192,983 Commits over 4,049 Days - 1.99cph!
[D11] [Audio] Splits PC & XBox One WASAPI classes. This fixes voice on PC.
potential NRE on destruction fix
g_debug_ragdoll_visualize no longer crashes with ClientsideModel present
Entity.TranslatePhysBoneToBone now works on entities from ClientsideRagdoll
Fix the bone surface prop fix
Added a warning for when env_sprite is given a non sprite material (an unlitgeneric), which apparently can cause crashes
Added "Contents" field to TraceResult
[D11] DTLS managed connections thread locked, to fix caught exception iterating the list in ProcessConnections spotted on a QA server.
WIP arid formations/cliffs models and materials 2
WIP arid formations/cliffs models and materials
Nuked some unused textures
Adding rd_rock_08 for the arid cliffs to generic textures
cliff shader tweaks
added an arid 1D ramp to the gradient ramp texture
Added Entity.GetBoneContents( boneID ) = number
Added Entity.GetBoneSurfaceProp( boneID ) = string
Entity.GetBoneName() will return "__INVALIDBONE__" instead of nil
Tweaked tree impostor textures for quality and perf
[D11][#2390] Fix for admin crash
Reviewed and fixed treelod prefabs
[D11] merge some more time of day changes
[D11] merge
36038 - remove more unused shaders
[D11] merge over flashlight temp fix
Add the non solid spawnflag of func_button to the .fgd
[D11] [UI] Implement Move To function displaying error to player when it fails.
[D11] [Audio] checking in after verifying standalone loopback tests still work on PS4/XBox One
[D11] DTLS server log spam verbosity reduced on send errors when a disconnection has just occurred.
[D11] patch over some fixes for time of day and terrain
[D11][#2388] Fix for water wells dumping entire water supply
Phrases
Streamer mode tooltip fix
Replaced some missed hardcoded kit ids with the ones in Defines
[D11] Fix to prevent the Blur and Vignette show/hide tweens from overlapping each other and occasionally ending up with the wrong outcome.
changed length of hitch & trough's legs to protrude underground to account for hills.
[D11] DTLS heartbeat connection kick disabled for being over-zealous. Server 'safe' timeout read error log spam reduced to verbose.
Add completed missions to the list
Moved IMissionUser content out of the PlayableCharacter itself and into the new PCMissionUser
fix career tab missing reference
health reduction for hitch post