192,676 Commits over 4,049 Days - 1.98cph!

6 Years Ago
[D11] [UI] Removed and disabled unused UI elements in research table lootpanel
6 Years Ago
Build tweaks
6 Years Ago
Making a load of deployables saveable. Bed works fine.
6 Years Ago
merge
6 Years Ago
Build fixes
6 Years Ago
[D11][UI] Added add scrap action to research table lootpanel
6 Years Ago
[D11] Disable sprint/auto-sprint when certain UI screens/panels are open
6 Years Ago
Merge from main
6 Years Ago
Build fixes
6 Years Ago
merge
6 Years Ago
[D11] Stop showing unnecessary decimal points on Options sliders that don't use them & aim speed multiplier back to using MoveTowards
6 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
6 Years Ago
[D11] Turn on Platform Friends stuff on boot
6 Years Ago
[D11][UI] Additional Research Table lootpanel changes
6 Years Ago
[D11] Adding a missing translation string for Licking candy
6 Years Ago
[D11] Re-enable the jump button to fly straight up in NoClip mode, and added ability to use the crouch button to fly straight down
6 Years Ago
[D11][UI] Research Table improvements lootpanel and fixes to recycler lootpanel
6 Years Ago
[D11] [UI] updated the corpse looting screen to have the 7th wearable slot
6 Years Ago
[D11] Per-Axis acceleration and some default values changed
6 Years Ago
[D11] [Tutorial] Campfire added for pistol objective
6 Years Ago
[D11] [UI] added a 7th wearable slot
6 Years Ago
Top deck WIP
6 Years Ago
Last sublevel
6 Years Ago
adding jumper controller/ animations
6 Years Ago
approved renamed Scrapper Pants to Kilt
6 Years Ago
Limiting palette so that players can't select white
6 Years Ago
Bit of a cheeky fix for getting out of cars under the map.
6 Years Ago
Light occludee integration w/ light lod scripts
6 Years Ago
merge
6 Years Ago
Bit of a hack to try and mitigate damage exploits.
6 Years Ago
Build stuff
6 Years Ago
[D11] [Tutorial Map] Updates to Harbour area.
6 Years Ago
Added Half Life Source weapon icons
6 Years Ago
[D11] Safety check for join game UI exception spotted in the Editor.
6 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
6 Years Ago
Only admins can see the menu. Removed some logs.
6 Years Ago
Fix some hl1 maps not passing the hls map detection for func_break and mapentities
6 Years Ago
Skinning
6 Years Ago
[D11] [UI] adjusted some overlapping text in the pause debug menu so that it doesn't
6 Years Ago
Added prefab list inspector
6 Years Ago
Added D11Instancing component to camera
6 Years Ago
Work in progress instanced rendering for static world geometry
6 Years Ago
[D11] Interpolation fix
6 Years Ago
cherrypick
6 Years Ago
...
6 Years Ago
Added a diagnostic menu to give admins items
6 Years Ago
Compile fix
6 Years Ago
[D11] [UI] Testing nested prefab implementation.
6 Years Ago
[d11][Audio] removed cave reverbs in preparation for adding new reverb system
6 Years Ago
[D11] Added buttons for adjusting the camera inertia, auto reloading and showing the inventory on the crafting panel