239,296 Commits over 3,837 Days - 2.60cph!

4 Years Ago
sled sound distance tweaks
4 Years Ago
neon sign sounds
4 Years Ago
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4 Years Ago
Updated Jenkinsfile
4 Years Ago
sled impact sound tweaks
4 Years Ago
script fixes !redux
4 Years Ago
Bind physics shape and shape cloning (collision merging)
4 Years Ago
Measure TotalProcessorTime when validating replays Generate source mapping comments Bake error message normalization Updated Facepunch.ExpressionStrings !redux
4 Years Ago
sled sound tweaks
4 Years Ago
Make all the neon sign animation speeds faster
4 Years Ago
Road network -> Road tunnel seam fixes
4 Years Ago
More s2p integration
4 Years Ago
Reduce the resolution of neon signs (testing)
4 Years Ago
Fixed ragdoll errors
4 Years Ago
Fixed warning spam
4 Years Ago
Remove/disable panorama
4 Years Ago
Merge from xmas_2020
4 Years Ago
Addressing code review feedback - implement ResetState - update prefabs instead of upgrading in preprocess
4 Years Ago
Border radius, shadow shit
4 Years Ago
Road splines for new tunnels
4 Years Ago
StaticGroups can now be saved and read from bytes.
4 Years Ago
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4 Years Ago
Large neon sign RendererLOD, manifest
4 Years Ago
Fixed !redux script errors
4 Years Ago
Add medium animated neon sign
4 Years Ago
ProcessObject refactor Leaner code gen where possible Skip populating ActionList if baked / cached
4 Years Ago
BorderRadius from styles Don't commit these
4 Years Ago
Large animated neon update + icon
4 Years Ago
Add edit vfx icon to met
4 Years Ago
Add vfxc and met to sbox_game group Fix typo on msdfgen vpc
4 Years Ago
Fixed some baking issues + hooking into S2P
4 Years Ago
Large neon sign no longer animatable Added large animated neon sign with 5 frames
4 Years Ago
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4 Years Ago
Change "Duplicate Frame" into "Copy Previous Frame"
4 Years Ago
Bit of a hack around the Vector2 issue RenderContext.SetVector2, SetVector3, SetVector4 Move cssbox shader into sbox.base Merge branch 'master' of sbox
4 Years Ago
Sandbox entities no longer draw their world tip/outline when the entity is set to not draw (Community Contrib)
4 Years Ago
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4 Years Ago
Road tunnel entrances backup
4 Years Ago
Fixed invalid codegen in !redux build
4 Years Ago
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4 Years Ago
Fix censorsigns not censoring already loaded signs
4 Years Ago
skin approval
4 Years Ago
Merge from xmas_2020 (sign bug fixes)
4 Years Ago
Fix neon signs being shut off when the textures load in
4 Years Ago
Don't render entity AO proxies if entity is invisible or is view controller Add AO proxy to citizen and rust pistol Merge branch 'master' of sbox
4 Years Ago
Fix older signs not saving images anymore (server thought the sign has 0 frames)
4 Years Ago
Added Texture.Load Fuck these asserts Bind Vector4D Added RenderContext.BindMaterial Merge branch 'master' of sbox
4 Years Ago
Fix signs images only appearing on LOD0 Fix frames 2 and 3 being far away from the sign
4 Years Ago
Fix NRE when trying to paint on normal signs
4 Years Ago
Allow all the other joints to be created