134,863 Commits over 4,293 Days - 1.31cph!

6 Years Ago
Wrapped conditional damage & exhaust states into the engine modules.
6 Years Ago
Variants for other engine models
6 Years Ago
Merge from main
6 Years Ago
Scene backups
6 Years Ago
Proper LightEX for destroyed burning vehicle engines.
6 Years Ago
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6 Years Ago
Sub-effect LODs and consistency fixes.
6 Years Ago
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6 Years Ago
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6 Years Ago
merge to main
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
6 Years Ago
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6 Years Ago
Added optional temporal filter to bloom effect
6 Years Ago
Steamworks update
6 Years Ago
[D11] changed default gloss value on tree billboards
6 Years Ago
shader etc...
6 Years Ago
[D11] Fixed issue with frontend calling open on tile screen when using fixed server
6 Years Ago
[D11][UI] Visual adjustments and fixes to options and controls.
6 Years Ago
[D11] [UI] Shop Name and Vending Machine prefab localisation fix.
6 Years Ago
[D11][UI][#3741][#3743] Added sound effects in Front end screen.
6 Years Ago
Merge from terrain_benchmark
6 Years Ago
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6 Years Ago
[D11][UI][#3706] Fixed issues with loginto rust works button
6 Years Ago
SteamNet: allow configure of SendBufferSize
6 Years Ago
Terrain benchmark setup
6 Years Ago
Fixed localization on Inventory screen Added localization for On/Off on options Added achievments to localization Fixed QUICK CRAFT not localized Fixed item name hidden in chinese/korean/japanese Fixed chinese/korean/japanese names not showing in the team dock Updated phrases
6 Years Ago
Merge from main
6 Years Ago
[D11] Missed Overgrowth LOD Optimisations.
6 Years Ago
[D11] Further Texture Optimisations.
6 Years Ago
[D11] Fixes for some weapons being too shiny
6 Years Ago
[D11] Overgrowth LOD Distance Fix
6 Years Ago
[D11] Fix for Vending Machine Screen LOD, and Cliff Colour.
6 Years Ago
[D11] Texture Optimisation
6 Years Ago
[D11][UI][#3742][#3744] Added sound effects in find join screen. [#3761] Fixed issues with options menu
6 Years Ago
Material links fixes and misc
6 Years Ago
Latest Steamworks
6 Years Ago
Codegen
6 Years Ago
Updated underwater rock formations terrain modifiers to prevent plants spawning inside rocks Floating junkpiles material links fixes Underwater plants density reduced 66%
6 Years Ago
[D11][Art][#3654] Radtown spotlight rotatation fix
6 Years Ago
PS4 SDK 7.008
6 Years Ago
Steamworks latest
6 Years Ago
[D11] Fixed a ton of z fighting in abandoned cabins/Bandit Camp + Fixed floating wheel
6 Years Ago
Add demo delete confirmation UI prefab
6 Years Ago
Merge from main
6 Years Ago
[D11] Merge with main
6 Years Ago
scaled up dung_pile 175%, tweaked ao to be darker
6 Years Ago
better horse dung pile model and lods