239,298 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Fix NRE when trying to paint on normal signs
4 Years Ago
Allow all the other joints to be created
4 Years Ago
Fix MaterialSystem,2.CreateRawMaterial Merge branch 'master' of sbox
4 Years Ago
rate tweak
4 Years Ago
Added built-in SetDestination rate limiting to the new base navigator.
4 Years Ago
Rename joint config to joint builder to stay consistent
4 Years Ago
Bind all functions for every joint so it's out of the way and never has to be done again
4 Years Ago
AIInformationZone optimizations & cleanup.
4 Years Ago
Ipsum tests Texture file cleanup
4 Years Ago
Texture uses ResourceHandle shit
4 Years Ago
Senses update now ticks regularly. IsVisible ai event optimizations.
4 Years Ago
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4 Years Ago
InteropGen added pointer .ToString, .IsValid InteropGen: added ResourceHandle type Added GameLoop.PostCreateInterface Rename some big enums Added Material, binds HMaterial/IMaterial2 Added GameGlue.GetMaterial Changed SetMaterial to use HMaterial RenderContext.SetMaterial (temporary)
4 Years Ago
Art Drop
4 Years Ago
easy balance, credits stuff etc Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity easy hunter balance focus tip delay depends on difficulty fix egg shields despawning early Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
Backups
4 Years Ago
Merge from xmas_2020
4 Years Ago
Actually revert accidental ProjectSettings changes
4 Years Ago
Revert accidental ProjectSettings changes
4 Years Ago
Fix opening a sign for editing turning the sign off locally
4 Years Ago
Merge from neon_frames
4 Years Ago
Fix server compile
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Reduce default PerformancePrintPeriod
4 Years Ago
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4 Years Ago
Disable TMP warnings
4 Years Ago
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4 Years Ago
remove stray debug.logs from sled sound stuff
4 Years Ago
First pass at sled sounds
4 Years Ago
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4 Years Ago
▊▅▌ ▆█▇▅▅█▋▄ ▇▉▊▍▆ ▉█▇▅▉█▌ ▇█ ▉▊▄▊▍▄.▆▋▍▅▄▉▊▍▄▆ (█▄▉▇▅█▌▊, ▇▇▋ ▆▉▉▅▆ █▋▍▊▄█ █▊▋▉▊ ▉▌▋ ▍▉▇▍ ▄█▇▄)
4 Years Ago
Changed default test replay Added ECS packages, upgraded asset pipeline version Fixed error on reading #includes in new Newtonsoft.Json version Pxc_Animation.SetFrame() optimization DenseIntDict<T> enumerator Fixed some readonly ProfilerCategories Subroutine codegen with explicit parameters Can now call baked subroutines with parameters Handling passing explicit parameters to called ScriptFuncs Code gen refactor to support parameter capture in called subroutines Fixed subroutine CodeGenFlags Optimizations in generated methods Fixed bad scope of generated locals in SetValue Fixed SetValue / return value of CallMethod sometimes being discarded Fixed possible divergence caused by SetValue / CallMethod returns Fixed loading json data from absolute paths Got rid of some test code Merge branch 'bullet-perf'
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
▉▍▄▇ ▊▌▇▅▍▆▅▆ ▋▉▅▋ ▌▍▆▊ ▍▉▆▍▄▍ ▆▉▉▋ ▉▆▅▌▋▌▆▍, ▆▋▆▇▋▅ ▆▊▄▋▆▋▌▍ ▇▋▋▄▋▄▆
4 Years Ago
Fixed possible divergence caused by SetValue / CallMethod returns
4 Years Ago
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4 Years Ago
▄▄▍▋▇▆ ▍▊ ▉▅▍▌▋▍▄▍▊ ▅▅█▉ + ▋▋▍▋▄ ▊▊▋▇██▍▋▊
4 Years Ago
▉▋▆▉▌▇ ▉▅█▋▅▅▄█▇▆ ▅█▅▄█
4 Years Ago
▍▉▉ ▇██▄ ▊▇▇█ ▇▇▍▊▊▋▌ ▅▊ ▇▆▇▆▉▋▍█ ▅▊▊▍▅▊▍▊ ▄▉▇▌ ▇▍▍▉ ▊▆▇▊▋▅ ▆▋ ▊ ▋▋▊▅ (▆▋▊▉ ▊█▊▋ ▉▅▊▍▍▊▆█.▆▇▇▇▌▊▇▇▆ ▊▄ █▍▆█▍ ▆▉ ▋▋▊ ▇▋█▇▌▄▄▋▊▋▉▍▆█)
4 Years Ago
Fixed SetValue / return value of CallMethod sometimes being discarded
4 Years Ago
▍▍▅▌▉▋ ▅▊▄▊▍▋▍▍▆█ ▍▊▄▍▄▌▄ - ▉▇█▆▅, ▊▄▍▇▇ ▊▆▉█▅ ▄▋▌ ▇▋▇▉█▋ & ▊▉▌▄▌▆▇▇
4 Years Ago
display: block Fixed text padding Failing padding test to remind me to fix it tomorrow
4 Years Ago
Fixed bad scope of generated locals in SetValue
4 Years Ago
Optimizations in generated methods
4 Years Ago
Refactored to box, added Margin FontWeight cascades properly Mark all styles as dirty on hotload
4 Years Ago
Added better gm_construct sources (to the repo, not into game files)