248,553 Commits over 3,928 Days - 2.64cph!
SceneObjects are handle based
Interop: Added HandleChild
SceneObject OnNativeInit/OnNativeDestroy
Added Assert.AreEqual
Added HandleIndex.ForceNextObject
Light + Skybox constructors force that object as created object
train tunnels stairwell pieces greybox and test scene
Merge from /main/drone/shop
Fix player position not showing on the market UI... but why does the marker change size with zoom?
Fix issue where the shop details panel can be partially seen when first opening the market UI
Disable market UI RPCs when playing demos
Merge from /main/drone/shop
Add padding below the shop title
Delivery fee is now per quantity bought (According to the order UI - not the stack size. Selling stacks of stone wouldn't cost 1000 times the delivery fee)
UI improvements to show when you cant afford the order+delivery fee
Allow zero quantity in market UI sell orders
Changing amount of one order resets other orders to zero quantity
Zero quantity switches the buy button to disabled
build fix, edgerunner powerup
reclaim/respawn toasts, reclaim terminal informs user of overflow
Possibly fix continue statement in LuaJIT
Remove extensionless file support
▊▋▊▋▊▍▊▇▆▉ ▅▊ ▇█▊▊ ▅▅▅▆ ▌▄▇▄ ▄▉ ▆▍▇▇▊ ██▌█▍▍
▄█▍▉▅ ▄▆▌▄▅█ ▌▊▌▍▄ ▊▉▅▍▊▌▅▊
mf hapis2020_releasefixes
Fixed RuntimeNavMeshBuilder complaining about solar_panels_roof
More fixes.
Mine_tnl_entrance trigger forced to exterior mode to prevent premature ambient dimming
single item NRE fix, do not allow bandit/compound spawning while hostile
merge from HapisIsland_crash_fix
remove problematic monuments
revert HapisIsland back to
58198
Merge from /main/drone/shop
Enable isDynamic on terminal LOD components (possible fix for it turning invisible sometimes)
Fix cached item condition not updating correctly
Fix out of stock items showing as broken/empty condition
Various fixes & improvements
▋▋▋▅▍▅▄▌▅ ▆▊▇▊▉▋ ▄▍▉▋▋▉ ▍█▄▇▊
▆█▄▍▉▆▊▇▍ ▌▍▉▍▄▄ ▇▉▍▋▇█ ▊▇▋ ▆▄▋▋▇▍▍▋▅ █▅▆▄▋▊▉▌▅▌▅▄▌, ▉▉▌▍ ▉▇▅▌▅▉▅▇ ▊▉█▌▍▄▌ ▆▇▉ ▌▌▇▋▇▅█ ▆▋ ▅▋█▉▆▍█▇
Support for _DetailNormalMap texture type
TTT: fix error handling when adding a translation string
Missing return meant we still tried to add the string to the nonexistent language, instead of failing gracefully
- Allow files with no extension to be written to the data folder
- Raised the file path limit to 260 (MAX_PATH)
- Don't allow reserved file names to be used on Windows
Reduce drag, reduce acceleration, lean more into movements - looks a lot more natural than the previous settings
Fix name on computer not updating sometimes
Fix terminal inventory unlocking after restarting the server during a pending order
Increase delivery drone movement speed 5x
Bump up all timeouts
Delivery drone checks default layer for collision avoidance now
Increase delivery drone marker size a little since it's so tiny on size 4500 maps
airstrike sfx, etc
airstrike/remote bumper start on enemy side
powerup balancing
duplicate powerup
snipe powerup
playtest changes, potential snipe angle fix
rename snipe to richochet
hell powerup
upgrade powerup
powerup lvl floater shows MAX
upgrade icon
LOD component and allocation reduction for market terminal screen
Shrink the delivery drone map marker
Delivery drone material fix
LOD components to disable the drone's blades and animation