192,596 Commits over 4,049 Days - 1.98cph!

6 Years Ago
compile fixes
6 Years Ago
Minicopter decay
6 Years Ago
merge from main
6 Years Ago
Merging in repairing for doors and vehicles. Doors are always open if at 0HP.
6 Years Ago
Repair FX edit
6 Years Ago
sam rocket speed increase
6 Years Ago
minicopter spawns
6 Years Ago
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6 Years Ago
protocol++
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix a repair FX bug
6 Years Ago
Add wrench to shop and item drops.
6 Years Ago
Comment only
6 Years Ago
Dix double repair + repair amount adjust
6 Years Ago
Remove lock.prefab, it's unused and broken.
6 Years Ago
Fix DisableWithDistance being broken on server
6 Years Ago
FX work, vehicle damage work, cleaning up
6 Years Ago
Repairs now working
6 Years Ago
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6 Years Ago
minicopter repair
6 Years Ago
semi-final
6 Years Ago
Fixed door animation bug. If door deserialized while animating, but new door state wasn't different, the animation would cancel, leaving the door stuck half-closed.
6 Years Ago
minicopter fixes
6 Years Ago
Doors are always open if on 0 health
6 Years Ago
Merge from main
6 Years Ago
Tweaked BuoyancyFixedUpdate for perf (up to 2.5x faster); needs testing
6 Years Ago
More work on repair
6 Years Ago
Another fix for the spawn logic
6 Years Ago
Fix for missing objects (oops!)
6 Years Ago
fixed aiming controls
6 Years Ago
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6 Years Ago
Added a button on the main menu with a link to the Discord
6 Years Ago
updated minicopter collision mesh
6 Years Ago
Updated monument prefabs
6 Years Ago
[D11] merge 31600, 31627 from main. Basically tries to time garbage collection to happen when it's less noticeable. If we get the incremental GC support then GC.cs would be a good place to control it from.
6 Years Ago
ignore.conf
6 Years Ago
Updated D11WorldSpawn to spawn objects in the correct place in the hierarchy which is important for things like CullingVolume to work properly. Also improved SceneToPrefab to convert more objects and report failure reasons when it can't.
6 Years Ago
Skin update
6 Years Ago
Unity update
6 Years Ago
save++ protocol++
6 Years Ago
NRE fix heli work
6 Years Ago
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6 Years Ago
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6 Years Ago
touched more pickup prefabs
6 Years Ago
Fix deed shop asset ID