238,093 Commits over 3,837 Days - 2.59cph!

4 Years Ago
Train tunnels / overpass progress / prefabs / scene update
4 Years Ago
Cleaning up precaching a bunch of shit we're not using
4 Years Ago
Train tunnels source files backup
4 Years Ago
More refactor / renaming
4 Years Ago
▋▊▆▋▌ █▉▋▉▇█▅▆█▋▇▊▇▆▇ ▉▆▄▍▅▉ (▍▍▇▄▉▉▋ ▄▅▆▆ ▄▆▍ ▇▌▊) █▌▊▄ ▊▄▆▆ ▆▋▉ ▋▉▉▆▊▇▉▉██▌ ▌█▆▆▉▄ ▊▅▇▄▋▊ ▊▅▉▉ ▆▌▅▌'▇ "▌▆" ▇▊ ▊▍█ ▌█▋█▅▉ ▄▆▌ ▇▉▆▉ ▅█ ▉ ▄▍▌▅▅▌▆ (▋▆▊▉▍▅ ▌▊▌ ▄▆▆▍▇▆█▄▅)
4 Years Ago
Deleted old code, renaming...
4 Years Ago
Trim the amount of debug console spam Add some more console spam Fix client addons using wrong Sandbox.Game
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Fixed writing the wrong data to stringtable Delete ServerLayer.cs When server starting a game, force recompille of everything Added GameLoop.Init, Deactivated hooks Compiler doesn't write to a temporary filesystem Create AssemblyTransport.cs Don't pass compilers to AccessControl Don't spam errors if client gamemode doesn't load StringTable.GetString, GetData Wrap stringtable change callback in a try/catch Added some common stuff to Global ClientAssemblyManager.Init moved to GameLoop:Init Split assembly init/hotloading from general loading Added ClientAssemblyManager
4 Years Ago
Bug fixes and refactored some of the conversion routines
4 Years Ago
Fix broken LOD rendering due to root bone and mappings being saved wrong
4 Years Ago
▊▆▊▄▆ █▍▋▉█▉ ▍▌▆▅▇ ▇▇▄▆ ▉▆ ▋▅▇▇▄ ▍▅▊▊█ ▉▌ ▇▌▊▉▌█ ▅▊▄▉▊▉▇▉ ▇▅▆▊▍ ▍▅▇▉█▊▌█▍▉.▍▌▄▇▍▍ ▆▊▋▉▊▅
4 Years Ago
merge from workbench_rotate branch
4 Years Ago
Merge from weather2
4 Years Ago
Move Global to Sandbox.Game Increase string table max data size Server adds assemblies to string table
4 Years Ago
Attack interface, state, event, design, classes, etc.
4 Years Ago
merge from door_blockage_anim_fix
4 Years Ago
Looks like net5 rc2 needs these delegates to be marked as unmanaged, which they are Interop: handle const void* casting to void* INetworkStringTable binds Interop: support for fastdelegate from managed function ptr Moved custom string table creation shit to c#
4 Years Ago
merge from autoturret_deathscreen_fix
4 Years Ago
█▍▄▇▊█▇ ▋▉█ ▊▋▇▅▉▇ ▍█▌ ▅█▇▇█▉▆▅▄▍ ▅▊▇▇▊▉▉▄▅, █▌▄██▊█▉, ▉█▉▅ ▇▄▅, ▇▉▅▉▊▋ █▇▇▋▇ ▌▆▇ ▊▉▄▆▌▍▍▅▄
4 Years Ago
fixed UV on armored module LOD
4 Years Ago
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4 Years Ago
Horses will now continue to eat if their health is below 100% (they used to stop if their stamina was 100%) Capitalised "Examine" in the horse entity menu
4 Years Ago
▇▋▆█▌▍▉ ▋▄▄▊▉ ▉▄ ▋▌▆▍▋▊▍▇ ▋▄ ▅ ▊▋▉▌▍▅▇ ▋▉▅▇▋▇. ▋▊▍▆▅ ▅▆▍▆▇▅▉▌▆▆▉ ▋▄▄▆▇▅▆ ▄▌▅▌▇▌, ▍▌█▄▌▅▅▊▊▅ ▉▋▅█▇▇ ▆▄▍ ▅▆▌▅▇█▄▉▇ ▍█▄▇ ▍▅▆▉▋█/▄▅▄▌▄▌/▉▉▅▋▌▊ ▊▄▌▆▉▅▊▅, ▊▋▉▌▋▆▄▆ ▋▍▆▌▊▋▄▌▄█, ▋▇▌▌▍ ▌█▇▋▄█▊▉▅ ▌▊▌ ▆▉▆▄▌▋▆ ▋▅▉▄▍▍, ▍▄▆▅▇ ▇▆▌▌▊▇██ ▄▋▅█▄▄
4 Years Ago
▌█▉▆█▅ ▄▆▍▊▍▌ ▌▉▄▅▌▇▋ ▆▋▄▉▊▄▄ ▌▍ ▉▅▌▄▇▉▌ ▇▌▋▊
4 Years Ago
▇▅▌▄▍▆ ▊▋▌▆▆▄▅▍ ▇▉ █▊▋▌▊ ▌▇▇ ▍▇▄▆▆ ▇█▋▍▉█ ▆▄▄███ ▋▄▍▆▆▉
4 Years Ago
▋▌▅▌▉ ▇▅▆ ▊▌ █▆█ █▊▍▄▄'▊ █▉▊▅▍▌▋ ▅▊▍ ▉▄▉▉▉▅▆
4 Years Ago
▆▉▉▊▄ ▉▋▋ ▉▉▋█▌ ▍▍▇ ▉█▊▄ ▇▇▄▊▋ ▄▆ ▄▋ ▋▋▆▅ █▋▅
4 Years Ago
Being killed by an auto turret will now display "Auto Turret" instead of an empty field in the player box on the death screen
4 Years Ago
Moved most of the group removal process into a job
4 Years Ago
▊▋█▍▋ ▌█▅▅ -> █▉▅▋▇▌█▇
4 Years Ago
Added a slight (0.25s) delay before we start checking for blockages on doors, fixes an animation issue when reverting a door open/close immediately after the player triggers a door open/close
4 Years Ago
Move the vending machine and tool cupboard icons up on the icon list
4 Years Ago
Allow deploying storage monitors onto vending machines
4 Years Ago
▊▉▊▅ ▍▇▊▅▋▍: ▉▍▍▇▄▍ ▊▅█ ▇█▊▌▅▄▉▆ ▋▋▄▅█ ▇▇▇▌▊▌ ▍▇ ▉▆▌▍█▇█▅▄▅▊▆▆▆▉▍▊ █▄▇▅▍ █▊▌▅.▊▊▍▅▇▋.▅▅▌▆▋▍▊▋▅▄▊ ▊█▌▆▄▋▇▆▅▌▊▆▊▌▆ ▄▇▊▋▆ ▌▌▌▄▅ ▇▆▆▋▋▆▅▄▆ ▋▅▍ ▍▊▍▉▍▅▌ ▉▌▆▇█ ▌▇▅▇▌▋▌▊▋▄ ▊█▅█▇▊ █▆▇▄▅▄▇▄▌▊▌ ▊▍▉▆▅▍ ▋▌█ ▅▌▅█▍ █▆▌▍█ █▉▋▆▅▊▍▇▆▋ ▍▄█ ▆▌▆▊▆▌▉▉▇▉▍ █▉▄▌ ▅▊▌ ▉▅█▅▇ ▌▊▇▊▆
4 Years Ago
Added updateVelocity property for background sub-layers Changed how diamonds are transformed, fixing culling issues
4 Years Ago
Assemblies string table
4 Years Ago
cherrypick language files and "realistic fall damage" option
4 Years Ago
Updated language files
4 Years Ago
▍▄▅ ▄▊▄ ▇▊▄ ▅▍▄ ▉▋▉▌▉▄_▇█▌█
4 Years Ago
Schedule Cleanup Fix Sandbox.System warnings Fixed Sandbox.Engine warnings Fixed Sandbox.Game Warnings Code Cleanup Remove Unused Fixed HUD not showing
4 Years Ago
Throwing the last HL2 grenade maintains previous/last weapon for them grav gun grenade throws
4 Years Ago
Switch vgui.Create warning to ErrorNoHalt
4 Years Ago
Fix some more clipping and issues with getting stuck
4 Years Ago
Fix bones spawning in the wrong spot
4 Years Ago
▌▇ ▍▋▍▋▊▊▇ ▌███▉▇▄▄ ▆▅▅▄▍▍.
4 Years Ago
▇▄▆▉ █▌▆▅▆ ▉▋▊▋▄▊. █▊▊, ▅▋▌▊, ▌▍▍ ▌▍▆ ██▊▆▉. ▍▅▇▊▋▌▉▆▍ ▄▉▅ ▋▇▄▌▉▆▌█. ▌▅▊▅▆▊ ▊▍▍▋▋.
4 Years Ago
Optimized group add routine
4 Years Ago
Gamemode creates player entity InteropGen code should diff better Fixed hotloading Sandbox.Game.dll not working Use PlayerController