250,158 Commits over 3,959 Days - 2.63cph!

3 Years Ago
Fixed pumpkin placement settings (deploy volume, building blocker, ground watch)
3 Years Ago
Added decay to golfball circle marker
3 Years Ago
Prefab updates to prevent duplicate desert military base dwellings and to preserve base layout through server restart
3 Years Ago
Added option to SpawnGroup to prevent duplicates of the same prefab within that group Added bounds scale multiplier to SpaceCheckingSpawnPoint
3 Years Ago
Added confetti effect when golfball is in the hole
3 Years Ago
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3 Years Ago
Gamelib update
3 Years Ago
Improved tessellation method, added smaller brush, fixed dodgy placement.
3 Years Ago
Fixed recursion in Easing.BounceInOut
3 Years Ago
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3 Years Ago
Download ignore .obj and other png material source files (normal, rough, etc.)
3 Years Ago
Decal recompiles
3 Years Ago
tweaks and polish - clipping objects
3 Years Ago
Moved the fabric colliders of the military tents to the prevent movement layer
3 Years Ago
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3 Years Ago
Scene & anim backups
3 Years Ago
Import preset fix + item changes
3 Years Ago
Cine import preset update (lastFrame value change)
3 Years Ago
Give appropriate weapons Blast damage type and blast damage does 20% more damage to generators
3 Years Ago
And another one
3 Years Ago
Fixed Hover so it no longer uses experimental lag comp (for now) Merge branch 'main' of sbox-hover
3 Years Ago
Fix bindings not initializing when value was default
3 Years Ago
Fixed displacement bug when multiple pumpkins are placed
3 Years Ago
Package ratings true/false are valid event arguments
3 Years Ago
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3 Years Ago
fixed shooting through buildings_scaffoldings_600_stairs prefab
3 Years Ago
merge from halloween2021
3 Years Ago
phrases
3 Years Ago
mark carvable_pumpkin_col read/write
3 Years Ago
Fix debugoverlays and toolmatsysutils shit (dodgy wireframe rendering)
3 Years Ago
Latest shaders
3 Years Ago
Don't display armour info for NPC-only wearables. Item descriptions.
3 Years Ago
merge from halloween
3 Years Ago
Frankenstein dmg increase
3 Years Ago
Frankenstein item names/desc
3 Years Ago
Fix favourites positioning Use recent game info on favourites Fixed favourites not showing a value
3 Years Ago
Fixed an offset in plywood_wall_window_a collider
3 Years Ago
Painted some building topology under the MLRS spawners to prevent foliage spawns
3 Years Ago
more accurate colliders on kitchen_table prefab
3 Years Ago
fixed crater mesh not having a collider and not culling
3 Years Ago
closed off hole in between pipes in dwelling_double_E
3 Years Ago
Add depth pass to world grid
3 Years Ago
update damage shader
3 Years Ago
Fix map border
3 Years Ago
Add texcoords to cylinder
3 Years Ago
Fix grid
3 Years Ago
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3 Years Ago
Start on cylinder primitive
3 Years Ago
UI range indicator edit
3 Years Ago
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