197,740 Commits over 4,140 Days - 1.99cph!

6 Years Ago
Clear last damager info if they die. Refactored.
6 Years Ago
tweak lod2 skinning on all the units
6 Years Ago
Decrease pistol max firing rate slightly
6 Years Ago
merge from main
6 Years Ago
tweak camera zoom fixed confirm button offset (will probably need some placement tweak) fixed burner, launcher, booster, grabber LOD2 skinning
6 Years Ago
test files
6 Years Ago
Added gradient ramp tinting to shader, uses R channel of packed spec map to source a second albedo
6 Years Ago
AK47, LR300, M39 vfx. Cleanup & scene.
6 Years Ago
horse work enabled dynamic footsteps for animals
6 Years Ago
[D11][TUTORIAL] FIX: Numerous issues within the Respawn screen
6 Years Ago
Chat font outline tweak
6 Years Ago
Tweak worst case physics values
6 Years Ago
Optimized input by removing unused buttons Optimized looking up item by short name Fixed store showing modal Fixed garbage in DyanamicMouseCursor (you were right Ali sorry for doubting)
6 Years Ago
Fixed player step detection glitchiness on stairs
6 Years Ago
Animation optimization
6 Years Ago
Reduce Maximum Allowed Timestep
6 Years Ago
Fixed servers not getting listed
6 Years Ago
Server print when connected/disconnected from Steam
6 Years Ago
codegen for playerseed command
6 Years Ago
merge ignore.conf
6 Years Ago
Updated ignore.conf with some new stuff, including chromium branch stuff
6 Years Ago
merge from main
6 Years Ago
Chat uses textmeshpro Fixed serverlist refresh button description
6 Years Ago
Don't add 30 sleeping bags labelled "FUCKERS" to the death screen
6 Years Ago
Further HAB tweaks
6 Years Ago
dumpgamestringtable no longer crashes the game
6 Years Ago
[D11][TUTORIAL]FIX: Some animals will disappear after you kill them.
6 Years Ago
[D11][TUTORIAL]FIX: The warehouse is missing on the map.
6 Years Ago
Sleeping bag scrolls
6 Years Ago
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6 Years Ago
6 Years Ago
Vitals order (again)
6 Years Ago
Fixed checking out failed text Nicer in-editor progress bars with update/phrases Fixed some wrong localization tokens
6 Years Ago
compound building prefabs for map makers
6 Years Ago
Additional barrel spawn location at launch site office buildings to prevent 30 barrels spawning in one room
6 Years Ago
Watchtowers can no longer be placed under terrain (exploit fix)
6 Years Ago
leylock no longer uses codelock guide mesh
6 Years Ago
Removed placeholder cube and use building plan while deploying locks
6 Years Ago
Adjusted melee so fists etc can actually reach beds to punch/hit them
6 Years Ago
Remove log
6 Years Ago
When missions can't pay to bank account, they fall back to inventory, then ground drop.
6 Years Ago
reverting car3 map
6 Years Ago
Removed shadow on mission arrow
6 Years Ago
blinn-phong, simple shader tile/unit update
6 Years Ago
Disallow placing objects on building roof
6 Years Ago
Merge
6 Years Ago
Minor edit
6 Years Ago
blinn phong tweak pp edge shader tweak ice trim normal tweak adding LOD2 for most units removing some old unused shader
6 Years Ago
Making sure that non-initialized entities that die still get destroyed.
6 Years Ago
Additional checks for ghosts