193,445 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11] Fix to litenetlib so that we don't get data messages before a connection has been properly established, it was causing us to throw away messages thinking they were for someone else, since Connection.guid is only setup in OnPeerConnectedEvent. General peer messages are just discarded if the connection isn't established, so they will resent by the normal mechanisms if necessary.
6 Years Ago
Metal Rowboat, materials textures, gibs and lods
6 Years Ago
[D11][UI] Hud now displays secondary action when when highlighting object Added script to switch static controller icons to the correct platform at build time.
6 Years Ago
Added support for trophy material customisation options. Removed material options from soccer ball trophy definition. Fixed dunce hat duplicate material name error. CustomisationProfile++
6 Years Ago
Handling pushing static ui when it already exists on the stack
6 Years Ago
Removed UITutorialPromptYesButton script from the randomise button
6 Years Ago
Removed player command widget script from UI.ResourceWidget causing NREs meta
6 Years Ago
update UI
6 Years Ago
Varied diet removal trigger
6 Years Ago
atmos 45
6 Years Ago
Deleted unused trigger
6 Years Ago
MeasurementOperators extension method to perform measurements. Added effects for poor diet and varied diet.
6 Years Ago
Add caching to player Steam unlocks on server, make it refresh async so it doesn't slow down match setup
6 Years Ago
[D11] Updated incorrect L2/R2 sprite filepaths
6 Years Ago
[D11] [UI] visually updated the 'you are sleeping' screen
6 Years Ago
force update
6 Years Ago
adding missing trim model
6 Years Ago
And more
6 Years Ago
[D11][TUTORIAL] Added Place Monument button within the editor, to apply heightmap + splatmap + terrain modifications to editor maps.
6 Years Ago
More editor fixes
6 Years Ago
material cleaning
6 Years Ago
update temple B, lighting, added trim updated giftbox texture fading a bit the detail on the front
6 Years Ago
.
6 Years Ago
Fixed editor array header NREs
6 Years Ago
Rate limited switched from a message box to a chat message.
6 Years Ago
added chat message when attempting a connection to the server
6 Years Ago
Pressing F9 in customisation editor (with devtools enabled) will now toggle the UI there too. Pressing R during avatar customisation will randomise everything, so you can randomise without the UI visible.
6 Years Ago
Removed CanvasGroup from a child element of career squad editor unit button prefab so I can fade the whole thing properly. Career mode squad editor unit buttons respond to mod slot hover events the same way all the other unit lists do.
6 Years Ago
Compile fix
6 Years Ago
Tile dmg based attacks (such as the Igniter) now get associated with their owning unit, dmg gets tracked. Combat objectives now get updated at the start of each turn as well. Removed Igniter from the dmg sponsorship objective excluded unit list now that it gets tracked.
6 Years Ago
Untested ContextMenuWidget
6 Years Ago
Death overlay work
6 Years Ago
tweak cannon confetti Fx
6 Years Ago
adding the line before rendering the platform icon, rerendered platform icons
6 Years Ago
remove glow line from all the basic avatar platform, added the line in the menu avatar
6 Years Ago
merge into main
6 Years Ago
protocol++
6 Years Ago
compile fixes
6 Years Ago
Another, minor merge
6 Years Ago
updated career logo generator, changed some random rules/font/model
6 Years Ago
Moved serialized field that was under an #if SERVER flag
6 Years Ago
Merge 2018.3 stuff from Main.
6 Years Ago
Updating some remaining stuff to 2018.3, including the latest NavMeshComponents code from Unity.
6 Years Ago
battery progress
6 Years Ago
battery progress
6 Years Ago
Fix errors on PlayerHUDController when in server mode
6 Years Ago
missing files
6 Years Ago
added power counter added solar panels added batteries
6 Years Ago
Merge my changes into branch
6 Years Ago
Moved LocalNetworkUser checks into the base class instead of the client-only side. Fixes errors and will mean less #if flagging.