248,600 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Fix double filesystem mounting bug
4 Years Ago
Smoother cue rotation and the line no longer jiggles
4 Years Ago
merge from main
4 Years Ago
Fixed cue offset
4 Years Ago
Download gamemode too
4 Years Ago
Added set terrain splat modifier to iceberg prefabs to prevent dirt from appearing on the icesheets
4 Years Ago
Use ShowMapSelect/MinPlayers/MaxPlayers/DefaultMap from from game config on game create screen
4 Years Ago
Citizen V2 merge onto V1
4 Years Ago
▉▉█▍/▇▉▊▄▉/▉▍▉ ▅█▋▌▌▊▍ ▄▅▇▍▅▄▋▋▇▅ ▌▍▇▊/▋▊▉▍/▇▉█▉▌/ ▉▍▊▅▌▇▍ ▋▌▌▉▊▌▅▉ ▇▌▉▌▆ ▌▋▉▊ ▍▇▌▆▍▉ ▅▉▉▇ ▌▄█▍▌██▇▍
4 Years Ago
Updated iceberg_6 fbx to fix holes on LOD1
4 Years Ago
Fixed background rendering on Switch
4 Years Ago
▍▊▇▇▍▍ ▆▉▆ █▋▆▄▍▊ ▄▉▌ ▌▌▋▊█▄▋▋▅▉ ▇█▌▊█ ▊▉██▆▄▋▅▍▌
4 Years Ago
More timeline styling
4 Years Ago
Added filesize/total file count to FastDL downloads
4 Years Ago
▇▋▆▊▉▇▍▄
4 Years Ago
▌█▉█▅██▉▋▍ ▌▄▇▌▌ ▉▍▇▋, ▇▆▊▋▊▇▆▋ ▄▆▆ ▇▉▌▉▅▆▅▉ ▇█▅▌, ▉▅▍▍▉▆▆▌▄ ▊▉▆ █▆▊▍ ▄▍▋█▇ █/▉ ▆▆▋▊▊▇▇ ▍▇▆ ▇▅▊▊ █▋█▋▇▅.
4 Years Ago
Fixed several issues arising from not enough anchors on some cliff prefabs, leading to holes
4 Years Ago
Fixed gap between cliffs at ice_lake_4
4 Years Ago
Added some additional sounds
4 Years Ago
▋▆▋▉▇▍▊▉ ▆█▌ ▍▉▋▄▄▆ ▌▊▋▊
4 Years Ago
setup AIZ sleeping on most AI monuments
4 Years Ago
remove replace from ballpit smoothed out fuse remoteControlBullet
4 Years Ago
▆&█▊▍ ▍▇▇▄: ▌▇▊▊█▅▍▅▍▄ ▉▊▆▍▉▆▋▋ ▊▋▇▉ ▌▋▄█ ▋▍▇▋▅ █▋ ▍▉▇▆ ▋▅▅▉▍▆██▋▄▆ ▌█▆▆▊ ▊▋▆▉ ▍▊▄█ ▄▋▅▌▅ ▌▇ █▆▍▍▉ ▉▅▇▇ ▇&▆▆▇ █▅▌▉▍▌▅ ▅▆▋▇▅▄ ▊▉▅▄▊▆▍▊▌▉▉ ▇▊▄▉▇▍▆ ▊█▋▄▌ ▍▊▍▇
4 Years Ago
missed some debug logs
4 Years Ago
merge from sleepwakemerge
4 Years Ago
Add ai.sleepwakestates console command. Removed some debug log.
4 Years Ago
Added some placeholder sound effects
4 Years Ago
Fixed watercatcher UI drinking
4 Years Ago
Asynchronous ball potting animation and reduced RespawnWhite/BlackBall to RespawnBall
4 Years Ago
client compile fix
4 Years Ago
merge from ai main
4 Years Ago
merge from main
4 Years Ago
Fixed issues with pool_felt_tiling_blend Merge branch 'main' of sbox-pool into main
4 Years Ago
WIP timeline layout changes Fixed a shot looping issue
4 Years Ago
Fix renderer settings
4 Years Ago
Added WorkCart cover models to the main LOD script, removed the extra Renderer LOD scripts they had
4 Years Ago
Clear the hazard flag properly at the time when we stop checking for hazards
4 Years Ago
Fix light visuals getting set twice
4 Years Ago
Comment only
4 Years Ago
Fix WorkCart rear brake sparks playing on Awake
4 Years Ago
Fixed line in process sometimes not appearing (pooling issues)
4 Years Ago
Code review: Use a tick method that only runs while a train is moving, instead of using LateUpdate
4 Years Ago
Can't change colour while a line is in process
4 Years Ago
Increase the minimum threshold for train collision damage so the train definitely doesn't taking any damage when hitting barriers at low speed
4 Years Ago
Merge from main
4 Years Ago
Fix train brake FX not showing when travelling in reverse and throttling forward
4 Years Ago
Use reload instead of RMB to open colour menu
4 Years Ago
Clean up brake and spark code on workcart, mainly so that we can use the spark FX for junction transitions as well
4 Years Ago
Merge from main
4 Years Ago
Desert progress