248,612 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
Add compiled version of construct blockin with water
4 Years Ago
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4 Years Ago
S2P Compound and Bandit_town
4 Years Ago
phrases
4 Years Ago
merge from main
4 Years Ago
Added snowball gun and snowballs to xmas loot table
4 Years Ago
Add some decay over time if a sled isn't being used
4 Years Ago
Merge from xmas_2020
4 Years Ago
Merge from main
4 Years Ago
Don't autokill sled when it collides with another sled
4 Years Ago
Added BlocksDoor bool to BaseMountable to control door opening logic (defaults to true) Sleds no longer block doors from opening
4 Years Ago
Fixed ice walls spawning gibs from all varieties instead of just the active variety (was causing the extreme gib forces)
4 Years Ago
Fixed snow machine not adapting its collision mesh on the server if in listen-server mode
4 Years Ago
neon signs use different inventory handling and deploy sounds
4 Years Ago
projectiles can disable default surface impact effects snowball gun projectile only plays snowball impact sound
4 Years Ago
Have the snow machine create a collision mesh on the server as well as the existing collision and visual meshes it generates on the client. Allows sled to work on snow machine snow (previously only worked on listen server)
4 Years Ago
hooked up snowball gun impact sounds
4 Years Ago
Fix socket check against snow machine terrain still not working sometimes (let it cast 0.1m further)
4 Years Ago
If a sled isn't moving you can now press W to give it a slight forward nudge while mounted
4 Years Ago
Merge from main
4 Years Ago
Tunnels 2/3
4 Years Ago
snowball inventory sounds
4 Years Ago
Fixed border radius order Added Panel.DeleteChildren Layout Test Merge branch 'master' of sbox
4 Years Ago
Added "volume_sfx" console variable - Adjusts the volume of sound effects & NPC voices, but does not affect player voice chat or music, both of which have their own console variables.
4 Years Ago
Fixed !redux build error
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
neon sign uses chain link impact sound
4 Years Ago
sled slide sounds louder, stereo w/ spread, and gain/pitch curve tweaks
4 Years Ago
Updated Jenkinsfile Fixed another error in tentacle boss script !redux
4 Years Ago
Construct01 Block in
4 Years Ago
Improved error handling of dedicated server workshop support
4 Years Ago
Fixed error in redux tentacle boss !redux
4 Years Ago
Restore the previous brush when the eraser is selected and you click a color
4 Years Ago
Can now toggle between only FPS / full performance stats Updated Facepunch.Steamworks !redux
4 Years Ago
Support for parameters being explicitly specified Better exceptions on invalid operators
4 Years Ago
SelectionIndex/SelectionSub Inventory selection (with temporary hacks) Merge branch 'master' of sbox
4 Years Ago
Fixed force ladder move not resetting without an active ladder on player death
4 Years Ago
Update translations Update items
4 Years Ago
Update translations Update items
4 Years Ago
Testing perf measurement consistency
4 Years Ago
Hide "Power Usage: 1" in the item details for wooden signs
4 Years Ago
Update generated css files for console to fix resize indicators and responsiveness Add test_water.vmap Merge branch 'master' of sbox
4 Years Ago
Fixed gmpublish.exe's "Can't edit workshop id X! (are you the author?)" message interpreting the ID as a 32bit integer
4 Years Ago
Replay validating timing uses GetThreadTimes()
4 Years Ago
Updated Snow Machine container name Relaxed Snow machine placement
4 Years Ago
Art Drop
4 Years Ago
Stripping some unneeded bot code Making HasAmbientOcclusionProxies non const Entity.FindByIndex Fixed mousewheel being fucked Added UserInput.SelectedEntity
4 Years Ago
Deleted a load of now unused utils etc. Some light refactoring.
4 Years Ago
Added Entity.IsValid() which also checks for null Delete inventory contents when dying HUD boilerplate