191,033 Commits over 4,049 Days - 1.97cph!

6 Years Ago
Renamed DamageMin/Max tag names to Min/MaxDamage so the string conversions read nicer
6 Years Ago
Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
6 Years Ago
fixed career logo generator that had a weird text background deformation in lwrp
6 Years Ago
Add tooltips to mod inventory types
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
6 Years Ago
Fix pistol descriptions
6 Years Ago
Added a scrap collection sponsorship objective and related triggers, events etc.
6 Years Ago
Show scrap collected on career mode game outcome screen
6 Years Ago
Added util.GetModelMeshes( strModel, lod = 0, bodygroupMask = 0 ) (Community Contribution)
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
TeamView prefab update. Don't show repair or recycle buttons for non-player owned units.
6 Years Ago
Entity.RemoveAllDecals works on brush entities too now (Community Contribution)
6 Years Ago
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6 Years Ago
[D11] [Audio] Fixes start/stop/resume recording functionality
6 Years Ago
Shoppe, icons etc.
6 Years Ago
[D11] [Audio] ensure we don't have buffer size runaway and only add audio to buffer when we are actually recording.
6 Years Ago
[D11] [Audio] Checking in WIP... Tidyup code a bit...
6 Years Ago
Another switcheroo
6 Years Ago
updated career UI scrap icon stuff updated icon font
6 Years Ago
m4 switcheroo
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed Rustige Egg not taking splash damage
6 Years Ago
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6 Years Ago
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6 Years Ago
wip collectable changes
6 Years Ago
Cloned pistol and m4 and made lower tier versions. Should probably switch them so that the low tier are the defaults though...
6 Years Ago
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6 Years Ago
[D11] Remove log spam
6 Years Ago
merged career work to main
6 Years Ago
merge from main
6 Years Ago
set scrap icons
6 Years Ago
Can now repair units with scrap. Added placeholder scrap display in career status bar.
6 Years Ago
[D11] define fix
6 Years Ago
[D11] Win64 client workaround/fix/hack
6 Years Ago
[D11][UI] Animation for splitting stacks
6 Years Ago
Packet handling profiling
6 Years Ago
Added fall damage
6 Years Ago
[D11] [UI] Fixed controls screen secondary actions being hard to see from a distance.
6 Years Ago
[D11] [Audio] Checking in WIP... Can now retrieve status of capture/rendering from the native xbox dll... currently the states do not match what is happening with pulling/inserting a headset so need to fix this up and also make this auto initialize from startup as well as re-initialize on pull/insert etc
6 Years Ago
[D11[ [UI] missing texture for splitting arrows
6 Years Ago
[D11][#2228] fixed issue with disappearing attachments
6 Years Ago
[D11] [UI] Fixed protections layout issue causing overlapping text.
6 Years Ago
board blend material fix?
6 Years Ago
[D11] [UI] Fixed compass grey box on compass.