198,677 Commits over 4,140 Days - 2.00cph!
[D11] [UI] Fixed staff credits being enabled by default.
Added terrain upgrade files (for 2018.3)
Enable collision mesh baking on boat collider
[D11][TUTORIAL] Fix for sleeping bag spawn timer defaulting to higher value
[D11] [UI] Added closing bracket to file.
[D11] [UI] Changes to markup parser/compiler to test compiling entire pages to json.
Adjusted shop item and some prices.
Include ranking in DC unit names
[D11] Support for ps4 trophies
[D11] Fix for loading screen getting stuck on a failed connection attempt, and prevent showing a disconnect popup when a player intentionally leaves a server
Increased multibox pruning broadphase world subdivisions to max (physics perf test)
[D11][Audio] - Started set up of mixer snapshots
Fixed asset warmup perf regression from
31041
Added code for streaming LODs in before activating them.
Enabled multibox pruning broadphase (physics perf test)
[D11] [UI] JSON layout markup compiler editor window.
Increase NPC cash drops in Simple Sandbox
Removed game settings that don't do anything. Fixed VSync setting so it works.
Reduce default draw distance a bit since it's massive
Various goal plan min intervals
Goal plan tracks last execution time, min interval exposed on goal plan settings data
Dancing around the fire has a min interval of 30 game minutes
CollaborationRequest NRE fix
Collaboration request reset fix
Fixed InteractionPlan.MaxSubscriptions being set to 1 for everything (smh)
InteractionPositionGroup pooling
removed debug call
fixed skin approval issues
Cancel collaborations when setting certain flags on requester.
Beds no longer interactable.
Moved sleep command generation from PlayerController to Building.
downsized sirenlight textures
merge from main
added flasher
added sirenlight
Fixed GetTimeSinceLastCollaboration returning bad values
Fixed PlayerItemPlacement persisted data error on save
Approach Unit Ignoring Perception is hidden from context menu
Revert main slot collabs module
Added support for collaborations on the secondary agent DM & behaviour slot
Fixed NRE where player purchases building with multiple units.
Converted a few more icons
rotated version of the siren light for helk
Recipient Behaviour Goal Plan breaks if we no longer have pending requests.