139,329 Commits over 4,474 Days - 1.30cph!

7 Years Ago
[D11] Fixed flipped defines
7 Years Ago
igniter fixes schema update
7 Years Ago
[D11] Fix to hair depth issues and transparent vending machine sections.
7 Years Ago
more
7 Years Ago
[D11] Fix for being able to look through scientist visor
7 Years Ago
[D11] Updated LR300 test
7 Years Ago
Craters backup Oasis initial build Tweaked terrain sand to be able use it as a distant wave in desert in conjunction with terrain config new settings Road textures meta tweaks
7 Years Ago
[D11] Updated Chicken ragdoll
7 Years Ago
[D11] Updated/added Max Spawn Distance values to impact fx
7 Years Ago
[D11][#3530] Monument names now appearing again.
7 Years Ago
[D11][UI][#3523] Fixed serialization issue
7 Years Ago
[D11][Text/LOC][#3533] List items on players tab get disabled if the player list is empty
7 Years Ago
[d11][#3497] Spawn with no weapons equipped to account for the safe zones. Also the selectedSlot should be -1 while switching. Bigfix: When the player rejoins the server and wakes up they have the item in their first item slot equipped. This can be a problem in safe zones as when the player wakes with a gun in their hands the hostile countdown will start.
7 Years Ago
[D11] Another incorrect specular fix
7 Years Ago
Fixes for ASE shader template
7 Years Ago
[D11] server fix
7 Years Ago
[D11] Fixed Fridge door in lighthouse
7 Years Ago
[D11][#3785] UIPieMenu_D11 scene updated to remove all references to the Light and Bold TMPro font.
7 Years Ago
Actually merge from striprig
7 Years Ago
Merge from striprig
7 Years Ago
[D11][#3785] Remaining D11 scenes updated to remove all references to the Light and Bold TMPro font.
7 Years Ago
Serialize + show growth rate in UI. More modifier/calc tests. Sweet new farming setup save.
7 Years Ago
Fixed NRE on death (don't bother rig stripping on listen server)
7 Years Ago
subtracting merge from life_stats 45940
7 Years Ago
7 Years Ago
Trace V2 - No bueno
7 Years Ago
[D11] Lighthouse SLOD change
7 Years Ago
[D11][Audio][#3539] Slow healing while in inventory does not reproduce incorrect audio
7 Years Ago
[D11][#3528] PlayerBelt: reset the static variables upon respawn, always start with the first item selected (the rock). Bug Details: Upon Respawning after death when in a server, a Ticking Sound will occur on the Wake Up Screen (it sounds like repeatedly selecting something).
7 Years Ago
[D11] Fix for further incorrect spec on assets
7 Years Ago
[D11] some smallish slod optimisation from profiling, actually it's the second single biggest update in the script update in a baseline scenario
7 Years Ago
[D11] Temporary change to road generation height.
7 Years Ago
[D11] cherry pick from cl 31682 and 40526 to fix server compile errors
7 Years Ago
[D11] Fixes Candles material specular and Plantpots Smoothing issues
7 Years Ago
Merge from parent
7 Years Ago
[D11][UI][#3535] Implemented translatations on disconnect messages
7 Years Ago
[D11] Fix for incorrect Rotation for car at harbor
7 Years Ago
[D11] Fix for Rotated ladder at Dome
7 Years Ago
[D11] Fix for Roads (Bug 3547)
7 Years Ago
[D11][UI][#3523] Fixed serialization issue
7 Years Ago
Merge from life_stats
7 Years Ago
Protocol++
7 Years Ago
Merge from main
7 Years Ago
[D11] Fix Standalone defines
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
[D11] Rock_cliff_b further optimized with extra LOD meshes and refinement of LOD group settings
7 Years Ago
Add modular car decay convar
7 Years Ago
Move attributes just in case
7 Years Ago
WIP vehicle lift
7 Years Ago
Fixed vehicle lift loot refresh + UI issues