248,578 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Last try with this shit
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Hammer: Fix align to grid plane not working properly Hammer: Fix "Align to Surface" Alt toggle not actually toggling
4 Years Ago
Whitelist IEquatable and DefaultMemberAttribute
4 Years Ago
Fixed ECS loop / idle logic Fixed ECS bullet cantBeIgnored Disabled bullet system generation for some unsupported bullets Fixed cases where local timescale wasn't applied to ECS bullets Fixed translation key regex Fixed Switch build error Confirm prompt scaling on Switch Fixed ECS bullet target move mode Fixed ECS bullet target facing direction mode Fixed not setting BulletDamageSource when hitting an ECS bullet TODO for diamond ShrinkToFront ECS support
4 Years Ago
More work on the walks
4 Years Ago
Fixed stage loading animation jerkyness Started work on scriptable bullet jobs Baking refactor to allow passing HotloadedData instances directly
4 Years Ago
Trimming unused Remove unused Remove unused
4 Years Ago
Just have a single cue, there is no need to have one cue per player
4 Years Ago
Apply force directly to the white ball instead of at the cue tip position and added a ghost white ball to show what it will hit along its path
4 Years Ago
Don't show the started turn message on a second shot and cause balls to stop completely when the turn ends Merge branch 'main' of sbox-pool into main
4 Years Ago
▆▆▆▌▅▌▇▅ ▉▊▍▋▅ ▉▌▊▊▍▋▅ ▄▊▉▍▋ (██▉ █▍▆) █▉▌▇▉ ▉█ ▌▌█▉▇ █▍▉▋▇██ █▇▇█▉▊▋▆ ▅▊█ ▌▋ ▉█ █▆▇ ▅▇▅▅▄ ▌▊▉▆▄▍ (▅▊▄▄▍▉ ▌▅▄▇▋▌▆)
4 Years Ago
EventSystem supports arguments Fix HasLocalPlayerOwner lying Run buildinput event from Game:BuildInput Restore nametag functionality Deleted BaseCamera, kill works again, fixed ragdollcamera
4 Years Ago
Fixed health not being accessible clientside on non player entities
4 Years Ago
▅▅█▄▇▇▉▅ ▄▅▄▊█ █▄▅▍█▊▉ ▉▊▌▉▇ (▌▍▄ ▇▋▋) █▍▋▍▇ ▅▋ ▅▉▇█▄ ▄▌▄█▇▄▍ ▍▉█▊▊▉▆▌ ▊█▇ ▉▌ ▆█ ▉▊▊ █▊▍▆▆ ▄▅▅▉▌▊
4 Years Ago
Moved Camera, CameraModifier to Addon Camera switching predicted properly, Camera.Activate/Deactivate called proper Fixed non networked [Predicted] variables thinking there were prediction errors
4 Years Ago
Updated killfeed translations Fixed visual issues with Spawnmenu's Save/Dupe icons Removed the "Ping < 60" server rank adjustment New detectable problems Description for local dupes/saves/demos Addon menu improvements "Select all" works as expected when there's an active filter Floating addons can no longer be selected Fixed a JS error when disabling/enabling selected addons Added addon count to the filter menu NEXTBOT:OnTakeDamage Removed physgun freeze hack for jeeps This is done in-engine now Fixed a small issue with duplicator library Line 67 More responsive controls for "noclip" Drive properly Bounding box for currently active dupe in Duplicator tool
4 Years Ago
Fixed stage loading animation jerkyness
4 Years Ago
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4 Years Ago
Make sound.Add soundscripts treated as overrides so they are cleaned up/restored on disconnect
4 Years Ago
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4 Years Ago
styling for active player and toast bug fix
4 Years Ago
Toast list spacing
4 Years Ago
Fixed a bug where if a ball had no LastStriker for some reason it'd throw an NRE
4 Years Ago
update ball sizes
4 Years Ago
Finally nailed down why the cue for the non-host opponent was playing up and fixed foul when potting both balls on first claim
4 Years Ago
Updated RustNative (Removed old "inland" noise since it was causing some excessively steep slopes)
4 Years Ago
█▌▋▊▇▋▊ ▊▊▄ "▍▄▌▋▇▆" ▇▊▇▇▄ ▍▄▋▆▌ ▉▆ ▆▍▊ ▉██▅▍▄▆ ▇▇▍▇ ▋▋▄▇▊▅▄▉▊▊█ ▇█▉▌▄ █▉▆█▇▋ █▇▉ ▇▉█ ▅▄▇-▄▇▊▅▆ ▊▌▅▇ ▅▋▆▄▄▄ ▍▊▄▄▌▋ ▄▉ ▄▍▇▊▌▇▉▉ ▇▉▆█▄▌
4 Years Ago
Removed mouth material, added tint mask
4 Years Ago
Added tint mask to citizen_skin, removed mouth material
4 Years Ago
If we're receiving predicted entity data, and we're going to create a NetworkClass because of it, and we've previously created this class on this tick via prediction, then use that class so we don't create a new one and introduce a bunch of confusion
4 Years Ago
Forcibly disallow the resource library from adding .xbox.vtx and .sw.vtx files to the server's downloadables list
4 Years Ago
Quickfix for menu_cleanupgmas problem now also clears the problem itself
4 Years Ago
Unmount addons mounted by server on map shutdown
4 Years Ago
Clothes setup with new rig
4 Years Ago
Fix "Modeldoc crashes when parenting an AttachmentList to a bone #52"
4 Years Ago
Execute/delta fix on attack event
4 Years Ago
Terrain anchors prefer above-ocean-level spawn altitude if possible
4 Years Ago
Add Model GetAttachmentName and AttachmentCount
4 Years Ago
Fixed a case where shots wouldn't load More styling for shot list
4 Years Ago
Label Angles edit box with P,Y,R instead of X,Y,Z
4 Years Ago
▅▋▍▊▄ ▉ ▇▉▍▍ ▉▄▆█▉, ██ ▍▍▌ ▆█▊▌ ▌▌█▉█▊▉ ▌▌▅ ▆▇█▊'▍ ▇▆█▋▆▊▄▍▍ ▊▊▄ ▇▆▉▊ ▊▅▅▌ ▆ ▄▌▅ ▇█▋▆▅▅▆ ▄▋▄ ▉▊▋▋ █▅▌▌▉▌ ▋▉▅▉▇ █▊▅▇ ▌▊▇▇▇█▋▍▌ ▌▋ ▇▊▆ ▆▊▌ ▍▌ ▊▄▍▇█▍█▋▆▅▍ ▊▉▄▊ ▌▇▆ ▆█▇▊ ▆▄ ▄ ▌▉▅▆ ▍▌ ██▋█▇
4 Years Ago
More solo sub setup + extra fixes
4 Years Ago
▄▅▉▆▅ ▋ █▉▋▅▅ ▉▌ ▇▅▆▊▋▌ ▅▍▄▇▅▊ ▉▋ ▇▌▄▋▇▄ ▄▉▆▌ ▇▉▆▊ ▍▉▍▊ ▆▆▌ █▇▌█▌▅▆ ▄▌█▉▊▍▅▋ ▊█ ▌█ ▋▌▍█▆▅▊█▄ █▇ ██▆▌▌█▆▇▉
4 Years Ago
Show sub health info bar, but only when not mounted
4 Years Ago
Some initial setup for SoloSubmarine. Temporarily scale the whole model gameobject to 60% size and rotate it 90 degrees until the model itself is updated
4 Years Ago
Fixed not being able to look up or down while gesturing Improved camera rotation handling when gesturing in eyes mode
4 Years Ago
Fixed some incorrect button hookups in the gestures UI
4 Years Ago
Add environment light entity so it can be changed from managed