249,847 Commits over 3,959 Days - 2.63cph!
update construct, adding material/ textures/trim models/prefabs
If a player is set to be mounted to a mountable that doesn't exist on the client yet, ignore the new mountable so it gets properly processed once the mountable has been loaded
Only applied fix on local player client as that's the only place where this issue was causing problems (camper van interaction after respawning)
Merge from media_projects
Merge Desert_Military_bases -> MLRS
Out with the old junkyard.
In with the new.
Simplify the parenting check in TrainEngine as well. Not due to a code change, I simply didn't know the BasePlayer had network-synced parenting state info at the time
Update items and translations
Now that
65357 guarantees the player is placed correctly in the scrap heli rear parenting trigger, simplify its PlayerIsInside check to just check the player's parent.
Allow a high-priority parent trigger to override a standard priority one (usually players can only be in one parent trigger at a time, and entering one while inside another ignores the "inner" one). Fixes falling out of the scrap transport helicopter when it takes off if a player gets in the back while the player is inside another parent trigger.
Updated Flatgrass changed brick texture
Reduced grid size when loading the template basic_setup.
Dev Reflectivity Hotspot Materials
Flow fixes and bug fixes to dwellings
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toolrenderutils: allow drawing of translucents in ortho
metal fences - fixed missing support and post
Updated Steamworks SDK to v1.52
This commit:
* Removes 'heartbeat' console command - this feature is deprecated by Steam
* Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default)
* Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
switched tackle reward to grubs
Metal fence Gates - 3 sizes of gates and two types of post to use with the gates
Merge branch 'master' of sbox-game
ModelDoc: Fix model sometimes not showing up in ortho views. Reframe camera when switching camera mode.
reduced size of mission marker
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Fix Jetpack particles velocity causing them to appear in front of player
Allow multiple problems with the same ID but different parameters to coexist
"Addon is missing its file" problem now shows which addon exactly is broken
WorldPositionGenerator partial rewrite (fixed incorrect position calculation + missing valid spawn positions under certain conditions)
Failed addon downloads will now fire a Problem with the reason why it failed
Bump severity of "Missing addon files" problem
Show severity of problems in the problems menu
Added one higher severity, used for failed addon downloads
Fixed OnComponentAdded, OnComponentRemoved not being called
Component Enabled state is networked, added OnActivate, OnDeactivate
Tweaked speed lines to start at higher speed
Tweaked speed line
Merge branch 'main' of sbox-hover into main
Updated everything to use Client instead of GetClientOwner and updated scoreboard
Added launch pad idle particles + speed line support
Desert dwellings progress backup
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Moved all predicted vars that MoveController references from Player to MoveController