239,447 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Cleanup viewmodel code
3 Years Ago
Use barrel prop just for explosion effect and not for the actual player model
3 Years Ago
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3 Years Ago
Add explosion behavior data to ModelExtensions. Handle explosion behavior in props
3 Years Ago
Initial commit
3 Years Ago
Initial commit
3 Years Ago
Fixed bug with calling generic methods with optional parameters
3 Years Ago
Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
3 Years Ago
credits music fix !redux_all
3 Years Ago
Check for long form flag when toggling ExceptionReporter
3 Years Ago
added footstep anim events to missing walk and run anims Merge branch 'master' of sbox
3 Years Ago
fix uniform metallic workflow, tweaked world materials
3 Years Ago
updating locomotion anims, anim graph and model, adding swimming anims
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
mech radar attack sfx fixed Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity speech credits sound stuff !redux_all
3 Years Ago
adding materials
3 Years Ago
Added fur meshes to wolf & stag model files & prefabs
3 Years Ago
fixed some LOD, added/tweaked materials fixed citizen police hat metallic workflow adding WIP pipe set Merge branch 'master' of sbox
3 Years Ago
Fixed possible NRE in ArchivedReplay !redux_all
3 Years Ago
Art drop
3 Years Ago
Harbor_1 tweaks Red train crane prefab variant
3 Years Ago
trainyard refresh - end
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
Fix activePlayerIndex subtraction if leaving user is not in the current round
3 Years Ago
NRE fix on effects
3 Years Ago
Experimental fix for possible LeaveTable error
3 Years Ago
Made all arid bushes smaller
3 Years Ago
Tweaked arid bush colors to better match the rest of the environment Rebaked billboards
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
trainyard refresh - grounds meshes, vertex painting, detail pass
3 Years Ago
Toned down the rock darkness a little bit and slightly brightened grass splats instead
3 Years Ago
Resetting sway if the position delta gets too big. Fixes viewmodel issue floating issues.
3 Years Ago
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3 Years Ago
Fixed struct comparisons with null
3 Years Ago
Updated Facepunch.ExpressionStrings Fixed !redux_all bake error
3 Years Ago
Fix NRE in StartTouch if player doesn't have an inventory
3 Years Ago
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3 Years Ago
NRE fix
3 Years Ago
Fix for audio perspectives sometimes getting mixed up
3 Years Ago
AssetBrowser: Fix selected types not restoring properly
3 Years Ago
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3 Years Ago
Bugfix a specific case where the active poker player could end up with no inputs available after another player left during a round
3 Years Ago
Added 2 new arguments to CanTool hooks Fixed Lua errors when gm_loading map crated phys_magnet Stack for ErrorNoHalts in numpad library Slider notch color improvements Added DSlider.Set/GetNotchColor Added SKIN.colNumSliderNotch DNumSlider now colors the notches and the DTextEntry text to match the slider label Improved slider notch rendering Ensure all notches have at least 1 pixel between each other Fixed the last notch not rendering for sliders with a range that isn't a whole number
3 Years Ago
Fixed addon subcategory pagination Added 'extended' to default Derma fonts
3 Years Ago