239,286 Commits over 3,837 Days - 2.60cph!
more outpost test scene setup.
wip AI monument data conversion tool.
Caves terrain review + S2P
▄▊▆▉▇▄▆ █▅█▋▌▊▋▇█▆▋ ▆▉▄▋ ▌█▌▉▇▌▌
▊▅▌▄▊▍▅ ▋█▇▋▌ ▇█▅▌ ▄▋█▊▄▄▋
Shore wetness reduced on cliffs (Reduces LOD2-LOD3 popping), albedo multiplier reduced on cliffs and terrain
Citizen ragdoll fixes
EnableSelfCollisions by default
ModelEntity can be ragdolls
car wrecks spawn on roadside, temperate and snow variants
added arid road grass clutter (was using temperate)
Added two new roadside junkpiles types (pickup and compact car) Roadside junkpile vehicles now have white paint to differentiate from roadside rusty cars (without loot in them)
Updated decor.v3
Fixed arid cliffs materials not having biome tint on anymore, tweaked arid rock splat tint to better match
Balanced LOD and SLOD cliffs atlases and rock08/terrain rock and stones albedo to better match
Lowered AO on LOD0 Temperate Cliffs to reduce popping
Cliffs LODing distances remap on baked LOD and SLOD (felt too close)
PhysicsBodyWorldToLocal, LocalToWorld
PhysicsGroup GetBodyIndex( body )
Network serverside ragdoll bones in CSkeletonInstance
▇▍▍▊▆▅ ▆▍▄▅ ▄▋ █▄▄▋█▅ ▍▄▌▉▇▆
Fix server switcher showing a red tint on icons when tapping on them
▇█▉▅▇█ ▇▍ ▌▇▉▆▅▍▊▉▊▍ ▍▆▉▄
▆▌▅▋ █▊ █▍▉▊ ▅▊▋▍▆▆▋ ▊▌▉▆▉▊▌▉ ▅▅▌▆ ▅▇█▌ ▆█▊ ▍▉▄▇▌▊▍▊ ▄▊▇▆█▇ ▉▍▋▌▅▊▅ ▆▅▇▉ ▊▊ ▇▆▋▌██ ▊▇▅▉▉▊▉▊▄ ▌▍ ▌▌'█ ▌▊█▊
▍▅ ▋ █▊▇▋▌▆ ▄▉▇▆▋▍▋▋▄ ▇▇▆ ▆▉▄▄ ▇▆█▊▅▋▋ ▋▄▍▇▋▅▊▌ ▌▋▇ ▉▄▊▉▆▍▄▊▌ ▇▅█▊▉▊█▆ ▅▆ ▅▄▆▌▊ ▆▌▉▄▊▇▉▉▉
▋▉█▉▄ ▋▄██▆ ▇▌▄█ ▉▊▇▄▌▅▅▇▉▉ █▉▆▆▍ ▇▄▅█ ▆▄▉▅▌ ▍▋▅██▉█▋▄▆ ▇▆ ██▄▊▍█ ▄▍▄'█ ▉▋█▄▆▆ (█▋▇▍://▉█▅▄▄.▋▍▍▄/▋█▄▍▋/▍▉▅▋▆▊▉▆▌.█▆▇▍). ▇▆▆▆▆▍▇▊▍▇ ▍▊ ▆█▄▌ ▇▍ ▉▌▋▅▋▅▋
Actually revert react-native-draggable-flatlist, not sure why it went back up to the bad version
Fixed ECS bullet collision info not taking scale into account
Main structure of PlayerCollisionSystem done
▊▇▊ ▋▆▇▆█ ▍▋█▋▇ ▇▋ ▅▊ ▉▋▉▊ ▇▌▅▄▍▌ ▋▌▅▉▄▋▅ ▊█▌ ▅▆█▄ ▇▅▄▇▅▊▆▍▊▍▊▅ ▌▅ ▆▉▉ ▊▆ ██▉▋ ▆▇▍▅▊▇▇
█▇▆▉▇ ▆ ▋▋▌▆ ▊▌▅▆▌▍▍ ▍▇ ▌▆▉▍▄▉
▊▋▆▆▇▉▇█▊ ▄▍▅▍ ▇▇ ▍ ▌▇▊ ▌▇▌▉█, ▌▊▅█▇ ▉ ▌▉▍▅▄▇▅ ▌▌ ▇▉▋▍▌ ▇█▍▅▋ █▋▋▊█ ▋▋▆▌▇'▊ █▌▅▅▆
▄█▉▄▌▊ ▌▍▉▊ ▆█▆▋ ▊▆█▋▊ █▆▊ ▇▄▋▄▆▌▄▋ █▆ ▉▄▊▆
▉▅▌▌ ▇▌██ █▇█▊▉ ▆▍ ▊▍▅▊▄▄ ▇▅▋▊, ▇█▆▋ ▍▄ ▄▅ ▄ ▇▆█
Southwest of refinery refresh
▍▋▇ ▋▅█ ▅▍ ▌█▌ ▋▅▊█▉▌ ▄█▅█▅▇, ▍▆ ▅▅ ▅▇▍▆▋▅ ▍▉▄▇▄▊▇ ▅▌. ▍▄▊ ▆▉▄▄▉▌▊▉▄▇▌▇▇▉▍▇▄
Added console.erroroverlay toggle convar.
Update items
WIP pairing tutorial
Basic how to pair
Allow Rust+ to be used even if notifications aren't working (obviously they wont get push notifications, but at least they can pair using the notification history)
How to pair styling
Merge branch 'master' of rust_companion_react
Upgrade to Expo SDK 40
Block out the out of date app screen (forced on atm)
Styling Update View
Don't force the outdated screen on
Adding steps images
How to pair fixes
Show an obvious warning when using the mock server in builds of the app
Revert react-native-draggable-flatlist upgrade due to regression
Android nav bar color
Remove some keyboard status monitors and deprecated safe areas
Mostly fixed the gap at the bottom of the screen on android devices with screen cutouts (just the animation is a bit weird/broken for some reason)
Fix large gap at bottom of chat interface
Update translations
expo-optimize
Version bump
Fix large gap at bottom of chat interface
Mostly fixed the gap at the bottom of the screen on android devices with screen cutouts (just the animation is a bit weird/broken for some reason)
Added NPC:GetIdealActivity
Added NPC:SetIdealActivity
Added ENTITY:OnMovementFailed
Added ENTITY:OnMovementComplete
Added ENTITY:OnChangeActiveWeapon( old, new )
Changed translation of base_ai class from "AI" to "Base SNPC"
base_ai now functions when spawned directly, rather than being a floating error
Remove some keyboard status monitors and deprecated safe areas
Revert react-native-draggable-flatlist upgrade due to regression
How to pair fixes
Show an obvious warning when using the mock server in builds of the app
Added support for most types of render pass in a slightly cleaner format.
Update Facepunch.Steamworks to fix swnet crash from last update
Crash fix in ConnectionManager.Receive due to bad pointer
Updating CEF to 86.0.4240.198 on Windows 32/64 builds