192,973 Commits over 4,049 Days - 1.99cph!

6 Years Ago
unfucking grass: part one of ?
6 Years Ago
[D11] Transmit player telemetry to Rustworks when a new user joins the server, and when manually invoked from server console.
6 Years Ago
[D11] [UI] Fixed photo mode input showing on controls screen.
6 Years Ago
Coastal cliffs test scene
6 Years Ago
[D11] Support for 10 save position/rotation slots
6 Years Ago
Terrain spawned stones revamp
6 Years Ago
Fixed the sunlight colour temperature again
6 Years Ago
6 Years Ago
[D11] [UI] Player Quick Stats panel load fixed (WIP, currently firing multiple times each frame which needs fixing.)
6 Years Ago
[D11] New foliage changes... switchable via D11_FOLIAGE flag
6 Years Ago
[D11] [UI] Fast Scroll Box WIP implementation in Leaderboards pages.
6 Years Ago
[D11] makes these new changes hang off the D11_FOLIAGE flag
6 Years Ago
Cherry picking 38107
6 Years Ago
Steamworks with preserve
6 Years Ago
Merge from main#38071
6 Years Ago
[D11] [UI] VisibleRange struct access changed to private - Not needed elsewhere.
6 Years Ago
[D11] [UI] Fast Scrollbox now correctly scrolls off-screen elements on. Full implementation with Server Find/Join page.
6 Years Ago
[D11] Fix for crash when attempting to access stats before anything has been initialised
6 Years Ago
[D11][UI][#2565][#2562] Fixed issues with dropbox loot panel
6 Years Ago
Fudging BaseSceneSettings to make sky render
6 Years Ago
Merge from main
6 Years Ago
spawn v3, foliage v3
6 Years Ago
progress backup, base work towards spawn populations v3
6 Years Ago
[D11] Fix for for light toggle
6 Years Ago
project gaea terrain backup with working topology masks
6 Years Ago
[D11][DTLS] Enabled as the default network API in place of LiteNetLib, which is still available on a command-line arg for now.
6 Years Ago
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6 Years Ago
Broadcast output changes as well so others would stay in sync, remove debug stuff
6 Years Ago
Placeholder piano samples Reworked piano as a mountable prop
6 Years Ago
Hooked up new Tuba instrument
6 Years Ago
Added a new KeySequence class that stores a list of notes to play on a loop when the player left clicks
6 Years Ago
Hooked up trumpet notes Don't send rpc's if a note is null
6 Years Ago
Fixed linux server build failing on File.Copy
6 Years Ago
Fix every achievement in a tutorial checklist visually unlocking when any achievement is unlocked
6 Years Ago
Chassis entities now have fuel tanks and correct collider sets + physics materials
6 Years Ago
Move vehicle module models and textures to match where other vehicle content is stored.
6 Years Ago
Removed linux x86 rust native
6 Years Ago
Rock formation progress
6 Years Ago
Further halved permutations on terrain shader by ignoring LOD crossfade Fixed darkened terrain
6 Years Ago
Added skip keywords to foliage and cliff shaders Fixed pow warnings in cliff_basic shader
6 Years Ago
Added a few keywords to pragma skip in terrain shader to avoid a ton of permutatiomn
6 Years Ago
Fixed script symbols
6 Years Ago
Fixed using any NWvar functions on game.GetWorld() resetting its NWVars/GlobalNWVars
6 Years Ago
Merge from unity_2019.2.0
6 Years Ago
Laying out vehicle modules on map
6 Years Ago
Merge from main
6 Years Ago
Make NPCs more accurate with the HL2 crossbow
6 Years Ago
Fixed NPCs firing SWEPs twice a frame Fixed NPC support for manhack_welder (doesnt error now, not allowing pickup from ground) Flechette Gun can be picked up and used by NPCs Fixed NPCs using an HL2 crossbow crashing the game on reload (possibly fixes more than 1 instance of this) HL2 crossbow uses Shotgun NPC animations over SMG1/AR2 ones
6 Years Ago
Revert wheel size increase - incompatible with existing mudguards on size 3 and 4 chassis
6 Years Ago
Added biome painting tinting support to terrain shader