192,957 Commits over 4,049 Days - 1.99cph!

6 Years Ago
merge
6 Years Ago
Bullet issues are now fixed.
6 Years Ago
[D11] Reduce snapping sensitivity of placement guides when using the planner
6 Years Ago
[D11] [UI] Fixed water containers incorrectly flashing amount text when certain conditions were being met.
6 Years Ago
Merge
6 Years Ago
Phrases
6 Years Ago
[D11][#1271][#1292] Fixes for admin panel issues
6 Years Ago
[D11][UI] Compiler Fix
6 Years Ago
Merge from main
6 Years Ago
[D11] [Console] Reduced gunfire particle effects
6 Years Ago
[D11][UI] [#1698] Fixed issue input model thinking a button was held down when not
6 Years Ago
Horses use flesh collider material (for blood effects)
6 Years Ago
Jenkinsfile
6 Years Ago
Updated background video
6 Years Ago
[D11] Fixed deployable items not holstering correctly when driving a boat, blocked dropping items when driving and when sleeping, and when leaving a boat, any holstered items will now be un-holstered.
6 Years Ago
[D11] [UI] Fixed server define in water catcher (variable assigned but never used)
6 Years Ago
Tweaked font settings (should prevent chat lag)
6 Years Ago
Remove some client content we no longer need. Also added isServer param to hits and repairs, since not all hit receivers are NetworkEntities so checking server/not server wasn't always easy.
6 Years Ago
save horses
6 Years Ago
Get rid of the duplicated fonts
6 Years Ago
Horse sound import setting tweaks
6 Years Ago
network++
6 Years Ago
horse eat sound tweaks horse water footstep tweaks
6 Years Ago
Merge from main
6 Years Ago
Split ResourceRef into multiple files
6 Years Ago
- Seeding view punch to match with server. - Ready to start re-arranging sorted bullet hits.
6 Years Ago
hooked up mount/dismount sounds
6 Years Ago
horse spawns compile fixes
6 Years Ago
More horse water footstep work Horse mount/dismount/eat loop sounds
6 Years Ago
Fixed snowman material
6 Years Ago
Merge from main
6 Years Ago
General stuff
6 Years Ago
Synched buoyancy with new waves Increased ocean detail blend distance Fixed cpu sampling and couple optimizations
6 Years Ago
Helicopter work. Can fly up and down.
6 Years Ago
horses don't like deep water
6 Years Ago
horse breathing levels
6 Years Ago
saddle sound ref
6 Years Ago
Testing some bullet changes
6 Years Ago
horse fx
6 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
6 Years Ago
horse perf
6 Years Ago
horse network optimizations
6 Years Ago
compile issues improved horse visuals horse optimization transformUtil.GetGroundInfo now non alloc
6 Years Ago
Fixed a few main menu problems - server settings "not saving" and a JS error
6 Years Ago
fixed cargoship glass mat
6 Years Ago
Removed dodamage from hits
6 Years Ago
Added SF_LUA_RUN_ON_SPAWN global for addons
6 Years Ago
Restore MAX_DOWNLOADABLE_FILES to 8192, even if for nothing else but to figure out why this was reduced to 4096 by GMod (Hopefully doesn't break net compability)
6 Years Ago
separated pass for trajectory and cursor, tweaked render pass order tweak trajectory shader and added unlit particle xray shader for the cursor rerender some item icons
6 Years Ago
Forgot to include the .fgd