198,659 Commits over 4,140 Days - 2.00cph!

6 Years Ago
[D11] [Audio] latest batch scripts
6 Years Ago
Some material upgrades
6 Years Ago
Terrain shader standin
6 Years Ago
Some generated textures
6 Years Ago
Helicopter controls
6 Years Ago
Merged from main
6 Years Ago
Helicopter movement
6 Years Ago
CraggyIsland clean up
6 Years Ago
Fixed quarries outputting wrong resources
6 Years Ago
Require login
6 Years Ago
Merge the latest into helicopter branch
6 Years Ago
Fix HP label flicker by fading out more slowly.
6 Years Ago
Fix server console input not playing nice with Windows' new console features
6 Years Ago
Update, enable other platforms
6 Years Ago
Fixed HP bar not always hiding when it should
6 Years Ago
WebGL progress
6 Years Ago
Merge from Main
6 Years Ago
rough patch 3 notes
6 Years Ago
Fix
6 Years Ago
Final, sans powered/unpowered toggle states.
6 Years Ago
Update LWRP and ASE to latest
6 Years Ago
Initial rich presence
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
Added Tub water
6 Years Ago
Item movement networking exploits
6 Years Ago
more squad editor rework
6 Years Ago
Decal/Deferred Decal Can cancel material upgrade
6 Years Ago
Craggy fixes
6 Years Ago
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6 Years Ago
WIP squad editor drag rework : - removed the RT and overUI camera - moved squad editor UI to camera overlay - added unit hologram shader - added render pass for the over UI stuff - moved the see thru color setting to the unitview to init it automatically in the squad editor
6 Years Ago
Backup
6 Years Ago
comments
6 Years Ago
Use HDRP/Lit if BlendLayer isn't using any layers
6 Years Ago
Backup
6 Years Ago
[D11] [Audio] Latest scripts
6 Years Ago
[D11] [Audio] latest audio scripts
6 Years Ago
[D11] [Audio] latest audio scripts
6 Years Ago
[D11] [Audio] latest audio scripts
6 Years Ago
[D11] [Audio] Latest audio scripts
6 Years Ago
[D11] [Audio] Latest audio scripts
6 Years Ago
[D11] [Audio] Latest audio scripts to fix load in background flag
6 Years Ago
Fixed some changed property name errors
6 Years Ago
[D11][UI] Some item icon optimisations
6 Years Ago
Fixed HL1 RPG laser positioning in 3rd person view
6 Years Ago
Updated the following world models: 357 and Pistol from HL2; 357, AR, glock and shotgun from HL1 - Improves muzzleflash reliability
6 Years Ago
ParticleAdditive/Billboard
6 Years Ago
Removed redundant AddCSLuaFile() call in duplicator.lua Fixed yet another issue with cvars.lua
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] [UI] Fixed base stats panel displaying after disconnecting while dead inside a base. Fixed incorrect debug string in Ammo pie wheel.