239,367 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Stage border rendering now uses instancing Fixed switch runtime error
4 Years Ago
merge from main
4 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
4 Years Ago
merge from main
4 Years Ago
Material updates
4 Years Ago
Conversion script edit
4 Years Ago
Rename orb shader for auto conversion
4 Years Ago
Added SD TopologiesGraph to generate terrain topologies. Added topology selection and preview in TerrainPreview graph
4 Years Ago
Flare shader change
4 Years Ago
Script error fix
4 Years Ago
Flare material conversions
4 Years Ago
Added support for flare shader conversion. Added blank flare shaders.
4 Years Ago
Missed file
4 Years Ago
▆▆▅▅▉▅▍ ▍▅▊▄▍▅▌ ▇▇█▊▌▅▉ █▄▅▇▋▅▋▋▊ ▆▋▌▇▉▆ ▄▅▄▉ (▄▄▆▊▊▍▌▍ ▋▅ ▇▄▅██▋▆▄▋ ▌▍ ▅▅▉█▆▄▌▇▅▇ ▇▉▆▄█▆▇▉█▍ ▅▍▊) ▇▆▉█▍▋▍ ▍█▅▉▌▍▊ ▆▇▌▍▊▊▌ ▍█▍▇▍ ▉▍ █▆▍▋ ▆ ▉▆▅▊▊▌▉ ▅▇ ▍█▊▅▉▉▄▅▉ (▍▉▇▋▇▋▊ ▄▄▆▄)
4 Years Ago
Lowercase "objects" in "Unfrozen %i Objects"
4 Years Ago
Visual fixes for DSlider and DNumberScratch Better Orbit code for DAdjustableModelPanel Playback speed for Spawnmenu IconEditor Fixed race condition error with HTML spawnmenu tabs Content icon fixes - translate None weapon & color_white Derma skin related changes Force all panels to refresh skins when a new skin is registered Do not force all panels to refresh skins when setting skin on a panel DTooltip inherits derma skin from the panel it is opened for metproxy hack for mega grav gun Removed usage of SendLua from the undo library Improvements to preventing props spawning inside world Also fixes for SWEP undoing, disallow doing that if weapon is already picked up, added cleanup, fixed translations for SENT/SWEP cleanups
4 Years Ago
Hammer model picker UI fixes Arming large dupes now works Changes to Light tool's minimum brightness Translations for Unfreeze and Undo tips Added ENT.IconOverride to allow overriding spawnmenu icons Merge branch 'master' of garrysmod
4 Years Ago
Add NiceText to the undo table (#1692) So that the NiceText can be accessed from hooks like GM:CanUndo()
4 Years Ago
Added "NiceName" read only field to Undo structure, contains the text shown in player's undo list UI (Community) Removed usage of SendLua in the undo library
4 Years Ago
StartPurchaseAsync: Should now be able to pass in multiple of the same item to purchase multiples
4 Years Ago
Minor improvements to PrintTable() (Community Contribution) You can now undo Weapons spawned through Spawnmenu with middle mouse click or the Creator tool (Community) Fixed "Cleanup Scripted Weapons" button only cleaning up Scripted Entities and not Weapons (now does both), Added missing translation for "#Cleaned_Sents" Improvements to prevent spawning props partially inside walls/ground
4 Years Ago
Allow caller to specify OverlayToStoreFlags when opening Store Overlay Allow caller to specify OverlayToStoreFlags when opening Store Overlay - fix Merge pull request #476 from stang-tgs/master Allow caller to specify OverlayToStoreFlags when opening Store Overlay
4 Years Ago
Expose OverlayToStoreFlag
4 Years Ago
Add/Remove ws item dependency getting dependencies/children Merge branch 'k3-item-dependency' into k7-addit-prevs Added ugc addtional previews Merge pull request #475 from kamyker/k7-addit-prevs Added ugc addtional previews
4 Years Ago
Expose ItemPreviewType
4 Years Ago
Added clan chat Merge pull request #474 from kamyker/k6-clan-chat Added clan chat
4 Years Ago
Added undo for weapons (#1690) * Added undo for weapons This adds an undo entry for weapons spawned via the Creator tool or gm_spawnswep. * Get rid of the PrintName stuff Co-authored-by: Rubat <robotboy655@facepunchstudios.com>
4 Years Ago
Fix race condition with async callresults Merge pull request #472 from MadrMan/master Fix race condition with async callresults
4 Years Ago
Reduce the minimum value for Light tool brightness to -10 from 0, which makes the light dimmer (-6 in UI) Translated "Unfrozen X objects" and "Undone X" (experimental) hints
4 Years Ago
Lobby.SendChatString() and OnChatMessage fix Merge pull request #466 from kamyker/k5-lobbymsg Lobby.SendChatString() and OnChatMessage fix
4 Years Ago
Redist for 1.50 Headers 1.50 Generated 1.50 Don't generate types starting with "FnSteam" Manually create SteamNet delegates Replace int64_t with long, int32_t with int Make NetKeyValue partial to support the added functions Removing Removed Re-adding BroadcastUploadStart_t and BroadcastUploadStop_t - because while they're no longer in the sdk, they are documented on the site
4 Years Ago
change price if cant be afforded Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles money pickup ballpit giver unit shot pattern change ball physics Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles reverse powerup pattern onEachBullet callback
4 Years Ago
cherrypicking 54339, 54340
4 Years Ago
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4 Years Ago
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4 Years Ago
Remove odd concat from PrintTable (#1714) * Remove odd concat from PrintTable Seperate Msg instead of concat, also add Msg as local in the function to prevent checking the global all the time. The odd concat is ":" .. "\n" why not just go ":\n" then? While we are add it just patch the function up a little. * Apply CornerPin's suggestion
4 Years Ago
▆█'▅▅ ▆▄▊ ▇▇▅▅▍ ▇▍▆▍▌▇▅▅▉▌▅▅▅▍▇▉ █▅▋▋▊ ▋▉▆ ▍█▄█▇ ▊▄▄█▊▍ '▊▉▅▊▊█' ▋▌ █▇▍
4 Years Ago
merge from AudioSettingsFix
4 Years Ago
Wooden buildings - collision changes for fishing villages Substance Designer, lakes creation and placement, also added visual preview for lakes in TerrainPreview graph Monument cookies for SD lakes/monument placement Third party Dither node files
4 Years Ago
Fixed getting stuck in large fishing village building via roof
4 Years Ago
Merge from voiceprops
4 Years Ago
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4 Years Ago
Don't show "1ft" on wire or hose items, since they're currently unlimited
4 Years Ago
Fix search placeholder label appearing when opening the crafting menu even if text is in the search bar
4 Years Ago
Fixed cargo ship crate decaying
4 Years Ago
Remove incorrect debug print and add a default quality setting for files that have just switched to compressed
4 Years Ago
Fix not being able to place water items (boogie board/kayak/etc) on water if the ocean level has been changed
4 Years Ago
Updated all audio files with quality @ 0% to quality 80%
4 Years Ago
Import analyzer now include warning for low compression quality
4 Years Ago
Have the audio analyzer skip the new WorldMusic path. There's a noticeable drop in listening quality between 100 and 80 quality on the new music. Set its quality back to 100.