249,847 Commits over 3,959 Days - 2.63cph!

3 Years Ago
Merge from vehicles
3 Years Ago
Storage WIP
3 Years Ago
update construct, adding material/ textures/trim models/prefabs
3 Years Ago
If a player is set to be mounted to a mountable that doesn't exist on the client yet, ignore the new mountable so it gets properly processed once the mountable has been loaded Only applied fix on local player client as that's the only place where this issue was causing problems (camper van interaction after respawning)
3 Years Ago
MLRS storage WIP
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from main
3 Years Ago
Merge Desert_Military_bases -> MLRS
3 Years Ago
Regen protobuf
3 Years Ago
Merge Main -> MLRS
3 Years Ago
Out with the old junkyard. In with the new.
3 Years Ago
Simplify the parenting check in TrainEngine as well. Not due to a code change, I simply didn't know the BasePlayer had network-synced parenting state info at the time
3 Years Ago
Update items and translations
3 Years Ago
Now that 65357 guarantees the player is placed correctly in the scrap heli rear parenting trigger, simplify its PlayerIsInside check to just check the player's parent.
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Allow a high-priority parent trigger to override a standard priority one (usually players can only be in one parent trigger at a time, and entering one while inside another ignores the "inner" one). Fixes falling out of the scrap transport helicopter when it takes off if a player gets in the back while the player is inside another parent trigger.
3 Years Ago
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3 Years Ago
bug fixes to dwellings
3 Years Ago
Updated Flatgrass changed brick texture
3 Years Ago
Reduced grid size when loading the template basic_setup.
3 Years Ago
Dev Reflectivity Hotspot Materials
3 Years Ago
Flow fixes and bug fixes to dwellings
3 Years Ago
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3 Years Ago
toolrenderutils: allow drawing of translucents in ortho
3 Years Ago
metal fences - fixed missing support and post
3 Years Ago
Updated Steamworks SDK to v1.52 This commit: * Removes 'heartbeat' console command - this feature is deprecated by Steam * Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default) * Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
3 Years Ago
switched tackle reward to grubs
3 Years Ago
Metal fence Gates - 3 sizes of gates and two types of post to use with the gates Merge branch 'master' of sbox-game
3 Years Ago
ModelDoc: Fix model sometimes not showing up in ortho views. Reframe camera when switching camera mode.
3 Years Ago
reduced size of mission marker
3 Years Ago
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3 Years Ago
Fix Jetpack particles velocity causing them to appear in front of player
3 Years Ago
Allow multiple problems with the same ID but different parameters to coexist "Addon is missing its file" problem now shows which addon exactly is broken
3 Years Ago
WorldPositionGenerator partial rewrite (fixed incorrect position calculation + missing valid spawn positions under certain conditions)
3 Years Ago
Failed addon downloads will now fire a Problem with the reason why it failed Bump severity of "Missing addon files" problem Show severity of problems in the problems menu Added one higher severity, used for failed addon downloads
3 Years Ago
Fixed OnComponentAdded, OnComponentRemoved not being called Component Enabled state is networked, added OnActivate, OnDeactivate
3 Years Ago
Tweaked speed lines to start at higher speed
3 Years Ago
Tweaked speed line Merge branch 'main' of sbox-hover into main
3 Years Ago
Updated everything to use Client instead of GetClientOwner and updated scoreboard
3 Years Ago
Added launch pad idle particles + speed line support
3 Years Ago
merge from main
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Speed line particle
3 Years Ago
Merge from vehicles
3 Years Ago
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3 Years Ago
Camper respawn NRE fix
3 Years Ago
Global.ChangeLevel
3 Years Ago
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3 Years Ago
Moved all predicted vars that MoveController references from Player to MoveController