250,267 Commits over 3,959 Days - 2.63cph!
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Move select org to left, create buttons to right
Org settings
Fix deprecated things
Fix all issues arising from things that had been deprecated
Includes a scoreboard rewrite using modern templating
Merge pull request #6 from Oppossome/main
Fix deprecated things
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Fix locale on CQSliderControl
Fix tools_sprite properly instead of a workaround, fixes rendering them in material editor
Make water entity solid, play ball splash sound
Play different particle effects on hole in one
Highlight each score on the current hole in scoreboard
Show timers for next hole and return to lobby
Fix opacity on out of bounds alert
Completely overuse text-stroke everywhere until I get sick of it
NetRead.ReadObject: read floats correctly
If text-stroke-color is not set default to color
Add `text-stroke <length> <color>` shorthand
Glass refraction shader
https://files.facepunch.com/ognik/1b3111b1/2021-10-02_59-43-2beec8f1-334a-4df6-af4c-af0b53d4dc0c-fM2vuVbJ.mp4
Added text effects
Merge pull request #1 from Facepunch/text-effects
Added text effects
TextStroke cascades
Fix text shadow offset being wrong
Tweak leaderboard styles
Fix empty lobby list growing forever
Don't allow ExplicitLayout structs
Hammer: Add Export Encoding option like dota hammer has (defaults to binary) https://files.facepunch.com/layla/1b3011b1/sbox_IOAvqzZWdo.png
Remove TextShadow material & shader
Update skia
Draw TextShadow as part of the text render
Relocate thirdparty dlls
Add css text-stroke-width, text-stroke-color (borderline standard)
Fix NRE in NavigatorPanel
Placeholder for generating label textures in background, need to handle -r_max_device_threads errors though
Citizen/animgraph: unhooked new Choice node as it's causing a strange, menu-only animation playback bug
Hook up client voice level to standard player animator
Citizen/animgraph: VR fully overrides arms + voice float + etc.
MaterialEditor: Add shader name filter to shader select window https://files.facepunch.com/layla/1b3011b1/rX2gBhg9xh_Trim.mp4
Update layout
Minor adjustments
Adjust main nav icon
Org games
Org maps
Cleanup
Add basic dev menu
Dev button in nav
Sidebar nav
Sidebar is org list
Org overview
Add games/maps to toolbar
Minor stuff
Better implementation of vh, vw, vmin, vmax
PushRootLength & cleanup font scaling
Simplify to YogaValue.Point
Merge pull request #71 from Facepunch/vh-vw3
Better implementation of vh, vw, vmin, vmax
Force post processing values to be overridden !switch !release
Fixed nearby leaderboards for real !switch !release
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Go into offline mode silently if no online account available
Don't show game over leaderboards when offline !switch !release
dont lerp stage bounds if tut over
Merge branch 'master' of SpaceUsurperUnity
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Temp disable multiview rendering to fix VR rendering until we fix VR shaders
Updated accessible-urls.txt
Get rid of NN_FS_HOST_ENABLE !switch !release
Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts)
Mark skull skin item as hidden so it doesn't appear in the admin item menu
Hammer: Fix RT baked lighting preview
Report image decoding exceptions nicer
Report EventSystem invocation exceptions nicer
Fix for button prompts sometimes not updating
merge from save218 (Staging wipe)
reduced mlrs brokendown time to 10 minutes
Hammer: Fix image plane drag drop not stripping off prefix, causing assert
Fix NRE in NavigatorPanel