ▊▅▉ ▌██▌▊▆▊ ▆█▄▇▆ ▍▅ █▍▍██▅▄ ▇█▅ █▊▆▌▅▍█▉▊▌ ▋▌▍▊▋▅▌█▋ ▋▅▅ ▌▋ ▄▄▄▅ ▅▄▉█▄▆█▄▄ ▋▄█▉▋▊▅ ▇▉▄ ▆ ▊▇▇▉, ▊▊▄▆ ▋█▋▅▍▇█▉▆▆ ▌▋▅▋▄▄ ▇▆▆▇▉ ▊█▉▄▋█▋▊▍ ▌▇▆ ▆▆ ▉▄▍ ▉▆▇ ▄▍▄▊▇▄▍ ▆▇▅ ▇ █▊▊▅▄ ▆▄▅▍▊▍▆██ █▍█▉▄, █▋▍▍▉▋ ▇▌▋▋█, ▉▇▌ █▍▉▊▄█▋▍█ ▇▋▅ ▊▊ ▅▌▅ █▋ ▇▋▊ █▊▄█▋▇ ▆▇█▄ ▊█▍▉▍▆▇▄▆ ▉▇▊▆█ ▄▊▋▍▉▍ ▋▍▄▌'█▌ ▉▊▊█▊▄▌▊ █▆ ▊▊▌ ▌▅ ▊▅▅ ▆▌ "█▊█▄▊" ▇ ▌█▇▊▇▅ ▄▄ ▊▋▇▋▍▇ ▋▉▍▌ ▍▄▄▋▌ ▅▌ ▍▉▊ ▇▍ ▆▉▌ ▇▆ █▇▌ ▌▉ ▉▋▅ █▆▇▆▍▄▍▊▊ ▅▉▆ ▄ ▉▅▌█ (▉█▋ ▋▉▌ ▍▉▅▆▅), ▅▍██▆▉█▌█▊ ▉▉█▇ ▉█▆▄▅▌▆ ▄█▍▅▄█▌█▇ ▊▌▌▋ ▉▊▊▄ ▄▉▅▆ ▇▌▍▌▇▇▍▇ ▋▉▍█▍ ▅ ▉█▇▆▄ ▉█▄▍▋▋▊▌▍ ▋▅▄▊▋▍ ▋▊▄ ▇▋▄▍ ▅▊▅▌▇▌▇▅▆ ▋▋█▉▌▆▌▆▅ ▋▉ ▍▉▉▉▇▋▄ ▇▍█▄▉ ▄▉▇█ ▌▌▇ ▋█▋▉ █▆▅▅▅▉▋▋ ▆▍▉▍▊▅▉█▊ ▌▍▆▌▋▆█▄▉ ▌▍▇▋ ▍▄ ▆▍▄▇▆▉▍▌▅▊ ▌▉█▉▊▆▆▇▋▍█▉ ▋▋▍▋▅▉▋ ▌▇█▄█▋▊ ▄▆▆▅▍ ▅▅▅▌▋ ▍█▌▉▊▍▍, ▍▊▋ ▆▇▇ ██▇▅▆▆'▇ ▉▄▌▄▅▄▅▊ ▄▇▇▉ ▌▆▋▊ ▋▅▅██▄▋▄▇ ▋▍▌▊▉▍▌▌ ▉▆▍▊▋█ ▊▌▇ ▍▇▇▋ █▅▊▋▉▄▄▌ ▌█▆ - ▋▊█▅ ▆▍██ ▉▊▇▍ ▌▄▄▋▉▉▄▄█▋▊▇▋ ▅▍ ▄▍▋▄▊▋▋▌ ▄▄▉▉ █▉▍▋ ▄▅▆▋▊ ▉▆▉ ▇▋▇▋▄▄▄▇ ▅▍ ██▌ ▊▊▅ ▅▅▍▋▄ ▍▊▉▉▍▊▅
3 Years Ago
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3 Years Ago
Use new download schema
3 Years Ago
Fix System.IO.Stream* exploit Merge branch 'master' of sbox
3 Years Ago
Print where LegacyBulletOnly is being violated Fixed 0.1 resolution slider increment with controller
3 Years Ago
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3 Years Ago
fix sliders safespace bullets Merge branch 'master' of SpaceUsurperUnity disabled bullet generation
3 Years Ago
update table
3 Years Ago
Make ECS bullet usage warning an error Fixed reference to old damage status in intro slowSpokes pattern Use a constant buffer for background layer properties Fix reference to legacy default player
3 Years Ago
Added sphere tank monument
3 Years Ago
Remaining west mesa area
3 Years Ago
Add nexus.redirect - a client command that makes the client switch to a different server, runnable from the server
3 Years Ago
Disable immediately unloading unused mipmap levels + clarified texture.stats a bit more
3 Years Ago
update textures tweak border size
3 Years Ago
Move default spawnicons to fallbacks.vpk so user changes can take precedence over the default icons Added fallbacks.vpk to "MOD" search path
3 Years Ago
Baked LODs for rock_formation_medium_e
3 Years Ago
cherry pick displacement fix
3 Years Ago
Fixed displacements not having collisions with vphysics on certain maps
3 Years Ago
skin approval
3 Years Ago
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3 Years Ago
Fixed shot power being remembered next time and updated blend material to use blend.vfx
3 Years Ago
Fixed crashes/stuck "Downloading Files" message when disconnecting too early
3 Years Ago
Fixed broken specular on dead pines at low shader level
3 Years Ago
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3 Years Ago
merge
3 Years Ago
force update? Merge branch 'main' of sbox-pool into main