193,920 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Tale view fix
7 Years Ago
Renamed Biter files/config to Rammer
7 Years Ago
data browser table view drills into structs and classes, ignores some dumb types, ignores fields with HideFromTableView attrib
7 Years Ago
piece level edit
7 Years Ago
fix broken human prefab
7 Years Ago
removed GhostCube from all units, increased highlighter DepthBias to 10.
7 Years Ago
more fur items wip
7 Years Ago
fur clothing wip
7 Years Ago
Possessions fulfillment time tweaks
7 Years Ago
Longer construction times Interaction positions for construction on spit addon.
7 Years Ago
HAB global broadcast
7 Years Ago
extra flag on HAB
7 Years Ago
Moved new plugins to Third Party
7 Years Ago
Added ASE v1.5.6
7 Years Ago
tweaked avatar post exposure post process fixed back button not doing anything in the map editor
7 Years Ago
Namespace fix
7 Years Ago
tweaked reflection probe distance/layer culling
7 Years Ago
Added amplify impostors v0.92
7 Years Ago
Proper fix for decal color issues
7 Years Ago
Match intro now actually shows the real map name
7 Years Ago
Activity popup override via data property BuildingView.Update dictionary safety, profiler sample
7 Years Ago
added game option to toggle unit class icons showing with unit health bars, defaults to off.
7 Years Ago
Attempt at fixing decal color issues
7 Years Ago
fix temple A light exclusion layer
7 Years Ago
Remove test code
7 Years Ago
Activity types popup usage is optional
7 Years Ago
Disable crowd waves when streak is too low, reduce number of crowd members interacting
7 Years Ago
fix menu bar raycasting sorting order
7 Years Ago
update main menu ui
7 Years Ago
Fixed some issues with crowds when not 100% full
7 Years Ago
correctly set unit selection filter during turn 5e of tutorial until you can select the mortar
7 Years Ago
built customisation DB for new items
7 Years Ago
Hot air balloon animated mesh
7 Years Ago
tweaked avatar camera frame to avoir the beard clipping
7 Years Ago
Don't delete the customisation slots and make sure all of them are included
7 Years Ago
Remove customizations that the player doesn't have when setting up the match
7 Years Ago
update menu ui
7 Years Ago
Potential fix for sleeping standing up anim bug UI panel noise mat tweak Settlement level up activity/notification color fix
7 Years Ago
added thick rimmed glasses, stunner shades and fake nose accessories
7 Years Ago
Various UI
7 Years Ago
Various unit creation optimsations
7 Years Ago
Fix exception when closing the game
7 Years Ago
Add a message that gets sent to clients when rate limited, and broadcast command shows popup message
7 Years Ago
[D11] Devine fix
7 Years Ago
Entity debug name cache
7 Years Ago
[D11] [UI] Ranged weapon information panel
7 Years Ago
Various data tweaks to tree felling time to make it a bit faster, especially with blade tool. Woodcutting and mining AI uses appropriate jobs instead of Gather.
7 Years Ago
added game icon
7 Years Ago
custom GameAnalytics events
7 Years Ago
Fleeing action now only gets a new destination when we've reached the current one