139,082 Commits over 4,474 Days - 1.30cph!

7 Years Ago
Reduced glossiness paramter on road materials (HDRP texture backport far too glossy on main)
7 Years Ago
Enabled trilinear filtering on the new road textures
7 Years Ago
[D11][UI][#3474] Removed the admin only tag from the map screen teleport navigation option. (option will not display for non admin)
7 Years Ago
[D11] Incorrect Material Tweaks
7 Years Ago
[D11] Bandit Town Cabin Rotation Fix
7 Years Ago
[D11] Fixes oxygen sprite to be 128x128
7 Years Ago
[D11] Fixes oxygen sprite to be 128x128
7 Years Ago
Merge from main
7 Years Ago
[D11] reduces hudicons to 170x170
7 Years Ago
[D11] reduces hudicons to 170x170
7 Years Ago
PathInterpolator.GetTangent uses Vector3.Slerp instead of Vector3.Lerp
7 Years Ago
[D11] reduces GameTypes sheet so icons are 128
7 Years Ago
[D11] reduces GameTypes sheet so icons are 128
7 Years Ago
[D11][Art][#3459] Third person guitar model can't be seen while in first person
7 Years Ago
[D11] Resizes map icons sheet so icons are 127x127
7 Years Ago
[D11] Resizes map icons sheet so icons are 127x127
7 Years Ago
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
7 Years Ago
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
7 Years Ago
[D11][UI][#3489] Fixed nav bar overlapping text
7 Years Ago
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
7 Years Ago
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
7 Years Ago
[D11] Fixes asset bundle path for editor emulated asset bundles on editor builds
7 Years Ago
[D11] Fix for gas station Cave material error
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
tweaked igniter collider
7 Years Ago
More composter prefab setup
7 Years Ago
Ceiling lights now check+refresh growables not plants. Fixes. Manifest.
7 Years Ago
cherrypicking Lunar 2020 menu (45645) to Lunar_2020_new
7 Years Ago
Lunar 2020 menu background video
7 Years Ago
Warehouse scene backup
7 Years Ago
Fixed 1mod storage item ref
7 Years Ago
Test map edit
7 Years Ago
Manifest
7 Years Ago
Minor rename only
7 Years Ago
Update protobuf generate batch script to stay open if there was an error
7 Years Ago
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
7 Years Ago
Extra debug, and add one-frame wait to module add on the server as well.
7 Years Ago
Additional debugging for the live server
7 Years Ago
Ocotillo bushes / dry and green variants / LODs / impostors / prefabs
7 Years Ago
Fixed road_asphalt_2 missing spec map assignment
7 Years Ago
Increased supermarket and gas station target count from 2 to 3
7 Years Ago
Abandoned cabins (swamp_c) is now a tier 0 monument
7 Years Ago
BaseBoat.generate_paths is false by default when running in the editor (load times)
7 Years Ago
RustNative update (plain topology terrain generation)
7 Years Ago
Deleting Linux RustNative
7 Years Ago
Maintain a list of all MapMarkers on the server
7 Years Ago
Added a StripRig PreProcess
7 Years Ago
cherrypicking 45602
7 Years Ago
[#3095] bug fix for all point lights being broken on all package builds (see notes)
7 Years Ago
[D11] Fixes TMP