198,617 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Added wall payphone building prop for gang buildings to use
6 Years Ago
gesture animation sound import settings
6 Years Ago
gesture animation sounds
6 Years Ago
more
6 Years Ago
update UI, added tooltip, updated main menu images
6 Years Ago
Fusebox texture fixes. Scene backup.
6 Years Ago
Highlight payphones if new missions becomes available
6 Years Ago
Simple/OR switches.
6 Years Ago
Timer switch. Mat fixes.
6 Years Ago
Mat tweaks.
6 Years Ago
Electrical box conversion. Scene backup. Vat fix.
6 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
6 Years Ago
6 Years Ago
SSR smoothness threshold 0.75/0.80
6 Years Ago
sam site fix launch site scene2prefab
6 Years Ago
Touching some files
6 Years Ago
Cloning vat & hobobarrel fixes.
6 Years Ago
fixed copilot able to access minicopter fuel
6 Years Ago
Backup
6 Years Ago
minor ch47 pose fix
6 Years Ago
player IK fix
6 Years Ago
[D11] [Audio] Latest chat code... tested working on xbone (but stuttering/bad quality) by disabling 7th core and enabling kinectAudio and kinectGamechat Checking in so I can roadtest a new Unity build that will have those flags enabled properly.
6 Years Ago
[D11] [UI] Fixed chinook map marker not updating while map was open. Fixed debris not updating while map was open.
6 Years Ago
▉▅▌▄▇▌ ▍▉ ▄▇▄▍ ▋▍▋▌▇▄▉ ▄▄ ▍▉▉▌ ▌▍▅█ ▊▉▅▉▍▋▊ ▋▅▊▌▉
6 Years Ago
[D11] [UI] Fixed leaderboards button not working in frontend.
6 Years Ago
[D11] more compile fixes
6 Years Ago
[D11] compile fix
6 Years Ago
[D11] New Base Stats HUD display
6 Years Ago
More radtown
6 Years Ago
[D11] ConsoleInputModule using more of D11Gamepad
6 Years Ago
▇▋▆▇ ▋▌ ▇▉▄█▅▊▆▋ ▅▌ ▄▄▇▍▍ ▍▅▋▄▋ ▄▆▅▅▉ ▄▇▋▄ ▆▄▋▆▆▇▉▆▆ ▍▌▋▅▆▆▉ ▇▆▅▆▇▉▉ ▇▄▌▅▇▌▌▄ (▆▉▋▌▋▇▋▄▉▇▋)
6 Years Ago
Moved subscene folders into subfolders.
6 Years Ago
More subscene stuff
6 Years Ago
Added ModelKeyValues field to util.GetModelInfo
6 Years Ago
ClientManifest Load sky shader from client manifest
6 Years Ago
Moon is a moon
6 Years Ago
[D11] merge from main
6 Years Ago
[D11] [UI] Increase text size on options menu elements to help readability.
6 Years Ago
[D11] compile fix
6 Years Ago
[D11][#2408] Fixed issue with floating bota bag. Fixed NRE with dumping water
6 Years Ago
[D11] Implemented vibration intensity option
6 Years Ago
[D11] Changes for new input system (currently disabled)
6 Years Ago
Sky shader bundle, delete unused
6 Years Ago
Better UI info for mission tasks and prereqs
6 Years Ago
Fix/improve task/prerequisite stuff
6 Years Ago
UI career tweak and fix, removed more ui blur (end of season panel) updated icon font/material preset disabled tile collision on empty tile in the career mode to fix unit drag glitch
6 Years Ago
Missions and payphones now fully working again, with all the new systems
6 Years Ago
Remove debug stuff
6 Years Ago
Merge in the latest
6 Years Ago
- Changed mission definition Unique ID and Phone Number to be the same thing, with the phone number pre-generated as a constant thing. Refactored PhoneNumberManager. - Got all mission list UI working again.