233,533 Commits over 3,775 Days - 2.58cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fix steering lerp bug that was messing with steering at high speeds. A couple of other high-speed adjustments.
4 Years Ago
Add payout slot to loot panel
4 Years Ago
bandit town scene2prefab
4 Years Ago
finishing touches to tower / perimeter wall
4 Years Ago
Added carsdropiloot convar, can be set to false to stop modular cars dropping storage items on death
4 Years Ago
Show number of spins left from deposit
4 Years Ago
Terrain splats and topologies update
4 Years Ago
npc spawner tweaks
4 Years Ago
Take scrap from storage inventory instead of player inventory
4 Years Ago
Allow scrap to be deposited, only show spin menu item if there's enough scrap for a spin
4 Years Ago
bandit town scene2prefab
4 Years Ago
updated npc positioning and cover markers in bandit town
4 Years Ago
striped construction related scripts from static gate
4 Years Ago
Cherrypick cs 52089
4 Years Ago
Fix NRE for missing vehicle push boxes
4 Years Ago
merge from main
4 Years Ago
Added dof_toggle and dof_debug_toggle commands for easier input binding
4 Years Ago
Remove the extra loop to find the appropriate mesh override at runtime, instead make an override for every mesh if an override file has been created
4 Years Ago
Pause auto transform syncing while generating gibs Add overrides for twig foundation and floor Fixed not being able to make a new override on child entities of a prefab Manifest
4 Years Ago
Merge from main
4 Years Ago
Fix demo browser scrolling
4 Years Ago
Custom loot panel for deposit/payout
4 Years Ago
Use Decay as the damage type for collision damage so that lastAttackedTime isn't set
4 Years Ago
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4 Years Ago
Scale chassis propagation damage total with module count
4 Years Ago
Propagate chassis hits to damage attached modules
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Merge from gib_pool/scriptableobjects
4 Years Ago
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4 Years Ago
Add mouse-base car steering while holding Crouch. Not very good for general use - intended to be used for making smooth-looking cinematics.
4 Years Ago
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4 Years Ago
Refactored border warning to not require axis alignment Splitscreen border warning now fully functional Trying out a margin between the split screens
4 Years Ago
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4 Years Ago
Open loot panel on deposit
4 Years Ago
Spawn storage container as sub entity to hold lootable deposit and payout
4 Years Ago
Add deposit and spin menu items to slot machine
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Run r_flushlod only on level init, not on level shutdown
4 Years Ago
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4 Years Ago
Add a small icon to the recent "NPC icon in weapons" addition when the weapon is actually selected as NPC weapon override
4 Years Ago
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